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Remove unnecessary AsNonNull()
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@ -5,7 +5,6 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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@ -274,7 +273,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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if (hitObjects.Count == 0) return;
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float nextSingle(float max = 1f) => (float)(rng.AsNonNull().NextDouble() * max);
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float nextSingle(float max = 1f) => (float)(rng.NextDouble() * max);
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const float two_pi = MathF.PI * 2;
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