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Merge pull request #20564 from peppy/fix-gameplay-leaderboard-overlap
Adjust leaderboard score panels sizing based on accuracy/combo width
This commit is contained in:
commit
52dfca48b9
@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.928.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1005.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@ -137,12 +137,13 @@ namespace osu.Desktop
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{
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base.SetHost(host);
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var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
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var desktopWindow = (SDL2DesktopWindow)host.Window;
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var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
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if (iconStream != null)
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desktopWindow.SetIconFromStream(iconStream);
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desktopWindow.CursorState |= CursorState.Hidden;
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desktopWindow.SetIconFromStream(iconStream);
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desktopWindow.Title = Name;
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desktopWindow.DragDrop += f => fileDrop(new[] { f });
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}
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@ -66,7 +66,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddSliderStep("score", 0, 1000000, 500000, v => scoreProcessor.TotalScore.Value = v);
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AddSliderStep("accuracy", 0f, 1f, 0.5f, v => scoreProcessor.Accuracy.Value = v);
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AddSliderStep("combo", 0, 1000, 0, v => scoreProcessor.HighestCombo.Value = v);
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AddSliderStep("combo", 0, 10000, 0, v => scoreProcessor.HighestCombo.Value = v);
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AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
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}
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[Test]
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@ -3,6 +3,7 @@
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#nullable disable
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -39,8 +40,6 @@ namespace osu.Game.Screens.Play.HUD
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private const float rank_text_width = 35f;
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private const float score_components_width = 85f;
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private const float avatar_size = 25f;
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private const double panel_transition_duration = 500;
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@ -161,7 +160,7 @@ namespace osu.Game.Screens.Play.HUD
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{
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new Dimension(GridSizeMode.Absolute, rank_text_width),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize, maxSize: score_components_width),
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new Dimension(GridSizeMode.AutoSize),
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},
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Content = new[]
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{
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@ -286,8 +285,19 @@ namespace osu.Game.Screens.Play.HUD
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LoadComponentAsync(new DrawableAvatar(User), avatarContainer.Add);
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TotalScore.BindValueChanged(v => scoreText.Text = v.NewValue.ToString("N0"), true);
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Accuracy.BindValueChanged(v => accuracyText.Text = v.NewValue.FormatAccuracy(), true);
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Combo.BindValueChanged(v => comboText.Text = $"{v.NewValue}x", true);
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Accuracy.BindValueChanged(v =>
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{
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accuracyText.Text = v.NewValue.FormatAccuracy();
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updateDetailsWidth();
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}, true);
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Combo.BindValueChanged(v =>
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{
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comboText.Text = $"{v.NewValue}x";
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updateDetailsWidth();
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}, true);
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HasQuit.BindValueChanged(_ => updateState());
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}
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@ -303,13 +313,10 @@ namespace osu.Game.Screens.Play.HUD
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private void changeExpandedState(ValueChangedEvent<bool> expanded)
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{
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scoreComponents.ClearTransforms();
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if (expanded.NewValue)
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{
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gridContainer.ResizeWidthTo(regular_width, panel_transition_duration, Easing.OutQuint);
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scoreComponents.ResizeWidthTo(score_components_width, panel_transition_duration, Easing.OutQuint);
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scoreComponents.FadeIn(panel_transition_duration, Easing.OutQuint);
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usernameText.FadeIn(panel_transition_duration, Easing.OutQuint);
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@ -318,11 +325,29 @@ namespace osu.Game.Screens.Play.HUD
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{
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gridContainer.ResizeWidthTo(compact_width, panel_transition_duration, Easing.OutQuint);
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scoreComponents.ResizeWidthTo(0, panel_transition_duration, Easing.OutQuint);
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scoreComponents.FadeOut(text_transition_duration, Easing.OutQuint);
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usernameText.FadeOut(text_transition_duration, Easing.OutQuint);
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}
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updateDetailsWidth();
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}
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private float? scoreComponentsTargetWidth;
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private void updateDetailsWidth()
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{
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const float score_components_min_width = 88f;
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float newWidth = Expanded.Value
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? Math.Max(score_components_min_width, comboText.DrawWidth + accuracyText.DrawWidth + 25)
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: 0;
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if (scoreComponentsTargetWidth == newWidth)
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return;
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scoreComponentsTargetWidth = newWidth;
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scoreComponents.ResizeWidthTo(newWidth, panel_transition_duration, Easing.OutQuint);
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}
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private void updateState()
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.15.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.928.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
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<PackageReference Include="Sentry" Version="3.20.1" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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@ -61,7 +61,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.928.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
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@ -82,7 +82,7 @@
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<PackageReference Include="DiffPlex" Version="1.7.1" />
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<PackageReference Include="Humanizer" Version="2.14.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.928.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1005.0" />
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<PackageReference Include="SharpCompress" Version="0.32.1" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
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