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Implement UprightUnscaledContainer
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32
osu.Game/Graphics/Containers/UprightContainer.cs
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32
osu.Game/Graphics/Containers/UprightContainer.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Layout;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// A container that prevents itself and its children from getting rotated, scaled or flipped with its Parent.
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/// </summary>
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public class UprightUnscaledContainer : Container
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{
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public UprightUnscaledContainer()
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{
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AddLayout(layout);
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}
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private LayoutValue layout = new LayoutValue(Invalidation.DrawInfo);
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protected override void Update()
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{
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base.Update();
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if (!layout.IsValid)
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{
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Extensions.DrawableExtensions.KeepUprightAndUnscaled(this);
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layout.Validate();
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}
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}
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}
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}
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