mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 03:15:36 +08:00
Add a few more overlooked beatmap save states on setup screen modifications
This commit is contained in:
parent
5238a5c115
commit
ee153a345c
@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
|
||||
private void updateBeatmap()
|
||||
{
|
||||
Beatmap.BeatmapInfo.SpecialStyle = specialStyle.Current.Value;
|
||||
Beatmap.SaveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -49,6 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Setup
|
||||
private void updateBeatmap()
|
||||
{
|
||||
Beatmap.BeatmapInfo.StackLeniency = stackLeniency.Current.Value;
|
||||
Beatmap.SaveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -96,6 +96,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Beatmap.Difficulty.OverallDifficulty = overallDifficultySlider.Current.Value;
|
||||
|
||||
Beatmap.UpdateAllHitObjects();
|
||||
Beatmap.SaveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user