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Fixed code formatting

This commit is contained in:
LukynkaCZE 2022-07-19 22:59:25 +02:00
parent 51a0b5afdc
commit 5987acfbca
3 changed files with 0 additions and 7 deletions

View File

@ -54,8 +54,6 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString EditorSaveSkin => new TranslatableString(getKey(@"skin_editor_save"), @"Skin Saved");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -942,12 +942,10 @@ namespace osu.Game.Screens.Edit
IClock IBeatSyncProvider.Clock => clock;
ChannelAmplitudes? IBeatSyncProvider.Amplitudes => Beatmap.Value.TrackLoaded ? Beatmap.Value.Track.CurrentAmplitudes : null;
private class BeatmapEditorToast : Toast
{
public BeatmapEditorToast(LocalisableString value, string beatmapDisplayName)
: base(ToastStrings.BeatmapEditor, value, beatmapDisplayName) { }
}
}
}

View File

@ -403,13 +403,10 @@ namespace osu.Game.Skinning.Editor
game?.UnregisterImportHandler(this);
}
private class SkinEditorToast : Toast
{
public SkinEditorToast(LocalisableString value, string skinDisplayName)
: base(ToastStrings.SkinEditor, value, skinDisplayName) { }
}
}
}