mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge branch 'master' into notification-fling
This commit is contained in:
commit
8e6b2796eb
@ -5,26 +5,24 @@ using System;
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using System.Runtime.Versioning;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Logging;
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using osu.Game;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osuTK;
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using Squirrel;
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using Squirrel.SimpleSplat;
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using LogLevel = Squirrel.SimpleSplat.LogLevel;
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using UpdateManager = osu.Game.Updater.UpdateManager;
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namespace osu.Desktop.Updater
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{
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[SupportedOSPlatform("windows")]
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public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
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public class SquirrelUpdateManager : UpdateManager
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{
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private UpdateManager? updateManager;
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private Squirrel.UpdateManager? updateManager;
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private INotificationOverlay notificationOverlay = null!;
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public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
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public Task PrepareUpdateAsync() => Squirrel.UpdateManager.RestartAppWhenExited();
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private static readonly Logger logger = Logger.GetLogger("updater");
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@ -35,6 +33,9 @@ namespace osu.Desktop.Updater
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private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
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[Resolved]
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private OsuGameBase game { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load(INotificationOverlay notifications)
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{
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@ -63,7 +64,14 @@ namespace osu.Desktop.Updater
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if (updatePending)
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{
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// the user may have dismissed the completion notice, so show it again.
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notificationOverlay.Post(new UpdateCompleteNotification(this));
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notificationOverlay.Post(new UpdateApplicationCompleteNotification
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{
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Activated = () =>
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{
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restartToApplyUpdate();
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return true;
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},
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});
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return true;
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}
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@ -75,19 +83,21 @@ namespace osu.Desktop.Updater
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if (notification == null)
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{
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notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
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notification = new UpdateProgressNotification
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{
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CompletionClickAction = restartToApplyUpdate,
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};
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Schedule(() => notificationOverlay.Post(notification));
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}
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notification.Progress = 0;
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notification.Text = @"Downloading update...";
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notification.StartDownload();
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try
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{
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await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
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notification.Progress = 0;
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notification.Text = @"Installing update...";
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notification.StartInstall();
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await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
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@ -107,9 +117,7 @@ namespace osu.Desktop.Updater
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else
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{
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// In the case of an error, a separate notification will be displayed.
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notification.State = ProgressNotificationState.Cancelled;
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notification.Close();
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notification.FailDownload();
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Logger.Error(e, @"update failed!");
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}
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}
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@ -131,78 +139,24 @@ namespace osu.Desktop.Updater
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return true;
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}
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private bool restartToApplyUpdate()
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{
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PrepareUpdateAsync()
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.ContinueWith(_ => Schedule(() => game.AttemptExit()));
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return true;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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updateManager?.Dispose();
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}
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private class UpdateCompleteNotification : ProgressCompletionNotification
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{
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[Resolved]
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private OsuGame game { get; set; } = null!;
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public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
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{
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Text = @"Update ready to install. Click to restart!";
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Activated = () =>
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{
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updateManager.PrepareUpdateAsync()
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.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
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return true;
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};
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}
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}
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private class UpdateProgressNotification : ProgressNotification
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{
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private readonly SquirrelUpdateManager updateManager;
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public UpdateProgressNotification(SquirrelUpdateManager updateManager)
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{
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this.updateManager = updateManager;
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}
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protected override Notification CreateCompletionNotification()
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{
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return new UpdateCompleteNotification(updateManager);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IconContent.AddRange(new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Upload,
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Size = new Vector2(20),
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}
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});
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}
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public override void Close()
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{
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// cancelling updates is not currently supported by the underlying updater.
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// only allow dismissing for now.
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switch (State)
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{
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case ProgressNotificationState.Cancelled:
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base.Close();
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break;
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}
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}
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}
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private class SquirrelLogger : ILogger, IDisposable
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{
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public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info;
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public LogLevel Level { get; set; } = LogLevel.Info;
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public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel)
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public void Write(string message, LogLevel logLevel)
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{
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if (logLevel < Level)
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return;
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|
@ -97,6 +97,25 @@ namespace osu.Game.Tests.Beatmaps.Formats
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}
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}
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[Test]
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public void TestCorrectAnimationStartTime()
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{
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var decoder = new LegacyStoryboardDecoder();
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using (var resStream = TestResources.OpenResource("animation-starts-before-alpha.osb"))
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using (var stream = new LineBufferedReader(resStream))
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{
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var storyboard = decoder.Decode(stream);
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StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
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Assert.AreEqual(1, background.Elements.Count);
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Assert.AreEqual(2000, background.Elements[0].StartTime);
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// This property should be used in DrawableStoryboardAnimation as a starting point for animation playback.
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Assert.AreEqual(1000, (background.Elements[0] as StoryboardAnimation)?.EarliestTransformTime);
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}
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}
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[Test]
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public void TestOutOfOrderStartTimes()
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{
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|
@ -118,17 +118,31 @@ namespace osu.Game.Tests.NonVisual.Filtering
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Assert.IsNull(filterCriteria.BPM.Max);
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}
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private static readonly object[] length_query_examples =
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private static readonly object[] correct_length_query_examples =
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{
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new object[] { "6ms", TimeSpan.FromMilliseconds(6), TimeSpan.FromMilliseconds(1) },
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new object[] { "23s", TimeSpan.FromSeconds(23), TimeSpan.FromSeconds(1) },
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new object[] { "9m", TimeSpan.FromMinutes(9), TimeSpan.FromMinutes(1) },
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new object[] { "0.25h", TimeSpan.FromHours(0.25), TimeSpan.FromHours(1) },
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new object[] { "70", TimeSpan.FromSeconds(70), TimeSpan.FromSeconds(1) },
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new object[] { "7m27s", TimeSpan.FromSeconds(447), TimeSpan.FromSeconds(1) },
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new object[] { "7:27", TimeSpan.FromSeconds(447), TimeSpan.FromSeconds(1) },
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new object[] { "1h2m3s", TimeSpan.FromSeconds(3723), TimeSpan.FromSeconds(1) },
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new object[] { "1h2m3.5s", TimeSpan.FromSeconds(3723.5), TimeSpan.FromSeconds(1) },
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new object[] { "1:2:3", TimeSpan.FromSeconds(3723), TimeSpan.FromSeconds(1) },
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new object[] { "1:02:03", TimeSpan.FromSeconds(3723), TimeSpan.FromSeconds(1) },
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new object[] { "6", TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(1) },
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new object[] { "6.5", TimeSpan.FromSeconds(6.5), TimeSpan.FromSeconds(1) },
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new object[] { "6.5s", TimeSpan.FromSeconds(6.5), TimeSpan.FromSeconds(1) },
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new object[] { "6.5m", TimeSpan.FromMinutes(6.5), TimeSpan.FromMinutes(1) },
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new object[] { "6h5m", TimeSpan.FromMinutes(365), TimeSpan.FromMinutes(1) },
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new object[] { "65m", TimeSpan.FromMinutes(65), TimeSpan.FromMinutes(1) },
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new object[] { "90s", TimeSpan.FromSeconds(90), TimeSpan.FromSeconds(1) },
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new object[] { "80m20s", TimeSpan.FromSeconds(4820), TimeSpan.FromSeconds(1) },
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new object[] { "1h20s", TimeSpan.FromSeconds(3620), TimeSpan.FromSeconds(1) },
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};
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[Test]
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[TestCaseSource(nameof(length_query_examples))]
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[TestCaseSource(nameof(correct_length_query_examples))]
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public void TestApplyLengthQueries(string lengthQuery, TimeSpan expectedLength, TimeSpan scale)
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{
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string query = $"length={lengthQuery} time";
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@ -140,6 +154,29 @@ namespace osu.Game.Tests.NonVisual.Filtering
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Assert.AreEqual(expectedLength.TotalMilliseconds + scale.TotalMilliseconds / 2.0, filterCriteria.Length.Max);
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}
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private static readonly object[] incorrect_length_query_examples =
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{
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new object[] { "7.5m27s" },
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new object[] { "7m27" },
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new object[] { "7m7m7m" },
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new object[] { "7m70s" },
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new object[] { "5s6m" },
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new object[] { "0:" },
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new object[] { ":0" },
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new object[] { "0:3:" },
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new object[] { "3:15.5" },
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};
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[Test]
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[TestCaseSource(nameof(incorrect_length_query_examples))]
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public void TestInvalidLengthQueries(string lengthQuery)
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{
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string query = $"length={lengthQuery} time";
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var filterCriteria = new FilterCriteria();
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FilterQueryParser.ApplyQueries(filterCriteria, query);
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Assert.AreEqual(false, filterCriteria.Length.HasFilter);
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}
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[Test]
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public void TestApplyDivisorQueries()
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{
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|
@ -0,0 +1,5 @@
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[Events]
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//Storyboard Layer 0 (Background)
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Animation,Background,Centre,"img.jpg",320,240,2,150,LoopForever
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S,0,1000,1500,0.08 // animation should start playing from this point in time..
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F,0,2000,,0,1 // .. not this point in time
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@ -12,6 +12,7 @@ using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Updater;
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using osuTK;
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using osuTK.Input;
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@ -239,6 +240,35 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("light is not visible", () => notification.ChildrenOfType<Notification.NotificationLight>().Single().Alpha == 0);
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}
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[Test]
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||||
public void TestUpdateNotificationFlow()
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{
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||||
bool applyUpdate = false;
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AddStep(@"post update", () =>
|
||||
{
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||||
applyUpdate = false;
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||||
|
||||
var updateNotification = new UpdateManager.UpdateProgressNotification
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{
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||||
CompletionClickAction = () => applyUpdate = true
|
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};
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||||
notificationOverlay.Post(updateNotification);
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||||
progressingNotifications.Add(updateNotification);
|
||||
});
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||||
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||||
checkProgressingCount(1);
|
||||
waitForCompletion();
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||||
|
||||
UpdateManager.UpdateApplicationCompleteNotification? completionNotification = null;
|
||||
AddUntilStep("wait for completion notification",
|
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() => (completionNotification = notificationOverlay.ChildrenOfType<UpdateManager.UpdateApplicationCompleteNotification>().SingleOrDefault()) != null);
|
||||
AddStep("click notification", () => completionNotification?.TriggerClick());
|
||||
|
||||
AddUntilStep("wait for update applied", () => applyUpdate);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicFlow()
|
||||
{
|
||||
|
@ -33,6 +33,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <summary>
|
||||
/// Whether only a single instance of this <see cref="MultiplayerCountdown"/> type may be active at any one time.
|
||||
/// </summary>
|
||||
[IgnoreMember]
|
||||
public virtual bool IsExclusive => true;
|
||||
}
|
||||
}
|
||||
|
@ -226,6 +226,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5,
|
||||
Depth = float.MaxValue,
|
||||
},
|
||||
loadingSpinner = new LoadingSpinner
|
||||
{
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
@ -125,10 +124,24 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
if (Enum.TryParse(value, true, out result)) return true;
|
||||
|
||||
value = Enum.GetNames(typeof(TEnum)).FirstOrDefault(name => name.StartsWith(value, true, CultureInfo.InvariantCulture));
|
||||
string? prefixMatch = Enum.GetNames(typeof(TEnum)).FirstOrDefault(name => name.StartsWith(value, true, CultureInfo.InvariantCulture));
|
||||
|
||||
if (prefixMatch == null)
|
||||
return false;
|
||||
|
||||
return Enum.TryParse(value, true, out result);
|
||||
}
|
||||
|
||||
private static GroupCollection? tryMatchRegex(string value, string regex)
|
||||
{
|
||||
Match matches = Regex.Match(value, regex);
|
||||
|
||||
if (matches.Success)
|
||||
return matches.Groups;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to parse a keyword filter with the specified <paramref name="op"/> and textual <paramref name="value"/>.
|
||||
/// If the value indicates a valid textual filter, the function returns <c>true</c> and the resulting data is stored into
|
||||
@ -312,11 +325,45 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private static bool tryUpdateLengthRange(FilterCriteria criteria, Operator op, string val)
|
||||
{
|
||||
if (!tryParseDoubleWithPoint(val.TrimEnd('m', 's', 'h'), out double length))
|
||||
List<string> parts = new List<string>();
|
||||
|
||||
GroupCollection? match = null;
|
||||
|
||||
match ??= tryMatchRegex(val, @"^((?<hours>\d+):)?(?<minutes>\d+):(?<seconds>\d+)$");
|
||||
match ??= tryMatchRegex(val, @"^((?<hours>\d+(\.\d+)?)h)?((?<minutes>\d+(\.\d+)?)m)?((?<seconds>\d+(\.\d+)?)s)?$");
|
||||
match ??= tryMatchRegex(val, @"^(?<seconds>\d+(\.\d+)?)$");
|
||||
|
||||
if (match == null)
|
||||
return false;
|
||||
|
||||
int scale = getLengthScale(val);
|
||||
return tryUpdateCriteriaRange(ref criteria.Length, op, length * scale, scale / 2.0);
|
||||
if (match["seconds"].Success)
|
||||
parts.Add(match["seconds"].Value + "s");
|
||||
if (match["minutes"].Success)
|
||||
parts.Add(match["minutes"].Value + "m");
|
||||
if (match["hours"].Success)
|
||||
parts.Add(match["hours"].Value + "h");
|
||||
|
||||
double totalLength = 0;
|
||||
int minScale = 3600000;
|
||||
|
||||
for (int i = 0; i < parts.Count; i++)
|
||||
{
|
||||
string part = parts[i];
|
||||
string partNoUnit = part.TrimEnd('m', 's', 'h');
|
||||
if (!tryParseDoubleWithPoint(partNoUnit, out double length))
|
||||
return false;
|
||||
|
||||
if (i != parts.Count - 1 && length >= 60)
|
||||
return false;
|
||||
if (i != 0 && partNoUnit.Contains('.'))
|
||||
return false;
|
||||
|
||||
int scale = getLengthScale(part);
|
||||
totalLength += length * scale;
|
||||
minScale = Math.Min(minScale, scale);
|
||||
}
|
||||
|
||||
return tryUpdateCriteriaRange(ref criteria.Length, op, totalLength, minScale / 2.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
@ -115,6 +116,21 @@ namespace osu.Game.Storyboards.Drawables
|
||||
Animation.ApplyTransforms(this);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IGameplayClock gameplayClock { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Framework animation class tries its best to synchronise the animation at LoadComplete,
|
||||
// but in some cases (such as fast forward) this results in an incorrect start offset.
|
||||
//
|
||||
// In the case of storyboard animations, we want to synchronise with game time perfectly
|
||||
// so let's get a correct time based on gameplay clock and earliest transform.
|
||||
PlaybackPosition = gameplayClock.CurrentTime - Animation.EarliestTransformTime;
|
||||
}
|
||||
|
||||
private void skinSourceChanged()
|
||||
{
|
||||
ClearFrames();
|
||||
|
@ -54,6 +54,14 @@ namespace osu.Game.Storyboards
|
||||
return firstAlpha.startTime;
|
||||
}
|
||||
|
||||
return EarliestTransformTime;
|
||||
}
|
||||
}
|
||||
|
||||
public double EarliestTransformTime
|
||||
{
|
||||
get
|
||||
{
|
||||
// If we got to this point, either no alpha commands were present, or the earliest had a non-zero start value.
|
||||
// The sprite's StartTime will be determined by the earliest command, regardless of type.
|
||||
double earliestStartTime = TimelineGroup.StartTime;
|
||||
|
@ -1,16 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Updater
|
||||
{
|
||||
@ -27,13 +27,13 @@ namespace osu.Game.Updater
|
||||
GetType() != typeof(UpdateManager);
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
private OsuGameBase game { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
protected INotificationOverlay Notifications { get; private set; }
|
||||
protected INotificationOverlay Notifications { get; private set; } = null!;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Updater
|
||||
|
||||
private readonly object updateTaskLock = new object();
|
||||
|
||||
private Task<bool> updateCheckTask;
|
||||
private Task<bool>? updateCheckTask;
|
||||
|
||||
public async Task<bool> CheckForUpdateAsync()
|
||||
{
|
||||
@ -109,5 +109,76 @@ namespace osu.Game.Updater
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public class UpdateApplicationCompleteNotification : ProgressCompletionNotification
|
||||
{
|
||||
public UpdateApplicationCompleteNotification()
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!";
|
||||
}
|
||||
}
|
||||
|
||||
public class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
protected override Notification CreateCompletionNotification() => new UpdateApplicationCompleteNotification
|
||||
{
|
||||
Activated = CompletionClickAction
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.Solid.Upload,
|
||||
Size = new Vector2(34),
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
Depth = float.MaxValue,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
StartDownload();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
// cancelling updates is not currently supported by the underlying updater.
|
||||
// only allow dismissing for now.
|
||||
|
||||
switch (State)
|
||||
{
|
||||
case ProgressNotificationState.Cancelled:
|
||||
base.Close();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void StartDownload()
|
||||
{
|
||||
State = ProgressNotificationState.Active;
|
||||
Progress = 0;
|
||||
Text = @"Downloading update...";
|
||||
}
|
||||
|
||||
public void StartInstall()
|
||||
{
|
||||
Progress = 0;
|
||||
Text = @"Installing update...";
|
||||
}
|
||||
|
||||
public void FailDownload()
|
||||
{
|
||||
State = ProgressNotificationState.Cancelled;
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user