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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Merge branch 'master' into notification-fling

This commit is contained in:
Dean Herbert 2022-09-12 16:19:36 +09:00
commit 8e6b2796eb
11 changed files with 283 additions and 94 deletions

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@ -5,26 +5,24 @@ using System;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging;
using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osuTK;
using Squirrel;
using Squirrel.SimpleSplat;
using LogLevel = Squirrel.SimpleSplat.LogLevel;
using UpdateManager = osu.Game.Updater.UpdateManager;
namespace osu.Desktop.Updater
{
[SupportedOSPlatform("windows")]
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
public class SquirrelUpdateManager : UpdateManager
{
private UpdateManager? updateManager;
private Squirrel.UpdateManager? updateManager;
private INotificationOverlay notificationOverlay = null!;
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
public Task PrepareUpdateAsync() => Squirrel.UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
@ -35,6 +33,9 @@ namespace osu.Desktop.Updater
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
[Resolved]
private OsuGameBase game { get; set; } = null!;
[BackgroundDependencyLoader]
private void load(INotificationOverlay notifications)
{
@ -63,7 +64,14 @@ namespace osu.Desktop.Updater
if (updatePending)
{
// the user may have dismissed the completion notice, so show it again.
notificationOverlay.Post(new UpdateCompleteNotification(this));
notificationOverlay.Post(new UpdateApplicationCompleteNotification
{
Activated = () =>
{
restartToApplyUpdate();
return true;
},
});
return true;
}
@ -75,19 +83,21 @@ namespace osu.Desktop.Updater
if (notification == null)
{
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
notification = new UpdateProgressNotification
{
CompletionClickAction = restartToApplyUpdate,
};
Schedule(() => notificationOverlay.Post(notification));
}
notification.Progress = 0;
notification.Text = @"Downloading update...";
notification.StartDownload();
try
{
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
notification.Progress = 0;
notification.Text = @"Installing update...";
notification.StartInstall();
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
@ -107,9 +117,7 @@ namespace osu.Desktop.Updater
else
{
// In the case of an error, a separate notification will be displayed.
notification.State = ProgressNotificationState.Cancelled;
notification.Close();
notification.FailDownload();
Logger.Error(e, @"update failed!");
}
}
@ -131,78 +139,24 @@ namespace osu.Desktop.Updater
return true;
}
private bool restartToApplyUpdate()
{
PrepareUpdateAsync()
.ContinueWith(_ => Schedule(() => game.AttemptExit()));
return true;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
updateManager?.Dispose();
}
private class UpdateCompleteNotification : ProgressCompletionNotification
{
[Resolved]
private OsuGame game { get; set; } = null!;
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
{
Text = @"Update ready to install. Click to restart!";
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
return true;
};
}
}
private class UpdateProgressNotification : ProgressNotification
{
private readonly SquirrelUpdateManager updateManager;
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
{
this.updateManager = updateManager;
}
protected override Notification CreateCompletionNotification()
{
return new UpdateCompleteNotification(updateManager);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconContent.AddRange(new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Upload,
Size = new Vector2(20),
}
});
}
public override void Close()
{
// cancelling updates is not currently supported by the underlying updater.
// only allow dismissing for now.
switch (State)
{
case ProgressNotificationState.Cancelled:
base.Close();
break;
}
}
}
private class SquirrelLogger : ILogger, IDisposable
{
public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info;
public LogLevel Level { get; set; } = LogLevel.Info;
public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel)
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;

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@ -97,6 +97,25 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
[Test]
public void TestCorrectAnimationStartTime()
{
var decoder = new LegacyStoryboardDecoder();
using (var resStream = TestResources.OpenResource("animation-starts-before-alpha.osb"))
using (var stream = new LineBufferedReader(resStream))
{
var storyboard = decoder.Decode(stream);
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
Assert.AreEqual(1, background.Elements.Count);
Assert.AreEqual(2000, background.Elements[0].StartTime);
// This property should be used in DrawableStoryboardAnimation as a starting point for animation playback.
Assert.AreEqual(1000, (background.Elements[0] as StoryboardAnimation)?.EarliestTransformTime);
}
}
[Test]
public void TestOutOfOrderStartTimes()
{

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@ -118,17 +118,31 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.IsNull(filterCriteria.BPM.Max);
}
private static readonly object[] length_query_examples =
private static readonly object[] correct_length_query_examples =
{
new object[] { "6ms", TimeSpan.FromMilliseconds(6), TimeSpan.FromMilliseconds(1) },
new object[] { "23s", TimeSpan.FromSeconds(23), TimeSpan.FromSeconds(1) },
new object[] { "9m", TimeSpan.FromMinutes(9), TimeSpan.FromMinutes(1) },
new object[] { "0.25h", TimeSpan.FromHours(0.25), TimeSpan.FromHours(1) },
new object[] { "70", TimeSpan.FromSeconds(70), TimeSpan.FromSeconds(1) },
new object[] { "7m27s", TimeSpan.FromSeconds(447), TimeSpan.FromSeconds(1) },
new object[] { "7:27", TimeSpan.FromSeconds(447), TimeSpan.FromSeconds(1) },
new object[] { "1h2m3s", TimeSpan.FromSeconds(3723), TimeSpan.FromSeconds(1) },
new object[] { "1h2m3.5s", TimeSpan.FromSeconds(3723.5), TimeSpan.FromSeconds(1) },
new object[] { "1:2:3", TimeSpan.FromSeconds(3723), TimeSpan.FromSeconds(1) },
new object[] { "1:02:03", TimeSpan.FromSeconds(3723), TimeSpan.FromSeconds(1) },
new object[] { "6", TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(1) },
new object[] { "6.5", TimeSpan.FromSeconds(6.5), TimeSpan.FromSeconds(1) },
new object[] { "6.5s", TimeSpan.FromSeconds(6.5), TimeSpan.FromSeconds(1) },
new object[] { "6.5m", TimeSpan.FromMinutes(6.5), TimeSpan.FromMinutes(1) },
new object[] { "6h5m", TimeSpan.FromMinutes(365), TimeSpan.FromMinutes(1) },
new object[] { "65m", TimeSpan.FromMinutes(65), TimeSpan.FromMinutes(1) },
new object[] { "90s", TimeSpan.FromSeconds(90), TimeSpan.FromSeconds(1) },
new object[] { "80m20s", TimeSpan.FromSeconds(4820), TimeSpan.FromSeconds(1) },
new object[] { "1h20s", TimeSpan.FromSeconds(3620), TimeSpan.FromSeconds(1) },
};
[Test]
[TestCaseSource(nameof(length_query_examples))]
[TestCaseSource(nameof(correct_length_query_examples))]
public void TestApplyLengthQueries(string lengthQuery, TimeSpan expectedLength, TimeSpan scale)
{
string query = $"length={lengthQuery} time";
@ -140,6 +154,29 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.AreEqual(expectedLength.TotalMilliseconds + scale.TotalMilliseconds / 2.0, filterCriteria.Length.Max);
}
private static readonly object[] incorrect_length_query_examples =
{
new object[] { "7.5m27s" },
new object[] { "7m27" },
new object[] { "7m7m7m" },
new object[] { "7m70s" },
new object[] { "5s6m" },
new object[] { "0:" },
new object[] { ":0" },
new object[] { "0:3:" },
new object[] { "3:15.5" },
};
[Test]
[TestCaseSource(nameof(incorrect_length_query_examples))]
public void TestInvalidLengthQueries(string lengthQuery)
{
string query = $"length={lengthQuery} time";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(false, filterCriteria.Length.HasFilter);
}
[Test]
public void TestApplyDivisorQueries()
{

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@ -0,0 +1,5 @@
[Events]
//Storyboard Layer 0 (Background)
Animation,Background,Centre,"img.jpg",320,240,2,150,LoopForever
S,0,1000,1500,0.08 // animation should start playing from this point in time..
F,0,2000,,0,1 // .. not this point in time

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@ -12,6 +12,7 @@ using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Updater;
using osuTK;
using osuTK.Input;
@ -239,6 +240,35 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("light is not visible", () => notification.ChildrenOfType<Notification.NotificationLight>().Single().Alpha == 0);
}
[Test]
public void TestUpdateNotificationFlow()
{
bool applyUpdate = false;
AddStep(@"post update", () =>
{
applyUpdate = false;
var updateNotification = new UpdateManager.UpdateProgressNotification
{
CompletionClickAction = () => applyUpdate = true
};
notificationOverlay.Post(updateNotification);
progressingNotifications.Add(updateNotification);
});
checkProgressingCount(1);
waitForCompletion();
UpdateManager.UpdateApplicationCompleteNotification? completionNotification = null;
AddUntilStep("wait for completion notification",
() => (completionNotification = notificationOverlay.ChildrenOfType<UpdateManager.UpdateApplicationCompleteNotification>().SingleOrDefault()) != null);
AddStep("click notification", () => completionNotification?.TriggerClick());
AddUntilStep("wait for update applied", () => applyUpdate);
}
[Test]
public void TestBasicFlow()
{

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@ -33,6 +33,7 @@ namespace osu.Game.Online.Multiplayer
/// <summary>
/// Whether only a single instance of this <see cref="MultiplayerCountdown"/> type may be active at any one time.
/// </summary>
[IgnoreMember]
public virtual bool IsExclusive => true;
}
}

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@ -226,6 +226,7 @@ namespace osu.Game.Overlays.Notifications
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
Depth = float.MaxValue,
},
loadingSpinner = new LoadingSpinner
{

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@ -1,9 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
@ -125,10 +124,24 @@ namespace osu.Game.Screens.Select
{
if (Enum.TryParse(value, true, out result)) return true;
value = Enum.GetNames(typeof(TEnum)).FirstOrDefault(name => name.StartsWith(value, true, CultureInfo.InvariantCulture));
string? prefixMatch = Enum.GetNames(typeof(TEnum)).FirstOrDefault(name => name.StartsWith(value, true, CultureInfo.InvariantCulture));
if (prefixMatch == null)
return false;
return Enum.TryParse(value, true, out result);
}
private static GroupCollection? tryMatchRegex(string value, string regex)
{
Match matches = Regex.Match(value, regex);
if (matches.Success)
return matches.Groups;
return null;
}
/// <summary>
/// Attempts to parse a keyword filter with the specified <paramref name="op"/> and textual <paramref name="value"/>.
/// If the value indicates a valid textual filter, the function returns <c>true</c> and the resulting data is stored into
@ -312,11 +325,45 @@ namespace osu.Game.Screens.Select
private static bool tryUpdateLengthRange(FilterCriteria criteria, Operator op, string val)
{
if (!tryParseDoubleWithPoint(val.TrimEnd('m', 's', 'h'), out double length))
List<string> parts = new List<string>();
GroupCollection? match = null;
match ??= tryMatchRegex(val, @"^((?<hours>\d+):)?(?<minutes>\d+):(?<seconds>\d+)$");
match ??= tryMatchRegex(val, @"^((?<hours>\d+(\.\d+)?)h)?((?<minutes>\d+(\.\d+)?)m)?((?<seconds>\d+(\.\d+)?)s)?$");
match ??= tryMatchRegex(val, @"^(?<seconds>\d+(\.\d+)?)$");
if (match == null)
return false;
int scale = getLengthScale(val);
return tryUpdateCriteriaRange(ref criteria.Length, op, length * scale, scale / 2.0);
if (match["seconds"].Success)
parts.Add(match["seconds"].Value + "s");
if (match["minutes"].Success)
parts.Add(match["minutes"].Value + "m");
if (match["hours"].Success)
parts.Add(match["hours"].Value + "h");
double totalLength = 0;
int minScale = 3600000;
for (int i = 0; i < parts.Count; i++)
{
string part = parts[i];
string partNoUnit = part.TrimEnd('m', 's', 'h');
if (!tryParseDoubleWithPoint(partNoUnit, out double length))
return false;
if (i != parts.Count - 1 && length >= 60)
return false;
if (i != 0 && partNoUnit.Contains('.'))
return false;
int scale = getLengthScale(part);
totalLength += length * scale;
minScale = Math.Min(minScale, scale);
}
return tryUpdateCriteriaRange(ref criteria.Length, op, totalLength, minScale / 2.0);
}
}
}

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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Textures;
using osu.Framework.Utils;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK;
@ -115,6 +116,21 @@ namespace osu.Game.Storyboards.Drawables
Animation.ApplyTransforms(this);
}
[Resolved]
private IGameplayClock gameplayClock { get; set; }
protected override void LoadComplete()
{
base.LoadComplete();
// Framework animation class tries its best to synchronise the animation at LoadComplete,
// but in some cases (such as fast forward) this results in an incorrect start offset.
//
// In the case of storyboard animations, we want to synchronise with game time perfectly
// so let's get a correct time based on gameplay clock and earliest transform.
PlaybackPosition = gameplayClock.CurrentTime - Animation.EarliestTransformTime;
}
private void skinSourceChanged()
{
ClearFrames();

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@ -54,6 +54,14 @@ namespace osu.Game.Storyboards
return firstAlpha.startTime;
}
return EarliestTransformTime;
}
}
public double EarliestTransformTime
{
get
{
// If we got to this point, either no alpha commands were present, or the earliest had a non-zero start value.
// The sprite's StartTime will be determined by the earliest command, regardless of type.
double earliestStartTime = TimelineGroup.StartTime;

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@ -1,16 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osuTK;
namespace osu.Game.Updater
{
@ -27,13 +27,13 @@ namespace osu.Game.Updater
GetType() != typeof(UpdateManager);
[Resolved]
private OsuConfigManager config { get; set; }
private OsuConfigManager config { get; set; } = null!;
[Resolved]
private OsuGameBase game { get; set; }
private OsuGameBase game { get; set; } = null!;
[Resolved]
protected INotificationOverlay Notifications { get; private set; }
protected INotificationOverlay Notifications { get; private set; } = null!;
protected override void LoadComplete()
{
@ -59,7 +59,7 @@ namespace osu.Game.Updater
private readonly object updateTaskLock = new object();
private Task<bool> updateCheckTask;
private Task<bool>? updateCheckTask;
public async Task<bool> CheckForUpdateAsync()
{
@ -109,5 +109,76 @@ namespace osu.Game.Updater
};
}
}
public class UpdateApplicationCompleteNotification : ProgressCompletionNotification
{
public UpdateApplicationCompleteNotification()
{
Text = @"Update ready to install. Click to restart!";
}
}
public class UpdateProgressNotification : ProgressNotification
{
protected override Notification CreateCompletionNotification() => new UpdateApplicationCompleteNotification
{
Activated = CompletionClickAction
};
[BackgroundDependencyLoader]
private void load()
{
IconContent.AddRange(new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Upload,
Size = new Vector2(34),
Colour = OsuColour.Gray(0.2f),
Depth = float.MaxValue,
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
StartDownload();
}
public override void Close()
{
// cancelling updates is not currently supported by the underlying updater.
// only allow dismissing for now.
switch (State)
{
case ProgressNotificationState.Cancelled:
base.Close();
break;
}
}
public void StartDownload()
{
State = ProgressNotificationState.Active;
Progress = 0;
Text = @"Downloading update...";
}
public void StartInstall()
{
Progress = 0;
Text = @"Installing update...";
}
public void FailDownload()
{
State = ProgressNotificationState.Cancelled;
Close();
}
}
}
}