1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-27 16:10:16 +08:00

Adjust capitalisation

This commit is contained in:
MBmasher
2022-08-12 14:09:16 +10:00
Unverified
parent f70588a423
commit 21c5fed45f
@@ -85,9 +85,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
// 0 deg, 45 deg, 90 deg, 135 deg and 180 deg are commonly used in squaregrid maps.
if (osuCurrent.Angle != null)
{
double hexgrid_multiplier = 1.0 - Math.Pow(Math.Cos((180 / 60.0) * (double)(osuCurrent.Angle)), 20.0);
double squaregrid_multiplier = 1.0 - Math.Pow(Math.Cos((180 / 45.0) * (double)(osuCurrent.Angle)), 20.0);
result *= (1.0 - min_grid_multiplier) * hexgrid_multiplier * squaregrid_multiplier + min_grid_multiplier;
double hexgridMultiplier = 1.0 - Math.Pow(Math.Cos((180 / 60.0) * (double)(osuCurrent.Angle)), 20.0);
double squaregridMultiplier = 1.0 - Math.Pow(Math.Cos((180 / 45.0) * (double)(osuCurrent.Angle)), 20.0);
result *= (1.0 - min_grid_multiplier) * hexgridMultiplier * squaregridMultiplier + min_grid_multiplier;
}
double sliderBonus = 0.0;