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Merge branch 'master' into hide-mouse-on-keyboard-input
This commit is contained in:
commit
ba72f13f54
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModFlashlight : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[TestCase(1f)]
|
||||
[TestCase(0.5f)]
|
||||
[TestCase(1.25f)]
|
||||
[TestCase(1.5f)]
|
||||
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
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|
||||
[Test]
|
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public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
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}
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||||
}
|
@ -1,10 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
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||||
using osu.Framework.Allocation;
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||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
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@ -12,6 +12,8 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
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||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
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using osu.Game.Rulesets.Scoring;
|
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using osu.Game.Screens.Play;
|
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using osu.Game.Tests.Visual;
|
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using osuTK;
|
||||
using osuTK.Graphics;
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|
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@ -19,15 +21,28 @@ namespace osu.Game.Rulesets.Catch.Tests
|
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{
|
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public class TestSceneComboCounter : CatchSkinnableTestScene
|
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{
|
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private ScoreProcessor scoreProcessor;
|
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private ScoreProcessor scoreProcessor = null!;
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|
||||
private Color4 judgedObjectColour = Color4.White;
|
||||
|
||||
private readonly Bindable<bool> showHud = new Bindable<bool>(true);
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|
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[BackgroundDependencyLoader]
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private void load()
|
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{
|
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Dependencies.CacheAs<Player>(new TestPlayer
|
||||
{
|
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ShowingOverlayComponents = { BindTarget = showHud },
|
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});
|
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}
|
||||
|
||||
[SetUp]
|
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public void SetUp() => Schedule(() =>
|
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{
|
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scoreProcessor = new ScoreProcessor(new CatchRuleset());
|
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|
||||
showHud.Value = true;
|
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|
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SetContents(_ => new CatchComboDisplay
|
||||
{
|
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Anchor = Anchor.Centre,
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@ -51,9 +66,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
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1f
|
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);
|
||||
});
|
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|
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AddStep("set hud to never show", () => showHud.Value = false);
|
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AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
|
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|
||||
AddStep("set hud to show", () => showHud.Value = true);
|
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AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
|
||||
}
|
||||
|
||||
private void performJudgement(HitResult type, Judgement judgement = null)
|
||||
private void performJudgement(HitResult type, Judgement? judgement = null)
|
||||
{
|
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var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };
|
||||
|
||||
|
@ -36,5 +36,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
return base.CreateHitObjectBlueprintFor(hitObject);
|
||||
}
|
||||
|
||||
protected sealed override DragBox CreateDragBox() => new ScrollingDragBox(Composer.Playfield);
|
||||
}
|
||||
}
|
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|
@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
this.playfield = playfield;
|
||||
|
||||
FlashlightSize = new Vector2(0, GetSizeFor(0));
|
||||
FlashlightSize = new Vector2(0, GetSize());
|
||||
FlashlightSmoothness = 1.4f;
|
||||
}
|
||||
|
||||
@ -66,9 +66,9 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
|
||||
}
|
||||
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
protected override void UpdateFlashlightSize(float size)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, size), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
|
@ -13,6 +13,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
public class CatchLegacySkinTransformer : LegacySkinTransformer
|
||||
{
|
||||
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasPear;
|
||||
|
||||
private bool hasPear => GetTexture("fruit-pear") != null;
|
||||
|
||||
/// <summary>
|
||||
/// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default.
|
||||
/// </summary>
|
||||
@ -49,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
switch (catchSkinComponent.Component)
|
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{
|
||||
case CatchSkinComponents.Fruit:
|
||||
if (GetTexture("fruit-pear") != null)
|
||||
if (hasPear)
|
||||
return new LegacyFruitPiece();
|
||||
|
||||
return null;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
|
@ -1,12 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
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using osu.Framework.Bindables;
|
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using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
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using osu.Game.Rulesets.Judgements;
|
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using osu.Game.Rulesets.Scoring;
|
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using osu.Game.Screens.Play;
|
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using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -19,14 +20,29 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
private int currentCombo;
|
||||
|
||||
[CanBeNull]
|
||||
public ICatchComboCounter ComboCounter => Drawable as ICatchComboCounter;
|
||||
public ICatchComboCounter? ComboCounter => Drawable as ICatchComboCounter;
|
||||
|
||||
private readonly IBindable<bool> showCombo = new BindableBool(true);
|
||||
|
||||
public CatchComboDisplay()
|
||||
: base(new CatchSkinComponent(CatchSkinComponents.CatchComboCounter), _ => Empty())
|
||||
{
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private Player? player { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (player != null)
|
||||
{
|
||||
showCombo.BindTo(player.ShowingOverlayComponents);
|
||||
showCombo.BindValueChanged(s => this.FadeTo(s.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin)
|
||||
{
|
||||
base.SkinChanged(skin);
|
||||
|
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
{
|
||||
public class TestSceneManiaModFlashlight : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||
|
||||
[TestCase(1f)]
|
||||
[TestCase(0.5f)]
|
||||
[TestCase(1.5f)]
|
||||
[TestCase(3f)]
|
||||
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new ManiaModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
|
||||
|
||||
[Test]
|
||||
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new ManiaModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
|
||||
}
|
||||
}
|
@ -33,5 +33,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
}
|
||||
|
||||
protected override SelectionHandler<HitObject> CreateSelectionHandler() => new ManiaSelectionHandler();
|
||||
|
||||
protected sealed override DragBox CreateDragBox() => new ScrollingDragBox(Composer.Playfield);
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public ManiaFlashlight(ManiaModFlashlight modFlashlight)
|
||||
: base(modFlashlight)
|
||||
{
|
||||
FlashlightSize = new Vector2(DrawWidth, GetSizeFor(0));
|
||||
FlashlightSize = new Vector2(DrawWidth, GetSize());
|
||||
|
||||
AddLayout(flashlightProperties);
|
||||
}
|
||||
@ -54,9 +54,9 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
protected override void UpdateFlashlightSize(float size)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(DrawWidth, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(DrawWidth, size), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "RectangularFlashlight";
|
||||
|
@ -19,6 +19,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
public class ManiaLegacySkinTransformer : LegacySkinTransformer
|
||||
{
|
||||
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasKeyTexture.Value;
|
||||
|
||||
/// <summary>
|
||||
/// Mapping of <see cref="HitResult"/> to their corresponding
|
||||
/// <see cref="LegacyManiaSkinConfigurationLookups"/> value.
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
@ -33,6 +34,9 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
[Cached(typeof(IBeatSnapProvider))]
|
||||
private readonly EditorBeatmap editorBeatmap;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
[Cached]
|
||||
private readonly EditorClock editorClock;
|
||||
|
||||
|
@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModFlashlight : OsuModTestScene
|
||||
{
|
||||
[TestCase(600)]
|
||||
[TestCase(120)]
|
||||
[TestCase(1200)]
|
||||
public void TestFollowDelay(double followDelay) => CreateModTest(new ModTestData { Mod = new OsuModFlashlight { FollowDelay = { Value = followDelay } }, PassCondition = () => true });
|
||||
|
||||
[TestCase(1f)]
|
||||
[TestCase(0.5f)]
|
||||
[TestCase(1.5f)]
|
||||
[TestCase(2f)]
|
||||
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new OsuModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
|
||||
|
||||
[Test]
|
||||
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new OsuModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneOsuFlashlight : TestSceneOsuPlayer
|
||||
{
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = new Mod[] { new OsuModAutoplay(), new OsuModFlashlight(), };
|
||||
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
}
|
||||
}
|
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
followDelay = modFlashlight.FollowDelay.Value;
|
||||
|
||||
FlashlightSize = new Vector2(0, GetSizeFor(0));
|
||||
FlashlightSize = new Vector2(0, GetSize());
|
||||
FlashlightSmoothness = 1.4f;
|
||||
}
|
||||
|
||||
@ -83,9 +83,9 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
protected override void UpdateFlashlightSize(float size)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, size), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
|
@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
public class OsuLegacySkinTransformer : LegacySkinTransformer
|
||||
{
|
||||
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasHitCircle.Value;
|
||||
|
||||
private readonly Lazy<bool> hasHitCircle;
|
||||
|
||||
/// <summary>
|
||||
|
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
||||
{
|
||||
public class TestSceneTaikoModFlashlight : TaikoModTestScene
|
||||
{
|
||||
[TestCase(1f)]
|
||||
[TestCase(0.5f)]
|
||||
[TestCase(1.25f)]
|
||||
[TestCase(1.5f)]
|
||||
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new TaikoModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
|
||||
|
||||
[Test]
|
||||
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new TaikoModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
|
||||
}
|
||||
}
|
@ -47,21 +47,21 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
this.taikoPlayfield = taikoPlayfield;
|
||||
|
||||
FlashlightSize = getSizeFor(0);
|
||||
FlashlightSize = adjustSize(GetSize());
|
||||
FlashlightSmoothness = 1.4f;
|
||||
|
||||
AddLayout(flashlightProperties);
|
||||
}
|
||||
|
||||
private Vector2 getSizeFor(int combo)
|
||||
private Vector2 adjustSize(float size)
|
||||
{
|
||||
// Preserve flashlight size through the playfield's aspect adjustment.
|
||||
return new Vector2(0, GetSizeFor(combo) * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT);
|
||||
return new Vector2(0, size * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT);
|
||||
}
|
||||
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
protected override void UpdateFlashlightSize(float size)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), getSizeFor(e.NewValue), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), adjustSize(size), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
FlashlightPosition = ToLocalSpace(taikoPlayfield.HitTarget.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
ClearTransforms(targetMember: nameof(FlashlightSize));
|
||||
FlashlightSize = getSizeFor(Combo.Value);
|
||||
FlashlightSize = adjustSize(Combo.Value);
|
||||
|
||||
flashlightProperties.Validate();
|
||||
}
|
||||
|
@ -14,8 +14,13 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
{
|
||||
public class TaikoLegacySkinTransformer : LegacySkinTransformer
|
||||
{
|
||||
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasHitCircle || hasBarLeft;
|
||||
|
||||
private readonly Lazy<bool> hasExplosion;
|
||||
|
||||
private bool hasHitCircle => GetTexture("taikohitcircle") != null;
|
||||
private bool hasBarLeft => GetTexture("taiko-bar-left") != null;
|
||||
|
||||
public TaikoLegacySkinTransformer(ISkin skin)
|
||||
: base(skin)
|
||||
{
|
||||
@ -42,14 +47,14 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
return null;
|
||||
|
||||
case TaikoSkinComponents.InputDrum:
|
||||
if (GetTexture("taiko-bar-left") != null)
|
||||
if (hasBarLeft)
|
||||
return new LegacyInputDrum();
|
||||
|
||||
return null;
|
||||
|
||||
case TaikoSkinComponents.CentreHit:
|
||||
case TaikoSkinComponents.RimHit:
|
||||
if (GetTexture("taikohitcircle") != null)
|
||||
if (hasHitCircle)
|
||||
return new LegacyHit(taikoComponent.Component);
|
||||
|
||||
return null;
|
||||
|
@ -9,8 +9,10 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
@ -96,5 +98,41 @@ namespace osu.Game.Tests.Beatmaps
|
||||
var second = beatmaps.GetWorkingBeatmap(beatmap, true);
|
||||
Assert.That(first, Is.Not.SameAs(second));
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSavePreservesCollections() => AddStep("run test", () =>
|
||||
{
|
||||
var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach());
|
||||
|
||||
var working = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
|
||||
Assert.That(working.BeatmapInfo.BeatmapSet?.Files, Has.Count.GreaterThan(0));
|
||||
|
||||
string initialHash = working.BeatmapInfo.MD5Hash;
|
||||
|
||||
var preserveCollection = new BeatmapCollection("test contained");
|
||||
preserveCollection.BeatmapMD5Hashes.Add(initialHash);
|
||||
|
||||
var noNewCollection = new BeatmapCollection("test not contained");
|
||||
|
||||
Realm.Write(r =>
|
||||
{
|
||||
r.Add(preserveCollection);
|
||||
r.Add(noNewCollection);
|
||||
});
|
||||
|
||||
Assert.That(preserveCollection.BeatmapMD5Hashes, Does.Contain(initialHash));
|
||||
Assert.That(noNewCollection.BeatmapMD5Hashes, Does.Not.Contain(initialHash));
|
||||
|
||||
beatmaps.Save(working.BeatmapInfo, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
|
||||
|
||||
string finalHash = working.BeatmapInfo.MD5Hash;
|
||||
|
||||
Assert.That(finalHash, Is.Not.SameAs(initialHash));
|
||||
|
||||
Assert.That(preserveCollection.BeatmapMD5Hashes, Does.Not.Contain(initialHash));
|
||||
Assert.That(preserveCollection.BeatmapMD5Hashes, Does.Contain(finalHash));
|
||||
Assert.That(noNewCollection.BeatmapMD5Hashes, Does.Not.Contain(finalHash));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
BIN
osu.Game.Tests/Resources/Archives/modified-default-20221012.osk
Normal file
BIN
osu.Game.Tests/Resources/Archives/modified-default-20221012.osk
Normal file
Binary file not shown.
@ -38,7 +38,9 @@ namespace osu.Game.Tests.Skins
|
||||
// Covers legacy song progress, UR counter, colour hit error metre.
|
||||
"Archives/modified-classic-20220801.osk",
|
||||
// Covers clicks/s counter
|
||||
"Archives/modified-default-20220818.osk"
|
||||
"Archives/modified-default-20220818.osk",
|
||||
// Covers longest combo counter
|
||||
"Archives/modified-default-20221012.osk"
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
|
@ -4,8 +4,10 @@
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneEditorComposeRadioButtons : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public TestSceneEditorComposeRadioButtons()
|
||||
{
|
||||
EditorRadioButtonCollection collection;
|
||||
|
@ -148,10 +148,6 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
});
|
||||
|
||||
AddAssert("no circles placed", () => editorBeatmap.HitObjects.Count == 0);
|
||||
|
||||
AddStep("place circle", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("circle placed", () => editorBeatmap.HitObjects.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
257
osu.Game.Tests/Visual/Online/TestSceneCommentActions.cs
Normal file
257
osu.Game.Tests/Visual/Online/TestSceneCommentActions.cs
Normal file
@ -0,0 +1,257 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneCommentActions : OsuManualInputManagerTestScene
|
||||
{
|
||||
private Container<Drawable> content = null!;
|
||||
protected override Container<Drawable> Content => content;
|
||||
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||
|
||||
[Cached(typeof(IDialogOverlay))]
|
||||
private readonly DialogOverlay dialogOverlay = new DialogOverlay();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
private CommentsContainer commentsContainer = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
content = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
dialogOverlay
|
||||
});
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
API.Login("test", "test");
|
||||
Child = commentsContainer = new CommentsContainer();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonOwnCommentCantBeDeleted()
|
||||
{
|
||||
addTestComments();
|
||||
|
||||
AddUntilStep("First comment has button", () =>
|
||||
{
|
||||
var comments = this.ChildrenOfType<DrawableComment>();
|
||||
var ourComment = comments.SingleOrDefault(x => x.Comment.Id == 1);
|
||||
return ourComment != null && ourComment.ChildrenOfType<OsuSpriteText>().Any(x => x.Text == "Delete");
|
||||
});
|
||||
|
||||
AddAssert("Second doesn't", () =>
|
||||
{
|
||||
var comments = this.ChildrenOfType<DrawableComment>();
|
||||
var ourComment = comments.Single(x => x.Comment.Id == 2);
|
||||
return ourComment.ChildrenOfType<OsuSpriteText>().All(x => x.Text != "Delete");
|
||||
});
|
||||
}
|
||||
|
||||
private readonly ManualResetEventSlim deletionPerformed = new ManualResetEventSlim();
|
||||
|
||||
[Test]
|
||||
public void TestDeletion()
|
||||
{
|
||||
DrawableComment? ourComment = null;
|
||||
|
||||
addTestComments();
|
||||
AddUntilStep("Comment exists", () =>
|
||||
{
|
||||
var comments = this.ChildrenOfType<DrawableComment>();
|
||||
ourComment = comments.SingleOrDefault(x => x.Comment.Id == 1);
|
||||
return ourComment != null;
|
||||
});
|
||||
AddStep("It has delete button", () =>
|
||||
{
|
||||
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Delete");
|
||||
InputManager.MoveMouseTo(btn);
|
||||
});
|
||||
AddStep("Click delete button", () =>
|
||||
{
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddStep("Setup request handling", () =>
|
||||
{
|
||||
deletionPerformed.Reset();
|
||||
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (!(request is CommentDeleteRequest req))
|
||||
return false;
|
||||
|
||||
if (req.CommentId != 1)
|
||||
return false;
|
||||
|
||||
CommentBundle cb = new CommentBundle
|
||||
{
|
||||
Comments = new List<Comment>
|
||||
{
|
||||
new Comment
|
||||
{
|
||||
Id = 2,
|
||||
Message = "This is a comment by another user",
|
||||
UserId = API.LocalUser.Value.Id + 1,
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = API.LocalUser.Value.Id + 1,
|
||||
Username = "Another user"
|
||||
}
|
||||
},
|
||||
},
|
||||
IncludedComments = new List<Comment>(),
|
||||
PinnedComments = new List<Comment>(),
|
||||
};
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
deletionPerformed.Wait(10000);
|
||||
req.TriggerSuccess(cb);
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
});
|
||||
AddStep("Confirm dialog", () => InputManager.Key(Key.Number1));
|
||||
|
||||
AddAssert("Loading spinner shown", () => commentsContainer.ChildrenOfType<LoadingSpinner>().Any(d => d.IsPresent));
|
||||
|
||||
AddStep("Complete request", () => deletionPerformed.Set());
|
||||
|
||||
AddUntilStep("Comment is deleted locally", () => this.ChildrenOfType<DrawableComment>().Single(x => x.Comment.Id == 1).WasDeleted);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeletionFail()
|
||||
{
|
||||
DrawableComment? ourComment = null;
|
||||
bool delete = false;
|
||||
|
||||
addTestComments();
|
||||
AddUntilStep("Comment exists", () =>
|
||||
{
|
||||
var comments = this.ChildrenOfType<DrawableComment>();
|
||||
ourComment = comments.SingleOrDefault(x => x.Comment.Id == 1);
|
||||
return ourComment != null;
|
||||
});
|
||||
AddStep("It has delete button", () =>
|
||||
{
|
||||
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Delete");
|
||||
InputManager.MoveMouseTo(btn);
|
||||
});
|
||||
AddStep("Click delete button", () =>
|
||||
{
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddStep("Setup request handling", () =>
|
||||
{
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (request is not CommentDeleteRequest req)
|
||||
return false;
|
||||
|
||||
req.TriggerFailure(new Exception());
|
||||
delete = true;
|
||||
return false;
|
||||
};
|
||||
});
|
||||
AddStep("Confirm dialog", () => InputManager.Key(Key.Number1));
|
||||
AddUntilStep("Deletion requested", () => delete);
|
||||
AddUntilStep("Comment is available", () =>
|
||||
{
|
||||
return !this.ChildrenOfType<DrawableComment>().Single(x => x.Comment.Id == 1).WasDeleted;
|
||||
});
|
||||
AddAssert("Loading spinner hidden", () =>
|
||||
{
|
||||
return ourComment.ChildrenOfType<LoadingSpinner>().All(d => !d.IsPresent);
|
||||
});
|
||||
AddAssert("Actions available", () =>
|
||||
{
|
||||
return ourComment.ChildrenOfType<LinkFlowContainer>().Single(x => x.Name == @"Actions buttons").IsPresent;
|
||||
});
|
||||
}
|
||||
|
||||
private void addTestComments()
|
||||
{
|
||||
AddStep("set up response", () =>
|
||||
{
|
||||
CommentBundle cb = new CommentBundle
|
||||
{
|
||||
Comments = new List<Comment>
|
||||
{
|
||||
new Comment
|
||||
{
|
||||
Id = 1,
|
||||
Message = "This is our comment",
|
||||
UserId = API.LocalUser.Value.Id,
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
User = API.LocalUser.Value,
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 2,
|
||||
Message = "This is a comment by another user",
|
||||
UserId = API.LocalUser.Value.Id + 1,
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = API.LocalUser.Value.Id + 1,
|
||||
Username = "Another user"
|
||||
}
|
||||
},
|
||||
},
|
||||
IncludedComments = new List<Comment>(),
|
||||
PinnedComments = new List<Comment>(),
|
||||
};
|
||||
setUpCommentsResponse(cb);
|
||||
});
|
||||
|
||||
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
|
||||
}
|
||||
|
||||
private void setUpCommentsResponse(CommentBundle commentBundle)
|
||||
{
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (!(request is GetCommentsRequest getCommentsRequest))
|
||||
return false;
|
||||
|
||||
getCommentsRequest.TriggerSuccess(commentBundle);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -6,14 +6,18 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Tests.Online;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
@ -41,17 +45,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("create carousel", () =>
|
||||
{
|
||||
Child = carousel = new BeatmapCarousel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BeatmapSets = new List<BeatmapSetInfo>
|
||||
{
|
||||
(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo()),
|
||||
}
|
||||
};
|
||||
});
|
||||
AddStep("create carousel", () => Child = createCarousel());
|
||||
|
||||
AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded);
|
||||
|
||||
@ -152,5 +146,62 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("wait for button enabled", () => getUpdateButton()?.Enabled.Value == true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUpdateLocalBeatmap()
|
||||
{
|
||||
DialogOverlay dialogOverlay = null!;
|
||||
UpdateBeatmapSetButton? updateButton = null;
|
||||
|
||||
AddStep("create carousel with dialog overlay", () =>
|
||||
{
|
||||
dialogOverlay = new DialogOverlay();
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[] { (typeof(IDialogOverlay), dialogOverlay), },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
createCarousel(),
|
||||
dialogOverlay,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("setup beatmap state", () =>
|
||||
{
|
||||
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
|
||||
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
|
||||
testBeatmapSetInfo.Status = BeatmapOnlineStatus.LocallyModified;
|
||||
|
||||
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for update button", () => (updateButton = getUpdateButton()) != null);
|
||||
AddStep("click button", () => updateButton.AsNonNull().TriggerClick());
|
||||
|
||||
AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is UpdateLocalConfirmationDialog);
|
||||
AddStep("click confirmation", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("update started", () => beatmapDownloader.GetExistingDownload(testBeatmapSetInfo) != null);
|
||||
AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
}
|
||||
|
||||
private BeatmapCarousel createCarousel()
|
||||
{
|
||||
return carousel = new BeatmapCarousel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BeatmapSets = new List<BeatmapSetInfo>
|
||||
{
|
||||
(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo()),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,12 +5,14 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -20,11 +22,17 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
private SettingsToolboxGroup group;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = group = new SettingsToolboxGroup("example")
|
||||
{
|
||||
Scale = new Vector2(3),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoundedButton
|
||||
|
@ -141,18 +141,9 @@ namespace osu.Game.Beatmaps
|
||||
// Handle collections using permissive difficulty name to track difficulties.
|
||||
foreach (var originalBeatmap in original.Beatmaps)
|
||||
{
|
||||
var updatedBeatmap = updated.Beatmaps.FirstOrDefault(b => b.DifficultyName == originalBeatmap.DifficultyName);
|
||||
|
||||
if (updatedBeatmap == null)
|
||||
continue;
|
||||
|
||||
var collections = realm.All<BeatmapCollection>().AsEnumerable().Where(c => c.BeatmapMD5Hashes.Contains(originalBeatmap.MD5Hash));
|
||||
|
||||
foreach (var c in collections)
|
||||
{
|
||||
c.BeatmapMD5Hashes.Remove(originalBeatmap.MD5Hash);
|
||||
c.BeatmapMD5Hashes.Add(updatedBeatmap.MD5Hash);
|
||||
}
|
||||
updated.Beatmaps
|
||||
.FirstOrDefault(b => b.DifficultyName == originalBeatmap.DifficultyName)?
|
||||
.TransferCollectionReferences(realm, originalBeatmap.MD5Hash);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,6 +8,7 @@ using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -213,6 +214,23 @@ namespace osu.Game.Beatmaps
|
||||
return fileHashX == fileHashY;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When updating a beatmap, its hashes will change. Collections currently track beatmaps by hash, so they need to be updated.
|
||||
/// This method will handle updating
|
||||
/// </summary>
|
||||
/// <param name="realm">A realm instance in an active write transaction.</param>
|
||||
/// <param name="previousMD5Hash">The previous MD5 hash of the beatmap before update.</param>
|
||||
public void TransferCollectionReferences(Realm realm, string previousMD5Hash)
|
||||
{
|
||||
var collections = realm.All<BeatmapCollection>().AsEnumerable().Where(c => c.BeatmapMD5Hashes.Contains(previousMD5Hash));
|
||||
|
||||
foreach (var c in collections)
|
||||
{
|
||||
c.BeatmapMD5Hashes.Remove(previousMD5Hash);
|
||||
c.BeatmapMD5Hashes.Add(MD5Hash);
|
||||
}
|
||||
}
|
||||
|
||||
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata;
|
||||
IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet;
|
||||
IRulesetInfo IBeatmapInfo.Ruleset => Ruleset;
|
||||
|
@ -311,6 +311,8 @@ namespace osu.Game.Beatmaps
|
||||
if (existingFileInfo != null)
|
||||
DeleteFile(setInfo, existingFileInfo);
|
||||
|
||||
string oldMd5Hash = beatmapInfo.MD5Hash;
|
||||
|
||||
beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
|
||||
beatmapInfo.Hash = stream.ComputeSHA2Hash();
|
||||
|
||||
@ -327,6 +329,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
setInfo.CopyChangesToRealm(liveBeatmapSet);
|
||||
|
||||
beatmapInfo.TransferCollectionReferences(r, oldMd5Hash);
|
||||
|
||||
ProcessBeatmap?.Invoke((liveBeatmapSet, false));
|
||||
});
|
||||
}
|
||||
|
@ -134,6 +134,6 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// Reads the correct track restart point from beatmap metadata and sets looping to enabled.
|
||||
/// </summary>
|
||||
void PrepareTrackForPreview(bool looping);
|
||||
void PrepareTrackForPreview(bool looping, double offsetFromPreviewPoint = 0);
|
||||
}
|
||||
}
|
||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public Track LoadTrack() => track = GetBeatmapTrack() ?? GetVirtualTrack(1000);
|
||||
|
||||
public void PrepareTrackForPreview(bool looping)
|
||||
public void PrepareTrackForPreview(bool looping, double offsetFromPreviewPoint = 0)
|
||||
{
|
||||
Track.Looping = looping;
|
||||
Track.RestartPoint = Metadata.PreviewTime;
|
||||
@ -125,6 +125,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
Track.RestartPoint = 0.4f * Track.Length;
|
||||
}
|
||||
|
||||
Track.RestartPoint += offsetFromPreviewPoint;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -294,15 +294,38 @@ namespace osu.Game.Database
|
||||
// Log output here will be missing a valid hash in non-batch imports.
|
||||
LogForModel(item, $@"Beginning import from {archive?.Name ?? "unknown"}...");
|
||||
|
||||
List<RealmNamedFileUsage> files = new List<RealmNamedFileUsage>();
|
||||
|
||||
if (archive != null)
|
||||
{
|
||||
// Import files to the disk store.
|
||||
// We intentionally delay adding to realm to avoid blocking on a write during disk operations.
|
||||
foreach (var filenames in getShortenedFilenames(archive))
|
||||
{
|
||||
using (Stream s = archive.GetStream(filenames.original))
|
||||
files.Add(new RealmNamedFileUsage(Files.Add(s, realm, false), filenames.shortened));
|
||||
}
|
||||
}
|
||||
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
// Add all files to realm in one go.
|
||||
// This is done ahead of the main transaction to ensure we can correctly cleanup the files, even if the import fails.
|
||||
foreach (var file in files)
|
||||
{
|
||||
if (!file.File.IsManaged)
|
||||
realm.Add(file.File, true);
|
||||
}
|
||||
|
||||
transaction.Commit();
|
||||
}
|
||||
|
||||
item.Files.AddRange(files);
|
||||
item.Hash = ComputeHash(item);
|
||||
|
||||
// TODO: do we want to make the transaction this local? not 100% sure, will need further investigation.
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
if (archive != null)
|
||||
// TODO: look into rollback of file additions (or delayed commit).
|
||||
item.Files.AddRange(createFileInfos(archive, Files, realm));
|
||||
|
||||
item.Hash = ComputeHash(item);
|
||||
|
||||
// TODO: we may want to run this outside of the transaction.
|
||||
Populate(item, archive, realm, cancellationToken);
|
||||
|
||||
@ -425,16 +448,6 @@ namespace osu.Game.Database
|
||||
{
|
||||
var fileInfos = new List<RealmNamedFileUsage>();
|
||||
|
||||
// import files to manager
|
||||
foreach (var filenames in getShortenedFilenames(reader))
|
||||
{
|
||||
using (Stream s = reader.GetStream(filenames.original))
|
||||
{
|
||||
var item = new RealmNamedFileUsage(files.Add(s, realm), filenames.shortened);
|
||||
fileInfos.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
return fileInfos;
|
||||
}
|
||||
|
||||
|
@ -40,8 +40,8 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <param name="data">The file data stream.</param>
|
||||
/// <param name="realm">The realm instance to add to. Should already be in a transaction.</param>
|
||||
/// <returns></returns>
|
||||
public RealmFile Add(Stream data, Realm realm)
|
||||
/// <param name="addToRealm">Whether the <see cref="RealmFile"/> should immediately be added to the underlying realm. If <c>false</c> is provided here, the instance must be manually added.</param>
|
||||
public RealmFile Add(Stream data, Realm realm, bool addToRealm = true)
|
||||
{
|
||||
string hash = data.ComputeSHA2Hash();
|
||||
|
||||
@ -52,7 +52,7 @@ namespace osu.Game.Database
|
||||
if (!checkFileExistsAndMatchesHash(file))
|
||||
copyToStore(file, data);
|
||||
|
||||
if (!file.IsManaged)
|
||||
if (addToRealm && !file.IsManaged)
|
||||
realm.Add(file);
|
||||
|
||||
return file;
|
||||
|
24
osu.Game/Localisation/PopupDialogStrings.cs
Normal file
24
osu.Game/Localisation/PopupDialogStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class PopupDialogStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.PopupDialog";
|
||||
|
||||
/// <summary>
|
||||
/// "Are you sure you want to update this beatmap?"
|
||||
/// </summary>
|
||||
public static LocalisableString UpdateLocallyModifiedText => new TranslatableString(getKey(@"update_locally_modified_text"), @"Are you sure you want to update this beatmap?");
|
||||
|
||||
/// <summary>
|
||||
/// "This will discard all local changes you have on that beatmap."
|
||||
/// </summary>
|
||||
public static LocalisableString UpdateLocallyModifiedDescription => new TranslatableString(getKey(@"update_locally_modified_description"), @"This will discard all local changes you have on that beatmap.");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
28
osu.Game/Online/API/Requests/CommentDeleteRequest.cs
Normal file
28
osu.Game/Online/API/Requests/CommentDeleteRequest.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class CommentDeleteRequest : APIRequest<CommentBundle>
|
||||
{
|
||||
public readonly long CommentId;
|
||||
|
||||
public CommentDeleteRequest(long id)
|
||||
{
|
||||
CommentId = id;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.Method = HttpMethod.Delete;
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"comments/{CommentId}";
|
||||
}
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
|
||||
@ -16,18 +14,18 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"parent_id")]
|
||||
public long? ParentId { get; set; }
|
||||
|
||||
public Comment ParentComment { get; set; }
|
||||
public Comment? ParentComment { get; set; }
|
||||
|
||||
[JsonProperty(@"user_id")]
|
||||
public long? UserId { get; set; }
|
||||
|
||||
public APIUser User { get; set; }
|
||||
public APIUser? User { get; set; }
|
||||
|
||||
[JsonProperty(@"message")]
|
||||
public string Message { get; set; }
|
||||
public string Message { get; set; } = null!;
|
||||
|
||||
[JsonProperty(@"message_html")]
|
||||
public string MessageHtml { get; set; }
|
||||
public string? MessageHtml { get; set; }
|
||||
|
||||
[JsonProperty(@"replies_count")]
|
||||
public int RepliesCount { get; set; }
|
||||
@ -36,13 +34,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public int VotesCount { get; set; }
|
||||
|
||||
[JsonProperty(@"commenatble_type")]
|
||||
public string CommentableType { get; set; }
|
||||
public string CommentableType { get; set; } = null!;
|
||||
|
||||
[JsonProperty(@"commentable_id")]
|
||||
public int CommentableId { get; set; }
|
||||
|
||||
[JsonProperty(@"legacy_name")]
|
||||
public string LegacyName { get; set; }
|
||||
public string? LegacyName { get; set; }
|
||||
|
||||
[JsonProperty(@"created_at")]
|
||||
public DateTimeOffset CreatedAt { get; set; }
|
||||
@ -62,7 +60,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"pinned")]
|
||||
public bool Pinned { get; set; }
|
||||
|
||||
public APIUser EditedUser { get; set; }
|
||||
public APIUser? EditedUser { get; set; }
|
||||
|
||||
public bool IsTopLevel => !ParentId.HasValue;
|
||||
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Online.Rooms
|
||||
[CanBeNull]
|
||||
public MultiplayerScoresAround ScoresAround { get; set; }
|
||||
|
||||
public ScoreInfo CreateScoreInfo(RulesetStore rulesets, PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
|
||||
public ScoreInfo CreateScoreInfo(ScoreManager scoreManager, RulesetStore rulesets, PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
|
||||
{
|
||||
var ruleset = rulesets.GetRuleset(playlistItem.RulesetID);
|
||||
if (ruleset == null)
|
||||
@ -90,6 +90,8 @@ namespace osu.Game.Online.Rooms
|
||||
Position = Position,
|
||||
};
|
||||
|
||||
scoreManager.PopulateMaximumStatistics(scoreInfo);
|
||||
|
||||
return scoreInfo;
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
@ -22,7 +20,11 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using System.Collections.Specialized;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Comments.Buttons;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
@ -31,7 +33,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
private const int avatar_size = 40;
|
||||
|
||||
public Action<DrawableComment, int> RepliesRequested;
|
||||
public Action<DrawableComment, int> RepliesRequested = null!;
|
||||
|
||||
public readonly Comment Comment;
|
||||
|
||||
@ -45,13 +47,29 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
private int currentPage;
|
||||
|
||||
private FillFlowContainer childCommentsVisibilityContainer;
|
||||
private FillFlowContainer childCommentsContainer;
|
||||
private LoadRepliesButton loadRepliesButton;
|
||||
private ShowMoreRepliesButton showMoreButton;
|
||||
private ShowRepliesButton showRepliesButton;
|
||||
private ChevronButton chevronButton;
|
||||
private DeletedCommentsCounter deletedCommentsCounter;
|
||||
/// <summary>
|
||||
/// Local field for tracking comment state. Initialized from Comment.IsDeleted, may change when deleting was requested by user.
|
||||
/// </summary>
|
||||
public bool WasDeleted { get; protected set; }
|
||||
|
||||
private FillFlowContainer childCommentsVisibilityContainer = null!;
|
||||
private FillFlowContainer childCommentsContainer = null!;
|
||||
private LoadRepliesButton loadRepliesButton = null!;
|
||||
private ShowMoreRepliesButton showMoreButton = null!;
|
||||
private ShowRepliesButton showRepliesButton = null!;
|
||||
private ChevronButton chevronButton = null!;
|
||||
private LinkFlowContainer actionsContainer = null!;
|
||||
private LoadingSpinner actionsLoading = null!;
|
||||
private DeletedCommentsCounter deletedCommentsCounter = null!;
|
||||
private OsuSpriteText deletedLabel = null!;
|
||||
private GridContainer content = null!;
|
||||
private VotePill votePill = null!;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private IDialogOverlay? dialogOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
public DrawableComment(Comment comment)
|
||||
{
|
||||
@ -64,8 +82,6 @@ namespace osu.Game.Overlays.Comments
|
||||
LinkFlowContainer username;
|
||||
FillFlowContainer info;
|
||||
CommentMarkdownContainer message;
|
||||
GridContainer content;
|
||||
VotePill votePill;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
@ -148,9 +164,9 @@ namespace osu.Game.Overlays.Comments
|
||||
},
|
||||
Comment.Pinned ? new PinnedCommentNotice() : Empty(),
|
||||
new ParentUsername(Comment),
|
||||
new OsuSpriteText
|
||||
deletedLabel = new OsuSpriteText
|
||||
{
|
||||
Alpha = Comment.IsDeleted ? 1 : 0,
|
||||
Alpha = 0f,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||
Text = CommentsStrings.Deleted
|
||||
}
|
||||
@ -163,16 +179,37 @@ namespace osu.Game.Overlays.Comments
|
||||
DocumentMargin = new MarginPadding(0),
|
||||
DocumentPadding = new MarginPadding(0),
|
||||
},
|
||||
info = new FillFlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableDate(Comment.CreatedAt, 12, false)
|
||||
info = new FillFlowContainer
|
||||
{
|
||||
Colour = colourProvider.Foreground1
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableDate(Comment.CreatedAt, 12, false)
|
||||
{
|
||||
Colour = colourProvider.Foreground1
|
||||
}
|
||||
}
|
||||
},
|
||||
actionsContainer = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold))
|
||||
{
|
||||
Name = @"Actions buttons",
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10, 0)
|
||||
},
|
||||
actionsLoading = new LoadingSpinner
|
||||
{
|
||||
Size = new Vector2(12f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -246,9 +283,9 @@ namespace osu.Game.Overlays.Comments
|
||||
if (Comment.UserId.HasValue)
|
||||
username.AddUserLink(Comment.User);
|
||||
else
|
||||
username.AddText(Comment.LegacyName);
|
||||
username.AddText(Comment.LegacyName!);
|
||||
|
||||
if (Comment.EditedAt.HasValue)
|
||||
if (Comment.EditedAt.HasValue && Comment.EditedUser != null)
|
||||
{
|
||||
var font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular);
|
||||
var colour = colourProvider.Foreground1;
|
||||
@ -282,10 +319,13 @@ namespace osu.Game.Overlays.Comments
|
||||
if (Comment.HasMessage)
|
||||
message.Text = Comment.Message;
|
||||
|
||||
if (Comment.IsDeleted)
|
||||
WasDeleted = Comment.IsDeleted;
|
||||
if (WasDeleted)
|
||||
makeDeleted();
|
||||
|
||||
if (Comment.UserId.HasValue && Comment.UserId.Value == api.LocalUser.Value.Id)
|
||||
{
|
||||
content.FadeColour(OsuColour.Gray(0.5f));
|
||||
votePill.Hide();
|
||||
actionsContainer.AddLink("Delete", deleteComment);
|
||||
}
|
||||
|
||||
if (Comment.IsTopLevel)
|
||||
@ -317,11 +357,57 @@ namespace osu.Game.Overlays.Comments
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transforms some comment's components to show it as deleted. Invoked both from loading and deleting.
|
||||
/// </summary>
|
||||
private void makeDeleted()
|
||||
{
|
||||
deletedLabel.Show();
|
||||
content.FadeColour(OsuColour.Gray(0.5f));
|
||||
votePill.Hide();
|
||||
actionsContainer.Expire();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invokes comment deletion with confirmation.
|
||||
/// </summary>
|
||||
private void deleteComment()
|
||||
{
|
||||
if (dialogOverlay == null)
|
||||
deleteCommentRequest();
|
||||
else
|
||||
dialogOverlay.Push(new ConfirmDialog("Do you really want to delete your comment?", deleteCommentRequest));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invokes comment deletion directly.
|
||||
/// </summary>
|
||||
private void deleteCommentRequest()
|
||||
{
|
||||
actionsContainer.Hide();
|
||||
actionsLoading.Show();
|
||||
var request = new CommentDeleteRequest(Comment.Id);
|
||||
request.Success += _ => Schedule(() =>
|
||||
{
|
||||
actionsLoading.Hide();
|
||||
makeDeleted();
|
||||
WasDeleted = true;
|
||||
if (!ShowDeleted.Value)
|
||||
Hide();
|
||||
});
|
||||
request.Failure += _ => Schedule(() =>
|
||||
{
|
||||
actionsLoading.Hide();
|
||||
actionsContainer.Show();
|
||||
});
|
||||
api.Queue(request);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
ShowDeleted.BindValueChanged(show =>
|
||||
{
|
||||
if (Comment.IsDeleted)
|
||||
if (WasDeleted)
|
||||
this.FadeTo(show.NewValue ? 1 : 0);
|
||||
}, true);
|
||||
childrenExpanded.BindValueChanged(expanded => childCommentsVisibilityContainer.FadeTo(expanded.NewValue ? 1 : 0), true);
|
||||
@ -425,7 +511,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public LocalisableString TooltipText => getParentMessage();
|
||||
|
||||
private readonly Comment parentComment;
|
||||
private readonly Comment? parentComment;
|
||||
|
||||
public ParentUsername(Comment comment)
|
||||
{
|
||||
@ -445,7 +531,7 @@ namespace osu.Game.Overlays.Comments
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
Text = parentComment?.User?.Username ?? parentComment?.LegacyName
|
||||
Text = parentComment?.User?.Username ?? parentComment?.LegacyName!
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
@ -29,37 +28,41 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
protected override LocalisableString Header => GraphicsSettingsStrings.LayoutHeader;
|
||||
|
||||
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
|
||||
private FillFlowContainer<SettingsSlider<float>> scalingSettings = null!;
|
||||
|
||||
private readonly Bindable<Display> currentDisplay = new Bindable<Display>();
|
||||
private readonly IBindableList<WindowMode> windowModes = new BindableList<WindowMode>();
|
||||
|
||||
private Bindable<ScalingMode> scalingMode;
|
||||
private Bindable<Size> sizeFullscreen;
|
||||
private Bindable<ScalingMode> scalingMode = null!;
|
||||
private Bindable<Size> sizeFullscreen = null!;
|
||||
|
||||
private readonly BindableList<Size> resolutions = new BindableList<Size>(new[] { new Size(9999, 9999) });
|
||||
private readonly IBindable<FullscreenCapability> fullscreenCapability = new Bindable<FullscreenCapability>(FullscreenCapability.Capable);
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
private OsuGameBase game { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
private GameHost host { get; set; } = null!;
|
||||
|
||||
private SettingsDropdown<Size> resolutionDropdown;
|
||||
private SettingsDropdown<Display> displayDropdown;
|
||||
private SettingsDropdown<WindowMode> windowModeDropdown;
|
||||
private IWindow? window;
|
||||
|
||||
private Bindable<float> scalingPositionX;
|
||||
private Bindable<float> scalingPositionY;
|
||||
private Bindable<float> scalingSizeX;
|
||||
private Bindable<float> scalingSizeY;
|
||||
private SettingsDropdown<Size> resolutionDropdown = null!;
|
||||
private SettingsDropdown<Display> displayDropdown = null!;
|
||||
private SettingsDropdown<WindowMode> windowModeDropdown = null!;
|
||||
|
||||
private Bindable<float> scalingPositionX = null!;
|
||||
private Bindable<float> scalingPositionY = null!;
|
||||
private Bindable<float> scalingSizeX = null!;
|
||||
private Bindable<float> scalingSizeY = null!;
|
||||
|
||||
private const int transition_duration = 400;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, GameHost host)
|
||||
{
|
||||
window = host.Window;
|
||||
|
||||
scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
|
||||
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||
@ -67,10 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||
|
||||
if (host.Window != null)
|
||||
if (window != null)
|
||||
{
|
||||
currentDisplay.BindTo(host.Window.CurrentDisplayBindable);
|
||||
windowModes.BindTo(host.Window.SupportedWindowModes);
|
||||
currentDisplay.BindTo(window.CurrentDisplayBindable);
|
||||
windowModes.BindTo(window.SupportedWindowModes);
|
||||
window.DisplaysChanged += onDisplaysChanged;
|
||||
}
|
||||
|
||||
if (host.Renderer is IWindowsRenderer windowsRenderer)
|
||||
@ -87,7 +91,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
displayDropdown = new DisplaySettingsDropdown
|
||||
{
|
||||
LabelText = GraphicsSettingsStrings.Display,
|
||||
Items = host.Window?.Displays,
|
||||
Items = window?.Displays,
|
||||
Current = currentDisplay,
|
||||
},
|
||||
resolutionDropdown = new ResolutionSettingsDropdown
|
||||
@ -202,19 +206,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
// initial update bypasses transforms
|
||||
updateScalingModeVisibility();
|
||||
|
||||
void updateDisplayModeDropdowns()
|
||||
{
|
||||
if (resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen)
|
||||
resolutionDropdown.Show();
|
||||
else
|
||||
resolutionDropdown.Hide();
|
||||
|
||||
if (displayDropdown.Items.Count() > 1)
|
||||
displayDropdown.Show();
|
||||
else
|
||||
displayDropdown.Hide();
|
||||
}
|
||||
|
||||
void updateScalingModeVisibility()
|
||||
{
|
||||
if (scalingMode.Value == ScalingMode.Off)
|
||||
@ -225,6 +216,28 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
private void onDisplaysChanged(IEnumerable<Display> displays)
|
||||
{
|
||||
Scheduler.AddOnce(d =>
|
||||
{
|
||||
displayDropdown.Items = d;
|
||||
updateDisplayModeDropdowns();
|
||||
}, displays);
|
||||
}
|
||||
|
||||
private void updateDisplayModeDropdowns()
|
||||
{
|
||||
if (resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen)
|
||||
resolutionDropdown.Show();
|
||||
else
|
||||
resolutionDropdown.Hide();
|
||||
|
||||
if (displayDropdown.Items.Count() > 1)
|
||||
displayDropdown.Show();
|
||||
else
|
||||
displayDropdown.Hide();
|
||||
}
|
||||
|
||||
private void updateScreenModeWarning()
|
||||
{
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS)
|
||||
@ -280,7 +293,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable preview;
|
||||
private Drawable? preview;
|
||||
|
||||
private void showPreview()
|
||||
{
|
||||
@ -291,6 +304,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
preview.Expire();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (window != null)
|
||||
window.DisplaysChanged -= onDisplaysChanged;
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class ScalingPreview : ScalingContainer
|
||||
{
|
||||
public ScalingPreview()
|
||||
|
@ -1,8 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
@ -23,25 +22,40 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public class SettingsToolboxGroup : Container, IExpandable
|
||||
{
|
||||
private readonly string title;
|
||||
public const int CONTAINER_WIDTH = 270;
|
||||
|
||||
private const float transition_duration = 250;
|
||||
private const int border_thickness = 2;
|
||||
private const int header_height = 30;
|
||||
private const int corner_radius = 5;
|
||||
|
||||
private const float fade_duration = 800;
|
||||
private const float inactive_alpha = 0.5f;
|
||||
|
||||
private readonly Cached headerTextVisibilityCache = new Cached();
|
||||
|
||||
private readonly FillFlowContainer content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly FillFlowContainer content = new FillFlowContainer
|
||||
{
|
||||
Name = @"Content",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = 10, Top = 5, Bottom = 10 },
|
||||
Spacing = new Vector2(0, 15),
|
||||
};
|
||||
|
||||
public BindableBool Expanded { get; } = new BindableBool(true);
|
||||
|
||||
private readonly OsuSpriteText headerText;
|
||||
private OsuSpriteText headerText = null!;
|
||||
|
||||
private readonly Container headerContent;
|
||||
private Container headerContent = null!;
|
||||
|
||||
private Box background = null!;
|
||||
|
||||
private IconButton expandButton = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
@ -49,20 +63,25 @@ namespace osu.Game.Overlays
|
||||
/// <param name="title">The title to be displayed in the header of this group.</param>
|
||||
public SettingsToolboxGroup(string title)
|
||||
{
|
||||
this.title = title;
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = CONTAINER_WIDTH;
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OverlayColourProvider? colourProvider)
|
||||
{
|
||||
CornerRadius = corner_radius;
|
||||
BorderColour = Color4.Black;
|
||||
BorderThickness = border_thickness;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
Alpha = 0.1f,
|
||||
Colour = colourProvider?.Background4 ?? Color4.Black,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -88,7 +107,7 @@ namespace osu.Game.Overlays
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
|
||||
Padding = new MarginPadding { Left = 10, Right = 30 },
|
||||
},
|
||||
new IconButton
|
||||
expandButton = new IconButton
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
@ -99,19 +118,7 @@ namespace osu.Game.Overlays
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Name = @"Content",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(15),
|
||||
Spacing = new Vector2(0, 15),
|
||||
}
|
||||
content
|
||||
}
|
||||
},
|
||||
};
|
||||
@ -175,9 +182,10 @@ namespace osu.Game.Overlays
|
||||
|
||||
private void updateFadeState()
|
||||
{
|
||||
this.FadeTo(IsHovered ? 1 : inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
const float fade_duration = 500;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
background.FadeTo(IsHovered ? 1 : 0.1f, fade_duration, Easing.OutQuint);
|
||||
expandButton.FadeTo(IsHovered ? 1 : 0, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
@ -52,20 +54,32 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AddInternal(RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
|
||||
AddInternal(new Container
|
||||
{
|
||||
Padding = new MarginPadding(10),
|
||||
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Child = new EditorToolboxGroup("snapping")
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Child = distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
|
||||
new Box
|
||||
{
|
||||
Current = { BindTarget = DistanceSpacingMultiplier },
|
||||
KeyboardStep = adjust_step,
|
||||
Colour = colourProvider.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
|
||||
{
|
||||
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
|
||||
Child = new EditorToolboxGroup("snapping")
|
||||
{
|
||||
Child = distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
|
||||
{
|
||||
Current = { BindTarget = DistanceSpacingMultiplier },
|
||||
KeyboardStep = adjust_step,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -12,10 +12,12 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -80,7 +82,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Config = Dependencies.Get<IRulesetConfigCache>().GetConfigFor(Ruleset);
|
||||
|
||||
@ -116,25 +118,37 @@ namespace osu.Game.Rulesets.Edit
|
||||
.WithChild(BlueprintContainer = CreateBlueprintContainer())
|
||||
}
|
||||
},
|
||||
new ExpandingToolboxContainer(90, 200)
|
||||
new Container
|
||||
{
|
||||
Padding = new MarginPadding(10),
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new EditorToolboxGroup("toolbox (1-9)")
|
||||
new Box
|
||||
{
|
||||
Child = toolboxCollection = new EditorRadioButtonCollection { RelativeSizeAxes = Axes.X }
|
||||
Colour = colourProvider.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new EditorToolboxGroup("toggles (Q~P)")
|
||||
new ExpandingToolboxContainer(60, 200)
|
||||
{
|
||||
Child = togglesCollection = new FillFlowContainer
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
},
|
||||
}
|
||||
new EditorToolboxGroup("toolbox (1-9)")
|
||||
{
|
||||
Child = toolboxCollection = new EditorRadioButtonCollection { RelativeSizeAxes = Axes.X }
|
||||
},
|
||||
new EditorToolboxGroup("toggles (Q~P)")
|
||||
{
|
||||
Child = togglesCollection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -12,7 +11,6 @@ using osu.Framework.Graphics.Rendering.Vertices;
|
||||
using osu.Framework.Graphics.Shaders;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.OpenGL.Vertices;
|
||||
@ -20,6 +18,7 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -84,8 +83,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
flashlight.Combo.BindTo(Combo);
|
||||
drawableRuleset.KeyBindingInputManager.Add(flashlight);
|
||||
|
||||
flashlight.Breaks = drawableRuleset.Beatmap.Breaks;
|
||||
}
|
||||
|
||||
protected abstract Flashlight CreateFlashlight();
|
||||
@ -100,8 +97,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public override bool RemoveCompletedTransforms => false;
|
||||
|
||||
public List<BreakPeriod> Breaks = new List<BreakPeriod>();
|
||||
|
||||
private readonly float defaultFlashlightSize;
|
||||
private readonly float sizeMultiplier;
|
||||
private readonly bool comboBasedSize;
|
||||
@ -119,37 +114,36 @@ namespace osu.Game.Rulesets.Mods
|
||||
shader = shaderManager.Load("PositionAndColour", FragmentShader);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private Player? player { get; set; }
|
||||
|
||||
private readonly IBindable<bool> isBreakTime = new BindableBool();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Combo.ValueChanged += OnComboChange;
|
||||
Combo.ValueChanged += _ => UpdateFlashlightSize(GetSize());
|
||||
|
||||
using (BeginAbsoluteSequence(0))
|
||||
if (player != null)
|
||||
{
|
||||
foreach (var breakPeriod in Breaks)
|
||||
{
|
||||
if (!breakPeriod.HasEffect)
|
||||
continue;
|
||||
|
||||
if (breakPeriod.Duration < FLASHLIGHT_FADE_DURATION * 2) continue;
|
||||
|
||||
this.Delay(breakPeriod.StartTime + FLASHLIGHT_FADE_DURATION).FadeOutFromOne(FLASHLIGHT_FADE_DURATION);
|
||||
this.Delay(breakPeriod.EndTime - FLASHLIGHT_FADE_DURATION).FadeInFromZero(FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
isBreakTime.BindTo(player.IsBreakTime);
|
||||
isBreakTime.BindValueChanged(_ => UpdateFlashlightSize(GetSize()), true);
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void OnComboChange(ValueChangedEvent<int> e);
|
||||
protected abstract void UpdateFlashlightSize(float size);
|
||||
|
||||
protected abstract string FragmentShader { get; }
|
||||
|
||||
protected float GetSizeFor(int combo)
|
||||
protected float GetSize()
|
||||
{
|
||||
float size = defaultFlashlightSize * sizeMultiplier;
|
||||
|
||||
if (comboBasedSize)
|
||||
size *= GetComboScaleFor(combo);
|
||||
if (isBreakTime.Value)
|
||||
size *= 2.5f;
|
||||
else if (comboBasedSize)
|
||||
size *= GetComboScaleFor(Combo.Value);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
@ -8,13 +8,12 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -30,9 +29,9 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
||||
public readonly RadioButton Button;
|
||||
|
||||
private Color4 defaultBackgroundColour;
|
||||
private Color4 defaultBubbleColour;
|
||||
private Color4 defaultIconColour;
|
||||
private Color4 selectedBackgroundColour;
|
||||
private Color4 selectedBubbleColour;
|
||||
private Color4 selectedIconColour;
|
||||
|
||||
private Drawable icon;
|
||||
|
||||
@ -50,20 +49,13 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
defaultBackgroundColour = colours.Gray3;
|
||||
defaultBubbleColour = defaultBackgroundColour.Darken(0.5f);
|
||||
selectedBackgroundColour = colours.BlueDark;
|
||||
selectedBubbleColour = selectedBackgroundColour.Lighten(0.5f);
|
||||
defaultBackgroundColour = colourProvider.Background3;
|
||||
selectedBackgroundColour = colourProvider.Background1;
|
||||
|
||||
Content.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 2,
|
||||
Offset = new Vector2(0, 1),
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
};
|
||||
defaultIconColour = defaultBackgroundColour.Darken(0.5f);
|
||||
selectedIconColour = selectedBackgroundColour.Lighten(0.5f);
|
||||
|
||||
Add(icon = (Button.CreateIcon?.Invoke() ?? new Circle()).With(b =>
|
||||
{
|
||||
@ -98,7 +90,7 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
||||
return;
|
||||
|
||||
BackgroundColour = Button.Selected.Value ? selectedBackgroundColour : defaultBackgroundColour;
|
||||
icon.Colour = Button.Selected.Value ? selectedBubbleColour : defaultBubbleColour;
|
||||
icon.Colour = Button.Selected.Value ? selectedIconColour : defaultIconColour;
|
||||
}
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
|
@ -6,12 +6,11 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -20,9 +19,9 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
internal class DrawableTernaryButton : OsuButton
|
||||
{
|
||||
private Color4 defaultBackgroundColour;
|
||||
private Color4 defaultBubbleColour;
|
||||
private Color4 defaultIconColour;
|
||||
private Color4 selectedBackgroundColour;
|
||||
private Color4 selectedBubbleColour;
|
||||
private Color4 selectedIconColour;
|
||||
|
||||
private Drawable icon;
|
||||
|
||||
@ -38,20 +37,13 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
defaultBackgroundColour = colours.Gray3;
|
||||
defaultBubbleColour = defaultBackgroundColour.Darken(0.5f);
|
||||
selectedBackgroundColour = colours.BlueDark;
|
||||
selectedBubbleColour = selectedBackgroundColour.Lighten(0.5f);
|
||||
defaultBackgroundColour = colourProvider.Background3;
|
||||
selectedBackgroundColour = colourProvider.Background1;
|
||||
|
||||
Content.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 2,
|
||||
Offset = new Vector2(0, 1),
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
};
|
||||
defaultIconColour = defaultBackgroundColour.Darken(0.5f);
|
||||
selectedIconColour = selectedBackgroundColour.Lighten(0.5f);
|
||||
|
||||
Add(icon = (Button.CreateIcon?.Invoke() ?? new Circle()).With(b =>
|
||||
{
|
||||
@ -85,17 +77,17 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
switch (Button.Bindable.Value)
|
||||
{
|
||||
case TernaryState.Indeterminate:
|
||||
icon.Colour = selectedBubbleColour.Darken(0.5f);
|
||||
icon.Colour = selectedIconColour.Darken(0.5f);
|
||||
BackgroundColour = selectedBackgroundColour.Darken(0.5f);
|
||||
break;
|
||||
|
||||
case TernaryState.False:
|
||||
icon.Colour = defaultBubbleColour;
|
||||
icon.Colour = defaultIconColour;
|
||||
BackgroundColour = defaultBackgroundColour;
|
||||
break;
|
||||
|
||||
case TernaryState.True:
|
||||
icon.Colour = selectedBubbleColour;
|
||||
icon.Colour = selectedIconColour;
|
||||
BackgroundColour = selectedBackgroundColour;
|
||||
break;
|
||||
}
|
||||
|
@ -123,16 +123,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
|
||||
{
|
||||
Padding = new MarginPadding { Horizontal = 15 },
|
||||
Text = "beat snap",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TextAnchor = Anchor.TopCentre
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
@ -173,6 +163,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
|
||||
{
|
||||
Padding = new MarginPadding { Horizontal = 15, Vertical = 8 },
|
||||
Text = "beat snap",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TextAnchor = Anchor.TopCentre,
|
||||
},
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -106,11 +107,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
protected virtual DragBox CreateDragBox() => new DragBox();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this component is in a state where items outside a drag selection should be deselected. If false, selection will only be added to.
|
||||
/// </summary>
|
||||
protected virtual bool AllowDeselectionDuringDrag => true;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
bool selectionPerformed = performMouseDownActions(e);
|
||||
@ -174,11 +170,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
finishSelectionMovement();
|
||||
}
|
||||
|
||||
private MouseButtonEvent lastDragEvent;
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Right)
|
||||
return false;
|
||||
|
||||
lastDragEvent = e;
|
||||
|
||||
if (movementBlueprints != null)
|
||||
{
|
||||
isDraggingBlueprint = true;
|
||||
@ -193,22 +193,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
protected override void OnDrag(DragEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Right)
|
||||
return;
|
||||
|
||||
if (DragBox.State == Visibility.Visible)
|
||||
{
|
||||
DragBox.HandleDrag(e);
|
||||
UpdateSelectionFromDragBox();
|
||||
}
|
||||
lastDragEvent = e;
|
||||
|
||||
moveCurrentSelection(e);
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Right)
|
||||
return;
|
||||
lastDragEvent = null;
|
||||
|
||||
if (isDraggingBlueprint)
|
||||
{
|
||||
@ -219,6 +211,18 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
DragBox.Hide();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (lastDragEvent != null && DragBox.State == Visibility.Visible)
|
||||
{
|
||||
lastDragEvent.Target = this;
|
||||
DragBox.HandleDrag(lastDragEvent);
|
||||
UpdateSelectionFromDragBox();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called whenever a drag operation completes, before any change transaction is committed.
|
||||
/// </summary>
|
||||
@ -389,12 +393,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
foreach (var blueprint in SelectionBlueprints)
|
||||
{
|
||||
if (blueprint.IsSelected && !AllowDeselectionDuringDrag)
|
||||
continue;
|
||||
switch (blueprint.State)
|
||||
{
|
||||
case SelectionState.Selected:
|
||||
// Selection is preserved even after blueprint becomes dead.
|
||||
if (!quad.Contains(blueprint.ScreenSpaceSelectionPoint))
|
||||
blueprint.Deselect();
|
||||
break;
|
||||
|
||||
bool shouldBeSelected = blueprint.IsAlive && blueprint.IsPresent && quad.Contains(blueprint.ScreenSpaceSelectionPoint);
|
||||
if (blueprint.IsSelected != shouldBeSelected)
|
||||
blueprint.ToggleSelection();
|
||||
case SelectionState.NotSelected:
|
||||
if (blueprint.IsAlive && blueprint.IsPresent && quad.Contains(blueprint.ScreenSpaceSelectionPoint))
|
||||
blueprint.Select();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -37,7 +36,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
protected new EditorSelectionHandler SelectionHandler => (EditorSelectionHandler)base.SelectionHandler;
|
||||
|
||||
private PlacementBlueprint currentPlacement;
|
||||
private InputManager inputManager;
|
||||
|
||||
/// <remarks>
|
||||
/// Positional input must be received outside the container's bounds,
|
||||
@ -66,8 +64,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
|
||||
Beatmap.HitObjectAdded += hitObjectAdded;
|
||||
|
||||
// updates to selected are handled for us by SelectionHandler.
|
||||
@ -83,8 +79,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool AllowDeselectionDuringDrag => !EditorClock.IsRunning;
|
||||
|
||||
protected override void TransferBlueprintFor(HitObject hitObject, DrawableHitObject drawableObject)
|
||||
{
|
||||
base.TransferBlueprintFor(hitObject, drawableObject);
|
||||
@ -222,7 +216,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void updatePlacementPosition()
|
||||
{
|
||||
var snapResult = Composer.FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
|
||||
var snapResult = Composer.FindSnappedPositionAndTime(InputManager.CurrentState.Mouse.Position);
|
||||
|
||||
// if no time was found from positional snapping, we should still quantize to the beat.
|
||||
snapResult.Time ??= Beatmap.SnapTime(EditorClock.CurrentTime, null);
|
||||
|
@ -8,6 +8,7 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -27,6 +28,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private HitObjectUsageEventBuffer usageEventBuffer;
|
||||
|
||||
protected InputManager InputManager { get; private set; }
|
||||
|
||||
protected EditorBlueprintContainer(HitObjectComposer composer)
|
||||
{
|
||||
Composer = composer;
|
||||
@ -42,6 +45,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
InputManager = GetContainingInputManager();
|
||||
|
||||
Beatmap.HitObjectAdded += AddBlueprintFor;
|
||||
Beatmap.HitObjectRemoved += RemoveBlueprintFor;
|
||||
|
||||
|
64
osu.Game/Screens/Edit/Compose/Components/ScrollingDragBox.cs
Normal file
64
osu.Game/Screens/Edit/Compose/Components/ScrollingDragBox.cs
Normal file
@ -0,0 +1,64 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="DragBox"/> that scrolls along with the scrolling playfield.
|
||||
/// </summary>
|
||||
public class ScrollingDragBox : DragBox
|
||||
{
|
||||
public double MinTime { get; private set; }
|
||||
|
||||
public double MaxTime { get; private set; }
|
||||
|
||||
private double? startTime;
|
||||
|
||||
private readonly ScrollingPlayfield playfield;
|
||||
|
||||
public ScrollingDragBox(Playfield playfield)
|
||||
{
|
||||
this.playfield = playfield as ScrollingPlayfield ?? throw new ArgumentException("Playfield must be of type {nameof(ScrollingPlayfield)} to use this class.", nameof(playfield));
|
||||
}
|
||||
|
||||
public override void HandleDrag(MouseButtonEvent e)
|
||||
{
|
||||
base.HandleDrag(e);
|
||||
|
||||
startTime ??= playfield.TimeAtScreenSpacePosition(e.ScreenSpaceMouseDownPosition);
|
||||
double endTime = playfield.TimeAtScreenSpacePosition(e.ScreenSpaceMousePosition);
|
||||
|
||||
MinTime = Math.Min(startTime.Value, endTime);
|
||||
MaxTime = Math.Max(startTime.Value, endTime);
|
||||
|
||||
var startPos = ToLocalSpace(playfield.ScreenSpacePositionAtTime(startTime.Value));
|
||||
var endPos = ToLocalSpace(playfield.ScreenSpacePositionAtTime(endTime));
|
||||
|
||||
switch (playfield.ScrollingInfo.Direction.Value)
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
case ScrollingDirection.Down:
|
||||
Box.Y = Math.Min(startPos.Y, endPos.Y);
|
||||
Box.Height = Math.Max(startPos.Y, endPos.Y) - Box.Y;
|
||||
break;
|
||||
|
||||
case ScrollingDirection.Left:
|
||||
case ScrollingDirection.Right:
|
||||
Box.X = Math.Min(startPos.X, endPos.X);
|
||||
Box.Width = Math.Max(startPos.X, endPos.X) - Box.X;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
base.Hide();
|
||||
startTime = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -78,16 +78,16 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
LabelText = "Waveform",
|
||||
Current = { Value = true },
|
||||
},
|
||||
controlPointsCheckbox = new OsuCheckbox
|
||||
{
|
||||
LabelText = "Control Points",
|
||||
Current = { Value = true },
|
||||
},
|
||||
ticksCheckbox = new OsuCheckbox
|
||||
{
|
||||
LabelText = "Ticks",
|
||||
Current = { Value = true },
|
||||
}
|
||||
},
|
||||
controlPointsCheckbox = new OsuCheckbox
|
||||
{
|
||||
LabelText = "BPM",
|
||||
Current = { Value = true },
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,10 +29,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
[Resolved(CanBeNull = true)]
|
||||
private Timeline timeline { get; set; }
|
||||
|
||||
private DragEvent lastDragEvent;
|
||||
private Bindable<HitObject> placement;
|
||||
private SelectionBlueprint<HitObject> placementBlueprint;
|
||||
|
||||
private bool hitObjectDragged;
|
||||
|
||||
/// <remarks>
|
||||
/// Positional input must be received outside the container's bounds,
|
||||
/// in order to handle timeline blueprints which are stacked offscreen.
|
||||
@ -98,24 +99,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override void OnDrag(DragEvent e)
|
||||
{
|
||||
handleScrollViaDrag(e);
|
||||
|
||||
base.OnDrag(e);
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
base.OnDragEnd(e);
|
||||
lastDragEvent = null;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
// trigger every frame so drags continue to update selection while playback is scrolling the timeline.
|
||||
if (lastDragEvent != null)
|
||||
OnDrag(lastDragEvent);
|
||||
if (IsDragged || hitObjectDragged)
|
||||
handleScrollViaDrag();
|
||||
|
||||
if (Composer != null && timeline != null)
|
||||
{
|
||||
@ -170,7 +157,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
return new TimelineHitObjectBlueprint(item)
|
||||
{
|
||||
OnDragHandled = handleScrollViaDrag,
|
||||
OnDragHandled = e => hitObjectDragged = e != null,
|
||||
};
|
||||
}
|
||||
|
||||
@ -197,24 +184,18 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
private void handleScrollViaDrag(DragEvent e)
|
||||
private void handleScrollViaDrag()
|
||||
{
|
||||
lastDragEvent = e;
|
||||
if (timeline == null) return;
|
||||
|
||||
if (lastDragEvent == null)
|
||||
return;
|
||||
var timelineQuad = timeline.ScreenSpaceDrawQuad;
|
||||
float mouseX = InputManager.CurrentState.Mouse.Position.X;
|
||||
|
||||
if (timeline != null)
|
||||
{
|
||||
var timelineQuad = timeline.ScreenSpaceDrawQuad;
|
||||
float mouseX = e.ScreenSpaceMousePosition.X;
|
||||
|
||||
// scroll if in a drag and dragging outside visible extents
|
||||
if (mouseX > timelineQuad.TopRight.X)
|
||||
timeline.ScrollBy((float)((mouseX - timelineQuad.TopRight.X) / 10 * Clock.ElapsedFrameTime));
|
||||
else if (mouseX < timelineQuad.TopLeft.X)
|
||||
timeline.ScrollBy((float)((mouseX - timelineQuad.TopLeft.X) / 10 * Clock.ElapsedFrameTime));
|
||||
}
|
||||
// scroll if in a drag and dragging outside visible extents
|
||||
if (mouseX > timelineQuad.TopRight.X)
|
||||
timeline.ScrollBy((float)((mouseX - timelineQuad.TopRight.X) / 10 * Clock.ElapsedFrameTime));
|
||||
else if (mouseX < timelineQuad.TopLeft.X)
|
||||
timeline.ScrollBy((float)((mouseX - timelineQuad.TopLeft.X) / 10 * Clock.ElapsedFrameTime));
|
||||
}
|
||||
|
||||
private class SelectableAreaBackground : CompositeDrawable
|
||||
|
@ -106,6 +106,7 @@ namespace osu.Game.Screens.Edit
|
||||
Name = "Main content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue,
|
||||
Padding = new MarginPadding(10),
|
||||
Child = spinner = new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
|
@ -278,11 +278,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (!UsingThemedIntro)
|
||||
{
|
||||
initialBeatmap?.PrepareTrackForPreview(false);
|
||||
initialBeatmap?.PrepareTrackForPreview(false, -2600);
|
||||
|
||||
drawableTrack.VolumeTo(0);
|
||||
drawableTrack.Restart();
|
||||
drawableTrack.VolumeTo(1, 2200, Easing.InCubic);
|
||||
drawableTrack.VolumeTo(1, 2600, Easing.InCubic);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -78,13 +78,17 @@ namespace osu.Game.Screens.Menu
|
||||
if (reverbChannel != null)
|
||||
intro.LogoVisualisation.AddAmplitudeSource(reverbChannel);
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
if (!UsingThemedIntro)
|
||||
StartTrack();
|
||||
|
||||
// this classic intro loops forever.
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
if (UsingThemedIntro)
|
||||
{
|
||||
StartTrack();
|
||||
// this classic intro loops forever.
|
||||
Track.Looping = true;
|
||||
}
|
||||
|
||||
const float fade_in_time = 200;
|
||||
|
||||
|
@ -182,7 +182,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
|
||||
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null) => Schedule(() =>
|
||||
{
|
||||
var scoreInfos = scoreManager.OrderByTotalScore(scores.Select(s => s.CreateScoreInfo(rulesets, playlistItem, Beatmap.Value.BeatmapInfo))).ToArray();
|
||||
var scoreInfos = scoreManager.OrderByTotalScore(scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo))).ToArray();
|
||||
|
||||
// Select a score if we don't already have one selected.
|
||||
// Note: This is done before the callback so that the panel list centres on the selected score before panels are added (eliminating initial scroll).
|
||||
|
24
osu.Game/Screens/Play/HUD/ComboCounter.cs
Normal file
24
osu.Game/Screens/Play/HUD/ComboCounter.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public abstract class ComboCounter : RollingCounter<int>, ISkinnableDrawable
|
||||
{
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
protected ComboCounter()
|
||||
{
|
||||
Current.Value = DisplayedCount = 0;
|
||||
}
|
||||
|
||||
protected override double GetProportionalDuration(int currentValue, int newValue)
|
||||
{
|
||||
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,29 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class DefaultComboCounter : RollingCounter<int>, ISkinnableDrawable
|
||||
public class DefaultComboCounter : ComboCounter
|
||||
{
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
public DefaultComboCounter()
|
||||
{
|
||||
Current.Value = DisplayedCount = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, ScoreProcessor scoreProcessor)
|
||||
{
|
||||
@ -31,17 +19,12 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Current.BindTo(scoreProcessor.Combo);
|
||||
}
|
||||
|
||||
protected override OsuSpriteText CreateSpriteText()
|
||||
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f));
|
||||
|
||||
protected override LocalisableString FormatCount(int count)
|
||||
{
|
||||
return $@"{count}x";
|
||||
}
|
||||
|
||||
protected override double GetProportionalDuration(int currentValue, int newValue)
|
||||
{
|
||||
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
|
||||
}
|
||||
|
||||
protected override OsuSpriteText CreateSpriteText()
|
||||
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f));
|
||||
}
|
||||
}
|
||||
|
83
osu.Game/Screens/Play/HUD/LongestComboCounter.cs
Normal file
83
osu.Game/Screens/Play/HUD/LongestComboCounter.cs
Normal file
@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class LongestComboCounter : ComboCounter
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, ScoreProcessor scoreProcessor)
|
||||
{
|
||||
Colour = colours.YellowLighter;
|
||||
Current.BindTo(scoreProcessor.HighestCombo);
|
||||
}
|
||||
|
||||
protected override IHasText CreateText() => new TextComponent();
|
||||
|
||||
private class TextComponent : CompositeDrawable, IHasText
|
||||
{
|
||||
public LocalisableString Text
|
||||
{
|
||||
get => text.Text;
|
||||
set => text.Text = $"{value}x";
|
||||
}
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public TextComponent()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Font = OsuFont.Numeric.With(size: 20)
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Font = OsuFont.Numeric.With(size: 8),
|
||||
Text = @"longest",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Font = OsuFont.Numeric.With(size: 8),
|
||||
Text = @"combo",
|
||||
Padding = new MarginPadding { Bottom = 3f }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -94,6 +94,11 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public int RestartCount;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="HUDOverlay"/> is currently visible.
|
||||
/// </summary>
|
||||
public IBindable<bool> ShowingOverlayComponents = new Bindable<bool>();
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
@ -1015,6 +1020,8 @@ namespace osu.Game.Screens.Play
|
||||
});
|
||||
|
||||
HUDOverlay.IsPlaying.BindTo(localUserPlaying);
|
||||
ShowingOverlayComponents.BindTo(HUDOverlay.ShowHud);
|
||||
|
||||
DimmableStoryboard.IsBreakTime.BindTo(breakTracker.IsBreakTime);
|
||||
|
||||
DimmableStoryboard.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
|
||||
|
@ -71,6 +71,9 @@ namespace osu.Game.Screens.Play
|
||||
private AudioFilter lowPassFilter = null!;
|
||||
private AudioFilter highPassFilter = null!;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
protected bool BackgroundBrightnessReduction
|
||||
{
|
||||
set
|
||||
|
@ -32,9 +32,12 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[Resolved]
|
||||
private LoginOverlay? loginOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IDialogOverlay? dialogOverlay { get; set; }
|
||||
|
||||
public UpdateBeatmapSetButton(BeatmapSetInfo beatmapSetInfo)
|
||||
{
|
||||
this.beatmapSetInfo = beatmapSetInfo;
|
||||
@ -102,17 +105,34 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
},
|
||||
});
|
||||
|
||||
Action = () =>
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
{
|
||||
loginOverlay?.Show();
|
||||
return;
|
||||
}
|
||||
Action = updateBeatmap;
|
||||
}
|
||||
|
||||
beatmapDownloader.DownloadAsUpdate(beatmapSetInfo, preferNoVideo.Value);
|
||||
attachExistingDownload();
|
||||
};
|
||||
private bool updateConfirmed;
|
||||
|
||||
private void updateBeatmap()
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
{
|
||||
loginOverlay?.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
if (dialogOverlay != null && beatmapSetInfo.Status == BeatmapOnlineStatus.LocallyModified && !updateConfirmed)
|
||||
{
|
||||
dialogOverlay.Push(new UpdateLocalConfirmationDialog(() =>
|
||||
{
|
||||
updateConfirmed = true;
|
||||
updateBeatmap();
|
||||
}));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
updateConfirmed = false;
|
||||
|
||||
beatmapDownloader.DownloadAsUpdate(beatmapSetInfo, preferNoVideo.Value);
|
||||
attachExistingDownload();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
public class UpdateLocalConfirmationDialog : DeleteConfirmationDialog
|
||||
{
|
||||
public UpdateLocalConfirmationDialog(Action onConfirm)
|
||||
{
|
||||
HeaderText = PopupDialogStrings.UpdateLocallyModifiedText;
|
||||
BodyText = PopupDialogStrings.UpdateLocallyModifiedDescription;
|
||||
Icon = FontAwesome.Solid.ExclamationTriangle;
|
||||
DeleteAction = onConfirm;
|
||||
}
|
||||
}
|
||||
}
|
@ -67,9 +67,12 @@ namespace osu.Game.Skinning
|
||||
return sampleInfo is StoryboardSampleInfo || beatmapHitsounds.Value;
|
||||
}
|
||||
|
||||
private readonly ISkin skin;
|
||||
|
||||
public BeatmapSkinProvidingContainer(ISkin skin)
|
||||
: base(skin)
|
||||
{
|
||||
this.skin = skin;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
@ -84,11 +87,21 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(SkinManager skins)
|
||||
{
|
||||
beatmapSkins.BindValueChanged(_ => TriggerSourceChanged());
|
||||
beatmapColours.BindValueChanged(_ => TriggerSourceChanged());
|
||||
beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged());
|
||||
|
||||
// If the beatmap skin looks to have skinnable resources, add the default classic skin as a fallback opportunity.
|
||||
if (skin is LegacySkinTransformer legacySkin && legacySkin.IsProvidingLegacyResources)
|
||||
{
|
||||
SetSources(new[]
|
||||
{
|
||||
skin,
|
||||
skins.DefaultClassicSkin
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -389,18 +389,17 @@ namespace osu.Game.Skinning
|
||||
|
||||
if (particle != null)
|
||||
return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, particle);
|
||||
else
|
||||
return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable);
|
||||
|
||||
return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
case SkinnableSprite.SpriteComponent sprite:
|
||||
return this.GetAnimation(sprite.LookupName, false, false);
|
||||
|
||||
default:
|
||||
throw new UnsupportedSkinComponentException(component);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private Texture? getParticleTexture(HitResult result)
|
||||
|
@ -13,6 +13,11 @@ namespace osu.Game.Skinning
|
||||
/// </summary>
|
||||
public abstract class LegacySkinTransformer : SkinTransformer
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether the skin being transformed is able to provide legacy resources for the ruleset.
|
||||
/// </summary>
|
||||
public virtual bool IsProvidingLegacyResources => this.HasFont(LegacyFont.Combo);
|
||||
|
||||
protected LegacySkinTransformer(ISkin skin)
|
||||
: base(skin)
|
||||
{
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Skinning
|
||||
Ruleset = ruleset;
|
||||
Beatmap = beatmap;
|
||||
|
||||
InternalChild = new BeatmapSkinProvidingContainer(beatmapSkin is LegacySkin ? GetRulesetTransformedSkin(beatmapSkin) : beatmapSkin)
|
||||
InternalChild = new BeatmapSkinProvidingContainer(GetRulesetTransformedSkin(beatmapSkin))
|
||||
{
|
||||
Child = Content = new Container
|
||||
{
|
||||
|
Loading…
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Reference in New Issue
Block a user