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Merge pull request #20173 from peppy/test-scene-storyboard-tidy

Tidy up `TestSceneStoryboard`
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Dan Balasescu 2022-09-07 17:07:19 +09:00 committed by GitHub
commit 264c9bfaf6
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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -24,8 +22,9 @@ namespace osu.Game.Tests.Visual.Gameplay
[TestFixture]
public class TestSceneStoryboard : OsuTestScene
{
private Container<DrawableStoryboard> storyboardContainer;
private DrawableStoryboard storyboard;
private Container<DrawableStoryboard> storyboardContainer = null!;
private DrawableStoryboard? storyboard;
[Test]
public void TestStoryboard()
@ -40,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestStoryboardMissingVideo()
{
AddStep("Load storyboard with missing video", loadStoryboardNoVideo);
AddStep("Load storyboard with missing video", () => loadStoryboard("storyboard_no_video.osu"));
}
[BackgroundDependencyLoader]
@ -77,18 +76,18 @@ namespace osu.Game.Tests.Visual.Gameplay
Beatmap.BindValueChanged(beatmapChanged, true);
}
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> e) => loadStoryboard(e.NewValue);
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> e) => loadStoryboard(e.NewValue.Storyboard);
private void restart()
{
var track = Beatmap.Value.Track;
track.Reset();
loadStoryboard(Beatmap.Value);
loadStoryboard(Beatmap.Value.Storyboard);
track.Start();
}
private void loadStoryboard(IWorkingBeatmap working)
private void loadStoryboard(Storyboard toLoad)
{
if (storyboard != null)
storyboardContainer.Remove(storyboard, true);
@ -96,34 +95,25 @@ namespace osu.Game.Tests.Visual.Gameplay
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
storyboard = working.Storyboard.CreateDrawable(SelectedMods.Value);
storyboard = toLoad.CreateDrawable(SelectedMods.Value);
storyboard.Passing = false;
storyboardContainer.Add(storyboard);
decoupledClock.ChangeSource(working.Track);
}
private void loadStoryboardNoVideo()
{
if (storyboard != null)
storyboardContainer.Remove(storyboard, true);
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
Storyboard sb;
using (var str = TestResources.OpenResource("storyboard_no_video.osu"))
using (var bfr = new LineBufferedReader(str))
{
var decoder = new LegacyStoryboardDecoder();
sb = decoder.Decode(bfr);
}
storyboard = sb.CreateDrawable(SelectedMods.Value);
storyboardContainer.Add(storyboard);
decoupledClock.ChangeSource(Beatmap.Value.Track);
}
private void loadStoryboard(string filename)
{
Storyboard loaded;
using (var str = TestResources.OpenResource(filename))
using (var bfr = new LineBufferedReader(str))
{
var decoder = new LegacyStoryboardDecoder();
loaded = decoder.Decode(bfr);
}
loadStoryboard(loaded);
}
}
}