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Fix beatmap overlay leaderboard not handling null PP scores properly
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@ -6,7 +6,6 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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@ -178,10 +177,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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if (showPerformancePoints)
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{
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Debug.Assert(score.PP != null);
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content.Add(new StatisticText(score.PP.Value, format: @"N0"));
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}
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content.Add(new StatisticText(score.PP, format: @"N0"));
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content.Add(new ScoreboardTime(score.Date, text_size)
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{
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@ -222,19 +218,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private class StatisticText : OsuSpriteText, IHasTooltip
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{
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private readonly double count;
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private readonly double? count;
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private readonly double? maxCount;
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private readonly bool showTooltip;
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public LocalisableString TooltipText => maxCount == null || !showTooltip ? string.Empty : $"{count}/{maxCount}";
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public StatisticText(double count, double? maxCount = null, string format = null, bool showTooltip = true)
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public StatisticText(double? count, double? maxCount = null, string format = null, bool showTooltip = true)
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{
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this.count = count;
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this.maxCount = maxCount;
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this.showTooltip = showTooltip;
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Text = count.ToLocalisableString(format);
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Text = count?.ToLocalisableString(format) ?? default;
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Font = OsuFont.GetFont(size: text_size);
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}
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