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Fix incorrect delay for non-theme music on "welcome" intro
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@ -78,13 +78,17 @@ namespace osu.Game.Screens.Menu
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if (reverbChannel != null)
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intro.LogoVisualisation.AddAmplitudeSource(reverbChannel);
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Scheduler.AddDelayed(() =>
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{
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if (!UsingThemedIntro)
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StartTrack();
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// this classic intro loops forever.
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Scheduler.AddDelayed(() =>
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{
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if (UsingThemedIntro)
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{
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StartTrack();
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// this classic intro loops forever.
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Track.Looping = true;
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}
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const float fade_in_time = 200;
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