mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Merge branch 'master' into improve-ui-control-sound-sync
This commit is contained in:
commit
63270c8619
17
UseLocalFramework.ps1
Normal file
17
UseLocalFramework.ps1
Normal file
@ -0,0 +1,17 @@
|
||||
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
|
||||
# It expects the osu-framework directory to be at the same level as the osu directory
|
||||
#
|
||||
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||
|
||||
$CSPROJ="osu.Game/osu.Game.csproj"
|
||||
$SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Framework;
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj;
|
||||
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
|
||||
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
|
||||
$TMP=New-TemporaryFile
|
||||
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj")
|
||||
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force
|
18
UseLocalFramework.sh
Executable file
18
UseLocalFramework.sh
Executable file
@ -0,0 +1,18 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
|
||||
# It expects the osu-framework directory to be at the same level as the osu directory
|
||||
#
|
||||
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||
|
||||
CSPROJ="osu.Game/osu.Game.csproj"
|
||||
SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Framework
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj
|
||||
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
|
||||
SLNF="osu.Desktop.slnf"
|
||||
tmp=$(mktemp)
|
||||
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj"]' osu.Desktop.slnf > $tmp
|
||||
mv -f $tmp $SLNF
|
@ -52,10 +52,10 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1103.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1101.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1110.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.17.0" />
|
||||
<PackageReference Include="Realm" Version="10.18.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
|
||||
[TestFixture]
|
||||
public class TestCheckBananaShowerGap
|
||||
{
|
||||
private CheckBananaShowerGap check;
|
||||
private CheckBananaShowerGap check = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public bool FlipCatcherPlate { get; set; }
|
||||
|
||||
public TestSkin()
|
||||
: base(null)
|
||||
: base(null!)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
@ -1,15 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchSkinComponent : GameplaySkinComponent<CatchSkinComponents>
|
||||
public class CatchSkinComponentLookup : GameplaySkinComponentLookup<CatchSkinComponents>
|
||||
{
|
||||
public CatchSkinComponent(CatchSkinComponents component)
|
||||
public CatchSkinComponentLookup(CatchSkinComponents component)
|
||||
: base(component)
|
||||
{
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public enum CatchSkinComponents
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -37,8 +37,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation)
|
||||
: base(new CatchSkinComponent(skinComponent), defaultImplementation)
|
||||
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponentLookup, Drawable> defaultImplementation)
|
||||
: base(new CatchSkinComponentLookup(skinComponent), defaultImplementation)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private void load()
|
||||
{
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Banana),
|
||||
new CatchSkinComponentLookup(CatchSkinComponents.Banana),
|
||||
_ => new BananaPiece());
|
||||
}
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private void load()
|
||||
{
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Droplet),
|
||||
new CatchSkinComponentLookup(CatchSkinComponents.Droplet),
|
||||
_ => new DropletPiece());
|
||||
}
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private void load()
|
||||
{
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Fruit),
|
||||
new CatchSkinComponentLookup(CatchSkinComponents.Fruit),
|
||||
_ => new FruitPiece());
|
||||
}
|
||||
|
||||
|
@ -13,11 +13,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable? GetDrawableComponent(ISkinComponent component)
|
||||
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
switch (component)
|
||||
switch (lookup)
|
||||
{
|
||||
case CatchSkinComponent catchComponent:
|
||||
case CatchSkinComponentLookup catchComponent:
|
||||
// TODO: Once everything is finalised, consider throwing UnsupportedSkinComponentException on missing entries.
|
||||
switch (catchComponent.Component)
|
||||
{
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
break;
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
return base.GetDrawableComponent(lookup);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public enum CatchSkinColour
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public enum CatchSkinConfiguration
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -1,10 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -21,19 +18,17 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
||||
|
||||
[Resolved]
|
||||
protected IHasCatchObjectState ObjectState { get; private set; }
|
||||
protected IHasCatchObjectState ObjectState { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// A part of this piece that will be faded out while falling in the playfield.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
protected virtual Drawable BorderPiece => null;
|
||||
protected virtual Drawable? BorderPiece => null;
|
||||
|
||||
/// <summary>
|
||||
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
protected virtual Drawable HyperBorderPiece => null;
|
||||
protected virtual Drawable? HyperBorderPiece => null;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -18,10 +16,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
private CircularContainer largeFaint;
|
||||
private CircularContainer smallFaint;
|
||||
private CircularContainer directionalGlow1;
|
||||
private CircularContainer directionalGlow2;
|
||||
private CircularContainer largeFaint = null!;
|
||||
private CircularContainer smallFaint = null!;
|
||||
private CircularContainer directionalGlow1 = null!;
|
||||
private CircularContainer directionalGlow2 = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osuTK;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osuTK;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class HyperDropletBorderPiece : HyperBorderPiece
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -27,14 +25,14 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
if (component is SkinnableTargetComponent targetComponent)
|
||||
if (lookup is GlobalSkinComponentLookup targetComponent)
|
||||
{
|
||||
switch (targetComponent.Target)
|
||||
switch (targetComponent.Lookup)
|
||||
{
|
||||
case SkinnableTarget.MainHUDComponents:
|
||||
var components = base.GetDrawableComponent(component) as SkinnableTargetComponentsContainer;
|
||||
case GlobalSkinComponentLookup.LookupType.MainHUDComponents:
|
||||
var components = base.GetDrawableComponent(lookup) as SkinnableTargetComponentsContainer;
|
||||
|
||||
if (providesComboCounter && components != null)
|
||||
{
|
||||
@ -48,7 +46,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
}
|
||||
}
|
||||
|
||||
if (component is CatchSkinComponent catchSkinComponent)
|
||||
if (lookup is CatchSkinComponentLookup catchSkinComponent)
|
||||
{
|
||||
switch (catchSkinComponent.Component)
|
||||
{
|
||||
@ -97,11 +95,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
return null;
|
||||
|
||||
default:
|
||||
throw new UnsupportedSkinComponentException(component);
|
||||
throw new UnsupportedSkinComponentException(lookup);
|
||||
}
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
return base.GetDrawableComponent(lookup);
|
||||
}
|
||||
|
||||
private bool hasOldStyleCatcherSprite() =>
|
||||
@ -112,12 +110,12 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
GetTexture(@"fruit-catcher-idle") != null
|
||||
|| GetTexture(@"fruit-catcher-idle-0") != null;
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
{
|
||||
case CatchSkinColour colour:
|
||||
var result = (Bindable<Color4>)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||
var result = (Bindable<Color4>?)base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||
if (result == null)
|
||||
return null;
|
||||
|
||||
@ -129,7 +127,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
case CatchSkinConfiguration.FlipCatcherPlate:
|
||||
// Don't flip catcher plate contents if the catcher is provided by this legacy skin.
|
||||
if (GetDrawableComponent(new CatchSkinComponent(CatchSkinComponents.Catcher)) != null)
|
||||
if (GetDrawableComponent(new CatchSkinComponentLookup(CatchSkinComponents.Catcher)) != null)
|
||||
return (IBindable<TValue>)new Bindable<bool>();
|
||||
|
||||
break;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
@ -13,8 +11,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Texture texture = Skin.GetTexture("fruit-bananas");
|
||||
Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
|
||||
Texture? texture = Skin.GetTexture("fruit-bananas");
|
||||
Texture? overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
|
||||
|
||||
SetTexture(texture, overlayTexture);
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -19,19 +17,20 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
|
||||
{
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
||||
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
||||
protected readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
|
||||
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
|
||||
|
||||
private readonly Sprite colouredSprite;
|
||||
private readonly Sprite overlaySprite;
|
||||
private readonly Sprite hyperSprite;
|
||||
|
||||
[Resolved]
|
||||
protected ISkinSource Skin { get; private set; }
|
||||
protected ISkinSource Skin { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
protected IHasCatchObjectState ObjectState { get; private set; }
|
||||
protected IHasCatchObjectState ObjectState { get; private set; } = null!;
|
||||
|
||||
protected LegacyCatchHitObjectPiece()
|
||||
{
|
||||
@ -65,26 +64,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindTo(ObjectState.AccentColour);
|
||||
HyperDash.BindTo(ObjectState.HyperDash);
|
||||
accentColour.BindTo(ObjectState.AccentColour);
|
||||
hyperDash.BindTo(ObjectState.HyperDash);
|
||||
IndexInBeatmap.BindTo(ObjectState.IndexInBeatmap);
|
||||
|
||||
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
||||
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
||||
Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
accentColour.BindValueChanged(colour =>
|
||||
{
|
||||
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
|
||||
}, true);
|
||||
|
||||
HyperDash.BindValueChanged(hyper =>
|
||||
hyperDash.BindValueChanged(hyper =>
|
||||
{
|
||||
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected void SetTexture(Texture texture, Texture overlayTexture)
|
||||
protected void SetTexture(Texture? texture, Texture? overlayTexture)
|
||||
{
|
||||
colouredSprite.Texture = texture;
|
||||
overlaySprite.Texture = overlayTexture;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -20,11 +18,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
public class LegacyCatcherNew : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
private Bindable<CatcherAnimationState> currentState { get; set; }
|
||||
private Bindable<CatcherAnimationState> currentState { get; set; } = null!;
|
||||
|
||||
private readonly Dictionary<CatcherAnimationState, Drawable> drawables = new Dictionary<CatcherAnimationState, Drawable>();
|
||||
|
||||
private Drawable currentDrawable;
|
||||
private Drawable currentDrawable = null!;
|
||||
|
||||
public LegacyCatcherNew()
|
||||
{
|
||||
@ -51,7 +49,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
|
||||
Drawable getDrawableFor(CatcherAnimationState state) =>
|
||||
skin.GetAnimation(@$"fruit-catcher-{state.ToString().ToLowerInvariant()}", true, true, true) ??
|
||||
skin.GetAnimation(@"fruit-catcher-idle", true, true, true);
|
||||
skin.GetAnimation(@"fruit-catcher-idle", true, true, true) ??
|
||||
Empty();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin)
|
||||
{
|
||||
InternalChild = skin.GetAnimation(@"fruit-ryuuta", true, true, true).With(d =>
|
||||
InternalChild = (skin.GetAnimation(@"fruit-ryuuta", true, true, true) ?? Empty()).With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.TopCentre;
|
||||
d.Origin = Anchor.TopCentre;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osuTK;
|
||||
|
||||
@ -19,8 +17,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Texture texture = Skin.GetTexture("fruit-drop");
|
||||
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay");
|
||||
Texture? texture = Skin.GetTexture("fruit-drop");
|
||||
Texture? overlayTexture = Skin.GetTexture("fruit-drop-overlay");
|
||||
|
||||
SetTexture(texture, overlayTexture);
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
[Resolved]
|
||||
private Catcher catcher { get; set; }
|
||||
private Catcher catcher { get; set; } = null!;
|
||||
|
||||
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
|
||||
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
private readonly IBindable<bool> showCombo = new BindableBool(true);
|
||||
|
||||
public CatchComboDisplay()
|
||||
: base(new CatchSkinComponent(CatchSkinComponents.CatchComboCounter), _ => Empty())
|
||||
: base(new CatchSkinComponentLookup(CatchSkinComponents.CatchComboCounter), _ => Empty())
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponentLookup(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
{
|
||||
CentreComponent = false,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
public readonly Bindable<CatcherAnimationState> AnimationState = new Bindable<CatcherAnimationState>();
|
||||
|
||||
public SkinnableCatcher()
|
||||
: base(new CatchSkinComponent(CatchSkinComponents.Catcher), _ => new DefaultCatcher())
|
||||
: base(new CatchSkinComponentLookup(CatchSkinComponents.Catcher), _ => new DefaultCatcher())
|
||||
{
|
||||
Anchor = Anchor.TopCentre;
|
||||
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
Child = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
Child = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground),
|
||||
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.StageBackground),
|
||||
_ => new DefaultStageBackground())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageForeground), _ => null)
|
||||
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.StageForeground), _ => null)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -1,19 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
|
||||
public class ManiaSkinComponentLookup : GameplaySkinComponentLookup<ManiaSkinComponents>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="ManiaSkinComponent"/>.
|
||||
/// Creates a new <see cref="ManiaSkinComponentLookup"/>.
|
||||
/// </summary>
|
||||
/// <param name="component">The component.</param>
|
||||
public ManiaSkinComponent(ManiaSkinComponents component)
|
||||
public ManiaSkinComponentLookup(ManiaSkinComponents component)
|
||||
: base(component)
|
||||
{
|
||||
}
|
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
},
|
||||
bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody), _ => new DefaultBodyPiece
|
||||
bodyPiece = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.HoldNoteBody), _ => new DefaultBodyPiece
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
})
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
||||
|
||||
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component), _ => new DefaultNotePiece())
|
||||
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponentLookup(Component), _ => new DefaultNotePiece())
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
|
@ -22,14 +22,14 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
this.beatmap = (ManiaBeatmap)beatmap;
|
||||
}
|
||||
|
||||
public override Drawable? GetDrawableComponent(ISkinComponent component)
|
||||
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
switch (component)
|
||||
switch (lookup)
|
||||
{
|
||||
case GameplaySkinComponent<HitResult> resultComponent:
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
return new ArgonJudgementPiece(resultComponent.Component);
|
||||
|
||||
case ManiaSkinComponent maniaComponent:
|
||||
case ManiaSkinComponentLookup maniaComponent:
|
||||
// TODO: Once everything is finalised, consider throwing UnsupportedSkinComponentException on missing entries.
|
||||
switch (maniaComponent.Component)
|
||||
{
|
||||
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
break;
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
return base.GetDrawableComponent(lookup);
|
||||
}
|
||||
|
||||
public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
|
@ -1,10 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -27,8 +24,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
protected readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
protected readonly IBindable<bool> IsHitting = new Bindable<bool>();
|
||||
|
||||
protected Drawable Background { get; private set; }
|
||||
private Container foregroundContainer;
|
||||
protected Drawable Background { get; private set; } = null!;
|
||||
private Container foregroundContainer = null!;
|
||||
|
||||
public DefaultBodyPiece()
|
||||
{
|
||||
@ -36,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] DrawableHitObject drawableObject)
|
||||
private void load(DrawableHitObject? drawableObject)
|
||||
{
|
||||
InternalChildren = new[]
|
||||
{
|
||||
@ -74,9 +71,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
|
||||
private readonly LayoutValue subtractionCache = new LayoutValue(Invalidation.DrawSize);
|
||||
|
||||
private BufferedContainer foregroundBuffer;
|
||||
private BufferedContainer subtractionBuffer;
|
||||
private Container subtractionLayer;
|
||||
private BufferedContainer foregroundBuffer = null!;
|
||||
private BufferedContainer subtractionBuffer = null!;
|
||||
private Container subtractionLayer = null!;
|
||||
|
||||
public ForegroundPiece()
|
||||
{
|
||||
|
@ -1,9 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -53,7 +50,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([NotNull] IScrollingInfo scrollingInfo, [CanBeNull] DrawableHitObject drawableObject)
|
||||
private void load(IScrollingInfo scrollingInfo, DrawableHitObject? drawableObject)
|
||||
{
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
direction.BindValueChanged(onDirectionChanged, true);
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,12 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -20,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
public class LegacyBodyPiece : LegacyManiaColumnElement
|
||||
{
|
||||
private DrawableHoldNote holdNote;
|
||||
private DrawableHoldNote holdNote = null!;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
private readonly IBindable<bool> isHitting = new Bindable<bool>();
|
||||
@ -31,14 +29,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
/// </summary>
|
||||
private readonly Bindable<double?> missFadeTime = new Bindable<double?>();
|
||||
|
||||
[CanBeNull]
|
||||
private Drawable bodySprite;
|
||||
private Drawable? bodySprite;
|
||||
|
||||
[CanBeNull]
|
||||
private Drawable lightContainer;
|
||||
private Drawable? lightContainer;
|
||||
|
||||
[CanBeNull]
|
||||
private Drawable light;
|
||||
private Drawable? light;
|
||||
|
||||
public LegacyBodyPiece()
|
||||
{
|
||||
@ -214,7 +209,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (holdNote != null)
|
||||
if (holdNote.IsNotNull())
|
||||
holdNote.ApplyCustomUpdateState -= applyCustomUpdateState;
|
||||
|
||||
lightContainer?.Expire();
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -21,8 +19,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Container lightContainer;
|
||||
private Sprite light;
|
||||
private Container lightContainer = null!;
|
||||
private Sprite light = null!;
|
||||
|
||||
public LegacyColumnBackground()
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Drawable explosion;
|
||||
private Drawable? explosion;
|
||||
|
||||
public LegacyHitExplosion()
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -20,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Container directionContainer;
|
||||
private Container directionContainer = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
@ -10,7 +8,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
public class LegacyHoldNoteHeadPiece : LegacyNotePiece
|
||||
{
|
||||
protected override Drawable GetAnimation(ISkinSource skin)
|
||||
protected override Drawable? GetAnimation(ISkinSource skin)
|
||||
{
|
||||
// TODO: Should fallback to the head from default legacy skin instead of note.
|
||||
return GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
@ -20,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
: new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Up, ScrollingDirection.Up));
|
||||
}
|
||||
|
||||
protected override Drawable GetAnimation(ISkinSource skin)
|
||||
protected override Drawable? GetAnimation(ISkinSource skin)
|
||||
{
|
||||
// TODO: Should fallback to the head from default legacy skin instead of note.
|
||||
return GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteTailImage)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -21,12 +19,12 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Container directionContainer;
|
||||
private Sprite upSprite;
|
||||
private Sprite downSprite;
|
||||
private Container directionContainer = null!;
|
||||
private Sprite upSprite = null!;
|
||||
private Sprite downSprite = null!;
|
||||
|
||||
[Resolved]
|
||||
private Column column { get; set; }
|
||||
private Column column { get; set; } = null!;
|
||||
|
||||
public LegacyKeyArea()
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -19,15 +17,15 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
public class LegacyManiaColumnElement : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
protected Column Column { get; private set; }
|
||||
protected Column Column { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private StageDefinition stage { get; set; }
|
||||
private StageDefinition stage { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// The column type identifier to use for texture lookups, in the case of no user-provided configuration.
|
||||
/// </summary>
|
||||
protected string FallbackColumnIndex { get; private set; }
|
||||
protected string FallbackColumnIndex { get; private set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
@ -41,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
}
|
||||
}
|
||||
|
||||
protected IBindable<T> GetColumnSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
|
||||
protected IBindable<T>? GetColumnSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup) where T : notnull
|
||||
=> skin.GetManiaSkinConfig<T>(lookup, Column.Index);
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
@ -41,21 +39,15 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
Y = scorePosition ?? 0;
|
||||
|
||||
if (animation != null)
|
||||
InternalChild = animation.With(d =>
|
||||
{
|
||||
InternalChild = animation.With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.Centre;
|
||||
d.Origin = Anchor.Centre;
|
||||
});
|
||||
}
|
||||
d.Anchor = Anchor.Centre;
|
||||
d.Origin = Anchor.Centre;
|
||||
});
|
||||
}
|
||||
|
||||
public void PlayAnimation()
|
||||
{
|
||||
if (animation == null)
|
||||
return;
|
||||
|
||||
(animation as IFramedAnimation)?.GotoFrame(0);
|
||||
|
||||
this.FadeInFromZero(20, Easing.Out)
|
||||
@ -86,6 +78,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
}
|
||||
}
|
||||
|
||||
public Drawable GetAboveHitObjectsProxiedContent() => null;
|
||||
public Drawable? GetAboveHitObjectsProxiedContent() => null;
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -21,10 +18,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Container directionContainer;
|
||||
private Container directionContainer = null!;
|
||||
|
||||
[CanBeNull]
|
||||
private Drawable noteAnimation;
|
||||
private Drawable noteAnimation = null!;
|
||||
|
||||
private float? minimumColumnWidth;
|
||||
|
||||
@ -55,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Texture texture = null;
|
||||
Texture? texture = null;
|
||||
|
||||
if (noteAnimation is Sprite sprite)
|
||||
texture = sprite.Texture;
|
||||
@ -84,11 +80,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
}
|
||||
}
|
||||
|
||||
[CanBeNull]
|
||||
protected virtual Drawable GetAnimation(ISkinSource skin) => GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
|
||||
protected virtual Drawable? GetAnimation(ISkinSource skin) => GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
|
||||
|
||||
[CanBeNull]
|
||||
protected Drawable GetAnimationFromLookup(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
|
||||
protected Drawable? GetAnimationFromLookup(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
|
||||
{
|
||||
string suffix = string.Empty;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -17,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Drawable sprite;
|
||||
private Drawable? sprite;
|
||||
|
||||
public LegacyStageForeground()
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
}
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
if (lookup is ManiaSkinConfigurationLookup maniaLookup)
|
||||
{
|
||||
|
@ -74,14 +74,14 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
});
|
||||
}
|
||||
|
||||
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||
public override Drawable GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
switch (component)
|
||||
switch (lookup)
|
||||
{
|
||||
case GameplaySkinComponent<HitResult> resultComponent:
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
return getResult(resultComponent.Component);
|
||||
|
||||
case ManiaSkinComponent maniaComponent:
|
||||
case ManiaSkinComponentLookup maniaComponent:
|
||||
if (!isLegacySkin.Value || !hasKeyTexture.Value)
|
||||
return null;
|
||||
|
||||
@ -120,11 +120,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
return new LegacyStageForeground();
|
||||
|
||||
default:
|
||||
throw new UnsupportedSkinComponentException(component);
|
||||
throw new UnsupportedSkinComponentException(lookup);
|
||||
}
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
return base.GetDrawableComponent(lookup);
|
||||
}
|
||||
|
||||
private Drawable getResult(HitResult result)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
@ -16,8 +14,8 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
||||
/// <param name="skin">The skin from which configuration is retrieved.</param>
|
||||
/// <param name="lookup">The value to retrieve.</param>
|
||||
/// <param name="columnIndex">If not null, denotes the index of the column to which the entry applies.</param>
|
||||
public static IBindable<T> GetManiaSkinConfig<T>(this ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? columnIndex = null)
|
||||
=> skin.GetConfig<ManiaSkinConfigurationLookup, T>(
|
||||
new ManiaSkinConfigurationLookup(lookup, columnIndex));
|
||||
public static IBindable<T>? GetManiaSkinConfig<T>(this ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? columnIndex = null)
|
||||
where T : notnull
|
||||
=> skin.GetConfig<ManiaSkinConfigurationLookup, T>(new ManiaSkinConfigurationLookup(lookup, columnIndex));
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
|
@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
skin.SourceChanged += onSourceChanged;
|
||||
onSourceChanged();
|
||||
|
||||
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
Drawable background = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
||||
background.CreateProxy(),
|
||||
HitObjectArea,
|
||||
keyArea = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
||||
keyArea = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 2,
|
||||
},
|
||||
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
|
||||
hitTarget = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Depth = 1
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground), _ => new DefaultStageBackground())
|
||||
new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.StageBackground), _ => new DefaultStageBackground())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
}
|
||||
},
|
||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageForeground), _ => null)
|
||||
new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.StageForeground), _ => null)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Moq;
|
||||
@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
|
||||
[TestFixture]
|
||||
public class CheckLowDiffOverlapsTest
|
||||
{
|
||||
private CheckLowDiffOverlaps check;
|
||||
private CheckLowDiffOverlaps check = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
|
||||
{
|
||||
private static readonly Vector2 playfield_centre = OsuPlayfield.BASE_SIZE * 0.5f;
|
||||
|
||||
private CheckOffscreenObjects check;
|
||||
private CheckOffscreenObjects check = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Moq;
|
||||
@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
|
||||
[TestFixture]
|
||||
public class CheckTimeDistanceEqualityTest
|
||||
{
|
||||
private CheckTimeDistanceEquality check;
|
||||
private CheckTimeDistanceEquality check = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@ -20,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
|
||||
[TestFixture]
|
||||
public class CheckTooShortSlidersTest
|
||||
{
|
||||
private CheckTooShortSliders check;
|
||||
private CheckTooShortSliders check = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@ -19,8 +17,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
|
||||
[TestFixture]
|
||||
public class CheckTooShortSpinnersTest
|
||||
{
|
||||
private CheckTooShortSpinners check;
|
||||
private IBeatmapDifficultyInfo difficulty;
|
||||
private CheckTooShortSpinners check = null!;
|
||||
private IBeatmapDifficultyInfo difficulty = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
@ -0,0 +1,117 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneOsuComposerSelection : TestSceneOsuEditor
|
||||
{
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||
|
||||
[Test]
|
||||
public void TestContextMenuShownCorrectlyForSelectedSlider()
|
||||
{
|
||||
var slider = new Slider
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = new Vector2(100, 100),
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(),
|
||||
new PathControlPoint(new Vector2(100))
|
||||
}
|
||||
}
|
||||
};
|
||||
AddStep("add slider", () => EditorBeatmap.Add(slider));
|
||||
|
||||
moveMouseToObject(() => slider);
|
||||
AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
||||
AddUntilStep("slider selected", () => EditorBeatmap.SelectedHitObjects.Single() == slider);
|
||||
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(blueprintContainer.ChildrenOfType<SliderBodyPiece>().Single().ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||
AddUntilStep("context menu is visible", () => contextMenuContainer.ChildrenOfType<OsuContextMenu>().Single().State == MenuState.Open);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectionIncludingSliderPreservedOnClick()
|
||||
{
|
||||
var firstSlider = new Slider
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = new Vector2(0, 0),
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(),
|
||||
new PathControlPoint(new Vector2(100))
|
||||
}
|
||||
}
|
||||
};
|
||||
var secondSlider = new Slider
|
||||
{
|
||||
StartTime = 1000,
|
||||
Position = new Vector2(100, 100),
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(),
|
||||
new PathControlPoint(new Vector2(100, -100))
|
||||
}
|
||||
}
|
||||
};
|
||||
var hitCircle = new HitCircle
|
||||
{
|
||||
StartTime = 200,
|
||||
Position = new Vector2(300, 0)
|
||||
};
|
||||
|
||||
AddStep("add objects", () => EditorBeatmap.AddRange(new HitObject[] { firstSlider, secondSlider, hitCircle }));
|
||||
AddStep("select last 2 objects", () => EditorBeatmap.SelectedHitObjects.AddRange(new HitObject[] { secondSlider, hitCircle }));
|
||||
|
||||
moveMouseToObject(() => secondSlider);
|
||||
AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("selection preserved", () => EditorBeatmap.SelectedHitObjects.Count == 2);
|
||||
}
|
||||
|
||||
private ComposeBlueprintContainer blueprintContainer
|
||||
=> Editor.ChildrenOfType<ComposeBlueprintContainer>().First();
|
||||
|
||||
private ContextMenuContainer contextMenuContainer
|
||||
=> Editor.ChildrenOfType<ContextMenuContainer>().First();
|
||||
|
||||
private void moveMouseToObject(Func<HitObject> targetFunc)
|
||||
{
|
||||
AddStep("move mouse to object", () =>
|
||||
{
|
||||
var pos = blueprintContainer.SelectionBlueprints
|
||||
.First(s => s.Item == targetFunc())
|
||||
.ChildrenOfType<HitCirclePiece>()
|
||||
.First().ScreenSpaceDrawQuad.Centre;
|
||||
|
||||
InputManager.MoveMouseTo(pos);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => null;
|
||||
public Drawable GetDrawableComponent(ISkinComponentLookup lookup) => null;
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
|
||||
{
|
||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
private class TopLeftCursorSkin : ISkin
|
||||
{
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => null;
|
||||
public Drawable GetDrawableComponent(ISkinComponentLookup lookup) => null;
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => null;
|
||||
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
Child = new SkinProvidingContainer(new TrianglesSkin(null))
|
||||
Child = new SkinProvidingContainer(new TrianglesSkin(null!))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = drawableHitCircle = new DrawableHitCircle(hitCircle)
|
||||
|
@ -149,11 +149,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
this.identifier = identifier;
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||
public Drawable GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
if (!enabled) return null;
|
||||
|
||||
if (component is OsuSkinComponent osuComponent && osuComponent.Component == OsuSkinComponents.SliderBody)
|
||||
if (lookup is OsuSkinComponentLookup osuComponent && osuComponent.Component == OsuSkinComponents.SliderBody)
|
||||
return null;
|
||||
|
||||
return new OsuSpriteText
|
||||
|
@ -4,9 +4,12 @@
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
@ -27,31 +30,45 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
|
||||
|
||||
private readonly RingPiece ring;
|
||||
|
||||
private readonly Container content;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; }
|
||||
|
||||
private Bindable<bool> showHitMarkers;
|
||||
|
||||
public HitCircleOverlapMarker()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChild = content = new Container
|
||||
{
|
||||
new Circle
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
ring = new RingPiece
|
||||
{
|
||||
BorderThickness = 4,
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
ring = new RingPiece
|
||||
{
|
||||
BorderThickness = 4,
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
showHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
|
||||
@ -68,21 +85,26 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
|
||||
double hitObjectTime = hitObject.StartTime;
|
||||
bool hasReachedObject = editorTime >= hitObjectTime;
|
||||
|
||||
if (hasReachedObject)
|
||||
if (hasReachedObject && showHitMarkers.Value)
|
||||
{
|
||||
float alpha = Interpolation.ValueAt(editorTime, 0, 1f, hitObjectTime, hitObjectTime + FADE_OUT_EXTENSION, Easing.In);
|
||||
float ringScale = MathHelper.Clamp(Interpolation.ValueAt(editorTime, 0, 1f, hitObjectTime, hitObjectTime + FADE_OUT_EXTENSION / 2, Easing.OutQuint), 0, 1);
|
||||
|
||||
ring.Scale = new Vector2(1 + 0.1f * ringScale);
|
||||
Alpha = 0.9f * (1 - alpha);
|
||||
content.Alpha = 0.9f * (1 - alpha);
|
||||
}
|
||||
else
|
||||
Alpha = 0;
|
||||
content.Alpha = 0;
|
||||
}
|
||||
|
||||
public override void Show()
|
||||
{
|
||||
// intentional no op so SelectionBlueprint Selection/Deselection logic doesn't touch us.
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
// intentional no op so we are not hidden when not selected.
|
||||
// intentional no op so SelectionBlueprint Selection/Deselection logic doesn't touch us.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||
protected override bool AlwaysShowWhenSelected => true;
|
||||
|
||||
protected override bool ShouldBeAlive => base.ShouldBeAlive
|
||||
|| (editorClock.CurrentTime >= Item.StartTime && editorClock.CurrentTime - Item.GetEndTime() < HitCircleOverlapMarker.FADE_OUT_EXTENSION);
|
||||
|| (ShowHitMarkers.Value && editorClock.CurrentTime >= Item.StartTime && editorClock.CurrentTime - Item.GetEndTime() < HitCircleOverlapMarker.FADE_OUT_EXTENSION);
|
||||
|
||||
protected OsuSelectionBlueprint(T hitObject)
|
||||
: base(hitObject)
|
||||
|
@ -105,8 +105,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool hasSingleObjectSelected => selectedObjects.Count == 1;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -119,10 +117,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
{
|
||||
updateVisualDefinition();
|
||||
|
||||
// In the case more than a single object is selected, block hover from arriving at sliders behind this one.
|
||||
// Without doing this, the path visualisers of potentially hundreds of sliders will render, which is not only
|
||||
// visually noisy but also functionally useless.
|
||||
return !hasSingleObjectSelected;
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
@ -147,8 +142,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
|
||||
private void updateVisualDefinition()
|
||||
{
|
||||
// To reduce overhead of drawing these blueprints, only add extra detail when hovered or when only this slider is selected.
|
||||
if (IsSelected && (hasSingleObjectSelected || IsHovered))
|
||||
// To reduce overhead of drawing these blueprints, only add extra detail when only this slider is selected.
|
||||
if (IsSelected && selectedObjects.Count < 2)
|
||||
{
|
||||
if (ControlPointVisualiser == null)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChild = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new CircularContainer
|
||||
InternalChild = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.FollowPoint), _ => new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
|
@ -24,7 +24,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableHitCircle : DrawableOsuHitObject, IHasMainCirclePiece, IHasApproachCircle
|
||||
public class DrawableHitCircle : DrawableOsuHitObject, IHasApproachCircle
|
||||
{
|
||||
public OsuAction? HitAction => HitArea.HitAction;
|
||||
protected virtual OsuSkinComponents CirclePieceComponent => OsuSkinComponents.HitCircle;
|
||||
@ -81,12 +81,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponent(CirclePieceComponent), _ => new MainCirclePiece())
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponentLookup(CirclePieceComponent), _ => new MainCirclePiece())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
ApproachCircle = new ProxyableSkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ApproachCircle), _ => new DefaultApproachCircle())
|
||||
ApproachCircle = new ProxyableSkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.ApproachCircle), _ => new DefaultApproachCircle())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -278,8 +278,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public ProxyableSkinnableDrawable(ISkinComponent component, Func<ISkinComponent, Drawable> defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
|
||||
: base(component, defaultImplementation, confineMode)
|
||||
public ProxyableSkinnableDrawable(ISkinComponentLookup lookup, Func<ISkinComponentLookup, Drawable> defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
|
||||
: base(lookup, defaultImplementation, confineMode)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Lighting.Alpha = 0;
|
||||
|
||||
if (hitLightingEnabled && Lighting.Drawable != null)
|
||||
if (hitLightingEnabled)
|
||||
{
|
||||
// todo: this animation changes slightly based on new/old legacy skin versions.
|
||||
Lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
||||
|
@ -83,7 +83,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Body = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBody), _ => new DefaultSliderBody(), confineMode: ConfineMode.NoScaling),
|
||||
Body = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderBody), _ => new DefaultSliderBody(), confineMode: ConfineMode.NoScaling),
|
||||
tailContainer = new Container<DrawableSliderTail> { RelativeSizeAxes = Axes.Both },
|
||||
tickContainer = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
|
||||
repeatContainer = new Container<DrawableSliderRepeat> { RelativeSizeAxes = Axes.Both },
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle())
|
||||
new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle())
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true
|
||||
},
|
||||
ball = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBall), _ => new DefaultSliderBall())
|
||||
ball = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderBall), _ => new DefaultSliderBall())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -17,7 +17,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSliderRepeat : DrawableOsuHitObject, ITrackSnaking, IHasMainCirclePiece
|
||||
public class DrawableSliderRepeat : DrawableOsuHitObject, ITrackSnaking
|
||||
{
|
||||
public new SliderRepeat HitObject => (SliderRepeat)base.HitObject;
|
||||
|
||||
@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// no default for this; only visible in legacy skins.
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderTailHitCircle), _ => Empty())
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderTailHitCircle), _ => Empty())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -10,13 +10,12 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSliderTail : DrawableOsuHitObject, IRequireTracking, IHasMainCirclePiece
|
||||
public class DrawableSliderTail : DrawableOsuHitObject, IRequireTracking
|
||||
{
|
||||
public new SliderTailCircle HitObject => (SliderTailCircle)base.HitObject;
|
||||
|
||||
@ -68,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// no default for this; only visible in legacy skins.
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderTailHitCircle), _ => Empty())
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderTailHitCircle), _ => Empty())
|
||||
}
|
||||
},
|
||||
});
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
AddInternal(scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer
|
||||
AddInternal(scaleContainer = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Body = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinner()),
|
||||
Body = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinner()),
|
||||
RotationTracker = new SpinnerRotationTracker(this)
|
||||
}
|
||||
},
|
||||
|
@ -1,15 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
public class OsuSkinComponent : GameplaySkinComponent<OsuSkinComponents>
|
||||
public class OsuSkinComponentLookup : GameplaySkinComponentLookup<OsuSkinComponents>
|
||||
{
|
||||
public OsuSkinComponent(OsuSkinComponents component)
|
||||
public OsuSkinComponentLookup(OsuSkinComponents component)
|
||||
: base(component)
|
||||
{
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
public enum OsuSkinComponents
|
||||
|
@ -14,14 +14,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable? GetDrawableComponent(ISkinComponent component)
|
||||
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
switch (component)
|
||||
switch (lookup)
|
||||
{
|
||||
case GameplaySkinComponent<HitResult> resultComponent:
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
return new ArgonJudgementPiece(resultComponent.Component);
|
||||
|
||||
case OsuSkinComponent osuComponent:
|
||||
case OsuSkinComponentLookup osuComponent:
|
||||
// TODO: Once everything is finalised, consider throwing UnsupportedSkinComponentException on missing entries.
|
||||
switch (osuComponent.Component)
|
||||
{
|
||||
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
break;
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
return base.GetDrawableComponent(lookup);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -17,9 +16,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
public class CirclePiece : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
private DrawableHitObject drawableObject { get; set; }
|
||||
private DrawableHitObject drawableObject { get; set; } = null!;
|
||||
|
||||
private TrianglesPiece triangles;
|
||||
private TrianglesPiece triangles = null!;
|
||||
|
||||
public CirclePiece()
|
||||
{
|
||||
@ -72,7 +71,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (drawableObject != null)
|
||||
if (drawableObject.IsNotNull())
|
||||
drawableObject.HitObjectApplied -= onHitObjectApplied;
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user