mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 14:17:26 +08:00
Merge branch 'master' into gameplay-leaderboards
This commit is contained in:
commit
0227eddda1
@ -3,7 +3,7 @@
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2022.1.1",
|
||||
"version": "2022.2.3",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
|
@ -6,8 +6,6 @@ T:System.IComparable;Don't use non-generic IComparable. Use generic version inst
|
||||
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
|
||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
||||
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
|
||||
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
|
||||
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
|
||||
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
|
||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
||||
|
@ -12,7 +12,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
||||
|
@ -12,7 +12,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
@ -12,7 +12,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||
|
@ -12,7 +12,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
@ -27,11 +27,6 @@
|
||||
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.14">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
|
@ -4,7 +4,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -182,7 +182,16 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
|
||||
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||
{
|
||||
switch (skin)
|
||||
{
|
||||
case LegacySkin:
|
||||
return new CatchLegacySkinTransformer(skin);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -62,7 +62,16 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new ManiaLegacySkinTransformer(skin, beatmap);
|
||||
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||
{
|
||||
switch (skin)
|
||||
{
|
||||
case LegacySkin:
|
||||
return new ManiaLegacySkinTransformer(skin, beatmap);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
|
||||
{
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
var tintingSkin = skinManager.GetSkin(DefaultLegacySkin.CreateInfo());
|
||||
tintingSkin.Configuration.ConfigDictionary["AllowSliderBallTint"] = "1";
|
||||
|
||||
var provider = Ruleset.Value.CreateInstance().CreateLegacySkinProvider(tintingSkin, Beatmap.Value.Beatmap);
|
||||
var provider = Ruleset.Value.CreateInstance().CreateSkinTransformer(tintingSkin, Beatmap.Value.Beatmap);
|
||||
|
||||
Child = new SkinProvidingContainer(provider)
|
||||
{
|
||||
|
@ -5,7 +5,6 @@
|
||||
<PackageReference Include="Moq" Version="4.18.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
/// <summary>
|
||||
/// Calculates a rhythm multiplier for the difficulty of the tap associated with historic data of the current <see cref="OsuDifficultyHitObject"/>.
|
||||
/// </summary>
|
||||
public static double EvaluateDifficultyOf(DifficultyHitObject current, double greatWindow)
|
||||
public static double EvaluateDifficultyOf(DifficultyHitObject current)
|
||||
{
|
||||
if (current.BaseObject is Spinner)
|
||||
return 0;
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
double lastDelta = lastObj.StrainTime;
|
||||
double currRatio = 1.0 + 6.0 * Math.Min(0.5, Math.Pow(Math.Sin(Math.PI / (Math.Min(prevDelta, currDelta) / Math.Max(prevDelta, currDelta))), 2)); // fancy function to calculate rhythmbonuses.
|
||||
|
||||
double windowPenalty = Math.Min(1, Math.Max(0, Math.Abs(prevDelta - currDelta) - greatWindow * 0.6) / (greatWindow * 0.6));
|
||||
double windowPenalty = Math.Min(1, Math.Max(0, Math.Abs(prevDelta - currDelta) - currObj.HitWindowGreat * 0.3) / (currObj.HitWindowGreat * 0.3));
|
||||
|
||||
windowPenalty = Math.Min(1, windowPenalty);
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
/// <item><description>and how easily they can be cheesed.</description></item>
|
||||
/// </list>
|
||||
/// </summary>
|
||||
public static double EvaluateDifficultyOf(DifficultyHitObject current, double greatWindow)
|
||||
public static double EvaluateDifficultyOf(DifficultyHitObject current)
|
||||
{
|
||||
if (current.BaseObject is Spinner)
|
||||
return 0;
|
||||
@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
var osuNextObj = (OsuDifficultyHitObject)current.Next(0);
|
||||
|
||||
double strainTime = osuCurrObj.StrainTime;
|
||||
double greatWindowFull = greatWindow * 2;
|
||||
double doubletapness = 1;
|
||||
|
||||
// Nerf doubletappable doubles.
|
||||
@ -45,13 +44,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
double nextDeltaTime = Math.Max(1, osuNextObj.DeltaTime);
|
||||
double deltaDifference = Math.Abs(nextDeltaTime - currDeltaTime);
|
||||
double speedRatio = currDeltaTime / Math.Max(currDeltaTime, deltaDifference);
|
||||
double windowRatio = Math.Pow(Math.Min(1, currDeltaTime / greatWindowFull), 2);
|
||||
double windowRatio = Math.Pow(Math.Min(1, currDeltaTime / osuCurrObj.HitWindowGreat), 2);
|
||||
doubletapness = Math.Pow(speedRatio, 1 - windowRatio);
|
||||
}
|
||||
|
||||
// Cap deltatime to the OD 300 hitwindow.
|
||||
// 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap.
|
||||
strainTime /= Math.Clamp((strainTime / greatWindowFull) / 0.93, 0.92, 1);
|
||||
strainTime /= Math.Clamp((strainTime / osuCurrObj.HitWindowGreat) / 0.93, 0.92, 1);
|
||||
|
||||
// derive speedBonus for calculation
|
||||
double speedBonus = 1.0;
|
||||
|
@ -23,7 +23,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
public class OsuDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
private const double difficulty_multiplier = 0.0675;
|
||||
private double hitWindowGreat;
|
||||
|
||||
public override int Version => 20220902;
|
||||
|
||||
@ -76,6 +75,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
int sliderCount = beatmap.HitObjects.Count(h => h is Slider);
|
||||
int spinnerCount = beatmap.HitObjects.Count(h => h is Spinner);
|
||||
|
||||
HitWindows hitWindows = new OsuHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.Difficulty.OverallDifficulty);
|
||||
|
||||
double hitWindowGreat = hitWindows.WindowFor(HitResult.Great) / clockRate;
|
||||
|
||||
return new OsuDifficultyAttributes
|
||||
{
|
||||
StarRating = starRating,
|
||||
@ -112,16 +116,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
|
||||
{
|
||||
HitWindows hitWindows = new OsuHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.Difficulty.OverallDifficulty);
|
||||
|
||||
hitWindowGreat = hitWindows.WindowFor(HitResult.Great) / clockRate;
|
||||
|
||||
return new Skill[]
|
||||
{
|
||||
new Aim(mods, true),
|
||||
new Aim(mods, false),
|
||||
new Speed(mods, hitWindowGreat),
|
||||
new Speed(mods),
|
||||
new Flashlight(mods)
|
||||
};
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
|
||||
@ -78,6 +79,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
|
||||
/// </summary>
|
||||
public double? Angle { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the full hit window for a Great <see cref="HitResult"/>.
|
||||
/// </summary>
|
||||
public double HitWindowGreat { get; private set; }
|
||||
|
||||
private readonly OsuHitObject lastLastObject;
|
||||
private readonly OsuHitObject lastObject;
|
||||
|
||||
@ -90,6 +96,15 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
|
||||
// Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects.
|
||||
StrainTime = Math.Max(DeltaTime, min_delta_time);
|
||||
|
||||
if (BaseObject is Slider sliderObject)
|
||||
{
|
||||
HitWindowGreat = 2 * sliderObject.HeadCircle.HitWindows.WindowFor(HitResult.Great) / clockRate;
|
||||
}
|
||||
else
|
||||
{
|
||||
HitWindowGreat = 2 * BaseObject.HitWindows.WindowFor(HitResult.Great) / clockRate;
|
||||
}
|
||||
|
||||
setDistances(clockRate);
|
||||
}
|
||||
|
||||
|
@ -26,14 +26,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
|
||||
protected override int ReducedSectionCount => 5;
|
||||
protected override double DifficultyMultiplier => 1.04;
|
||||
private readonly double greatWindow;
|
||||
|
||||
private readonly List<double> objectStrains = new List<double>();
|
||||
|
||||
public Speed(Mod[] mods, double hitWindowGreat)
|
||||
public Speed(Mod[] mods)
|
||||
: base(mods)
|
||||
{
|
||||
greatWindow = hitWindowGreat;
|
||||
}
|
||||
|
||||
private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
|
||||
@ -43,9 +41,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
protected override double StrainValueAt(DifficultyHitObject current)
|
||||
{
|
||||
currentStrain *= strainDecay(((OsuDifficultyHitObject)current).StrainTime);
|
||||
currentStrain += SpeedEvaluator.EvaluateDifficultyOf(current, greatWindow) * skillMultiplier;
|
||||
currentStrain += SpeedEvaluator.EvaluateDifficultyOf(current) * skillMultiplier;
|
||||
|
||||
currentRhythm = RhythmEvaluator.EvaluateDifficultyOf(current, greatWindow);
|
||||
currentRhythm = RhythmEvaluator.EvaluateDifficultyOf(current);
|
||||
|
||||
double totalStrain = currentStrain * currentRhythm;
|
||||
|
||||
|
@ -66,11 +66,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
cachePoints(slider);
|
||||
|
||||
sliderVersion = slider.Path.Version.GetBoundCopy();
|
||||
sliderVersion.BindValueChanged(_ =>
|
||||
|
||||
// schedule ensure that updates are only applied after all operations from a single frame are applied.
|
||||
// this avoids inadvertently changing the slider path type for batch operations.
|
||||
sliderVersion.BindValueChanged(_ => Scheduler.AddOnce(() =>
|
||||
{
|
||||
cachePoints(slider);
|
||||
updatePathType();
|
||||
});
|
||||
}));
|
||||
|
||||
controlPoint.Changed += updateMarkerDisplay;
|
||||
|
||||
|
@ -127,16 +127,13 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
didFlip = true;
|
||||
|
||||
var controlPoints = slider.Path.ControlPoints.Select(p =>
|
||||
new PathControlPoint(new Vector2(
|
||||
(direction == Direction.Horizontal ? -1 : 1) * p.Position.X,
|
||||
(direction == Direction.Vertical ? -1 : 1) * p.Position.Y
|
||||
), p.Type)).ToArray();
|
||||
|
||||
// Importantly, update as a single operation so automatic adjustment of control points to different
|
||||
// curve types does not unexpectedly trigger and change the slider's shape.
|
||||
slider.Path.ControlPoints.Clear();
|
||||
slider.Path.ControlPoints.AddRange(controlPoints);
|
||||
foreach (var cp in slider.Path.ControlPoints)
|
||||
{
|
||||
cp.Position = new Vector2(
|
||||
(direction == Direction.Horizontal ? -1 : 1) * cp.Position.X,
|
||||
(direction == Direction.Vertical ? -1 : 1) * cp.Position.Y
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -186,13 +183,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
if (h is IHasPath path)
|
||||
{
|
||||
var controlPoints = path.Path.ControlPoints.Select(p =>
|
||||
new PathControlPoint(RotatePointAroundOrigin(p.Position, Vector2.Zero, delta), p.Type)).ToArray();
|
||||
|
||||
// Importantly, update as a single operation so automatic adjustment of control points to different
|
||||
// curve types does not unexpectedly trigger and change the slider's shape.
|
||||
path.Path.ControlPoints.Clear();
|
||||
path.Path.ControlPoints.AddRange(controlPoints);
|
||||
foreach (PathControlPoint cp in path.Path.ControlPoints)
|
||||
cp.Position = RotatePointAroundOrigin(cp.Position, Vector2.Zero, delta);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -231,7 +231,16 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new OsuLegacySkinTransformer(skin);
|
||||
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||
{
|
||||
switch (skin)
|
||||
{
|
||||
case LegacySkin:
|
||||
return new OsuLegacySkinTransformer(skin);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public int LegacyID => 0;
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -43,7 +43,16 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TaikoBeatmapConverter(beatmap, this);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new TaikoLegacySkinTransformer(skin);
|
||||
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||
{
|
||||
switch (skin)
|
||||
{
|
||||
case LegacySkin:
|
||||
return new TaikoLegacySkinTransformer(skin);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public const string SHORT_NAME = "taiko";
|
||||
|
||||
|
@ -191,6 +191,16 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
Assert.IsTrue(filterCriteria.BeatDivisor.IsUpperInclusive);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPartialStatusMatch()
|
||||
{
|
||||
const string query = "status=r";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual(BeatmapOnlineStatus.Ranked, filterCriteria.OnlineStatus.Min);
|
||||
Assert.AreEqual(BeatmapOnlineStatus.Ranked, filterCriteria.OnlineStatus.Max);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyStatusQueries()
|
||||
{
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Tests.Online
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
|
||||
|
||||
AddStep("cancel download from notification", () => recentNotification.Close());
|
||||
AddStep("cancel download from notification", () => recentNotification.Close(true));
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
|
@ -122,7 +122,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private class TestOsuRuleset : OsuRuleset
|
||||
{
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new TestOsuLegacySkinTransformer(skin);
|
||||
public override ISkin CreateSkinTransformer(ISkin skin, IBeatmap beatmap) => new TestOsuLegacySkinTransformer(skin);
|
||||
|
||||
private class TestOsuLegacySkinTransformer : OsuLegacySkinTransformer
|
||||
{
|
||||
|
@ -103,7 +103,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("hit first hitobject", () =>
|
||||
{
|
||||
InputManager.Click(MouseButton.Left);
|
||||
return nextObjectEntry.Result.HasResult;
|
||||
return nextObjectEntry.Result?.HasResult == true;
|
||||
});
|
||||
|
||||
AddAssert("check correct object after hit", () => sampleTriggerSource.GetMostValidObject() == beatmap.HitObjects[1]);
|
||||
|
@ -1,63 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestEFToRealmMigration : OsuGameTestScene
|
||||
{
|
||||
public override void RecycleLocalStorage(bool isDisposing)
|
||||
{
|
||||
base.RecycleLocalStorage(isDisposing);
|
||||
|
||||
if (isDisposing)
|
||||
return;
|
||||
|
||||
using (var outStream = LocalStorage.CreateFileSafely(DatabaseContextFactory.DATABASE_NAME))
|
||||
using (var stream = TestResources.OpenResource(DatabaseContextFactory.DATABASE_NAME))
|
||||
stream.CopyTo(outStream);
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && RuntimeInformation.OSArchitecture == Architecture.Arm64)
|
||||
Assert.Ignore("EF-to-realm migrations are not supported on M1 ARM architectures.");
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
// base SetUpSteps are executed before the above SetUp, therefore early-return to allow ignoring test properly.
|
||||
// attempting to ignore here would yield a TargetInvocationException instead.
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && RuntimeInformation.OSArchitecture == Architecture.Arm64)
|
||||
return;
|
||||
|
||||
base.SetUpSteps();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMigration()
|
||||
{
|
||||
// Numbers are taken from the test database (see commit f03de16ee5a46deac3b5f2ca1edfba5c4c5dca7d).
|
||||
AddAssert("Check beatmaps", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<BeatmapSetInfo>().Count(s => !s.Protected) == 1));
|
||||
AddAssert("Check skins", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<SkinInfo>().Count(s => !s.Protected) == 1));
|
||||
AddAssert("Check scores", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<ScoreInfo>().Count() == 1));
|
||||
|
||||
// One extra file is created during realm migration / startup due to the circles intro import.
|
||||
AddAssert("Check files", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<RealmFile>().Count() == 271));
|
||||
}
|
||||
}
|
||||
}
|
@ -35,6 +35,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private OsuConfigManager localConfig;
|
||||
|
||||
private bool returnCursorOnResponse;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -61,6 +63,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
|
||||
{
|
||||
BeatmapSets = setsForResponse,
|
||||
Cursor = returnCursorOnResponse ? new Cursor() : null,
|
||||
});
|
||||
|
||||
return true;
|
||||
@ -106,7 +109,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
|
||||
AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
|
||||
|
||||
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
|
||||
|
||||
@ -127,10 +130,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
|
||||
AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
|
||||
assertAllCardsOfType<BeatmapCardNormal>(100);
|
||||
|
||||
AddStep("show more results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 30).ToArray()));
|
||||
AddStep("show more results", () => fetchFor(getManyBeatmaps(30).ToArray()));
|
||||
assertAllCardsOfType<BeatmapCardNormal>(30);
|
||||
}
|
||||
|
||||
@ -139,7 +142,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
|
||||
AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
|
||||
assertAllCardsOfType<BeatmapCardNormal>(100);
|
||||
|
||||
setCardSize(BeatmapCardSize.Extra, viaConfig);
|
||||
@ -161,7 +164,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("fetch for 0 beatmaps", () => fetchFor());
|
||||
placeholderShown();
|
||||
|
||||
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
|
||||
AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
|
||||
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 100);
|
||||
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
|
||||
|
||||
@ -180,6 +183,32 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// During pagination, the first beatmap of the second page may be a duplicate of the last beatmap from the previous page.
|
||||
/// This is currently the case with osu!web API due to ES relevance score's presence in the response cursor.
|
||||
/// See: https://github.com/ppy/osu-web/issues/9270
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestDuplicatedBeatmapOnlyShowsOnce()
|
||||
{
|
||||
APIBeatmapSet beatmapSet = null;
|
||||
|
||||
AddStep("show many results", () =>
|
||||
{
|
||||
beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
|
||||
beatmapSet.Title = "last beatmap of first page";
|
||||
|
||||
fetchFor(getManyBeatmaps(49).Append(beatmapSet).ToArray(), true);
|
||||
});
|
||||
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 50);
|
||||
|
||||
AddStep("set next page", () => setSearchResponse(getManyBeatmaps(49).Prepend(beatmapSet).ToArray(), false));
|
||||
AddStep("scroll to end", () => overlay.ChildrenOfType<OverlayScrollContainer>().Single().ScrollToEnd());
|
||||
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 99);
|
||||
|
||||
AddAssert("beatmap not duplicated", () => overlay.ChildrenOfType<BeatmapCard>().Count(c => c.BeatmapSet.Equals(beatmapSet)) == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithoutResults()
|
||||
{
|
||||
@ -336,15 +365,25 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private static int searchCount;
|
||||
|
||||
private void fetchFor(params APIBeatmapSet[] beatmaps)
|
||||
private APIBeatmapSet[] getManyBeatmaps(int count) => Enumerable.Range(0, count).Select(_ => CreateAPIBeatmapSet(Ruleset.Value)).ToArray();
|
||||
|
||||
private void fetchFor(params APIBeatmapSet[] beatmaps) => fetchFor(beatmaps, false);
|
||||
|
||||
private void fetchFor(APIBeatmapSet[] beatmaps, bool hasNextPage)
|
||||
{
|
||||
setsForResponse.Clear();
|
||||
setsForResponse.AddRange(beatmaps);
|
||||
setSearchResponse(beatmaps, hasNextPage);
|
||||
|
||||
// trigger arbitrary change for fetching.
|
||||
searchControl.Query.Value = $"search {searchCount++}";
|
||||
}
|
||||
|
||||
private void setSearchResponse(APIBeatmapSet[] beatmaps, bool hasNextPage)
|
||||
{
|
||||
setsForResponse.Clear();
|
||||
setsForResponse.AddRange(beatmaps);
|
||||
returnCursorOnResponse = hasNextPage;
|
||||
}
|
||||
|
||||
private void setRankAchievedFilter(ScoreRank[] ranks)
|
||||
{
|
||||
AddStep($"set Rank Achieved filter to [{string.Join(',', ranks)}]", () =>
|
||||
|
@ -3,9 +3,13 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
@ -15,12 +19,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneBeatmapListingSortTabControl : OsuTestScene
|
||||
{
|
||||
private readonly BeatmapListingSortTabControl control;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
public TestSceneBeatmapListingSortTabControl()
|
||||
{
|
||||
BeatmapListingSortTabControl control;
|
||||
OsuSpriteText current;
|
||||
OsuSpriteText direction;
|
||||
|
||||
@ -45,5 +50,83 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
control.SortDirection.BindValueChanged(sortDirection => direction.Text = $"Sort direction: {sortDirection.NewValue}", true);
|
||||
control.Current.BindValueChanged(criteria => current.Text = $"Criteria: {criteria.NewValue}", true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRankedSort()
|
||||
{
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Any);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Leaderboard);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Ranked);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Qualified);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Loved);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Favourites);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Ranked, SearchCategory.Pending);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Ranked, SearchCategory.Wip);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Ranked, SearchCategory.Graveyard);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Ranked, SearchCategory.Mine);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUpdatedSort()
|
||||
{
|
||||
criteriaShowsOnCategory(true, SortCriteria.Updated, SearchCategory.Any);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Updated, SearchCategory.Leaderboard);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Updated, SearchCategory.Ranked);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Updated, SearchCategory.Qualified);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Updated, SearchCategory.Loved);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Updated, SearchCategory.Favourites);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Updated, SearchCategory.Pending);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Updated, SearchCategory.Wip);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Updated, SearchCategory.Graveyard);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Updated, SearchCategory.Mine);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNominationsSort()
|
||||
{
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Any);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Leaderboard);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Ranked);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Qualified);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Loved);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Favourites);
|
||||
criteriaShowsOnCategory(true, SortCriteria.Nominations, SearchCategory.Pending);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Wip);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Graveyard);
|
||||
criteriaShowsOnCategory(false, SortCriteria.Nominations, SearchCategory.Mine);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResetNoQuery()
|
||||
{
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Ranked, SearchCategory.Any);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Ranked, SearchCategory.Leaderboard);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Ranked, SearchCategory.Ranked);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Ranked, SearchCategory.Qualified);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Ranked, SearchCategory.Loved);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Ranked, SearchCategory.Favourites);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Updated, SearchCategory.Pending);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Updated, SearchCategory.Wip);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Updated, SearchCategory.Graveyard);
|
||||
resetUsesCriteriaOnCategory(SortCriteria.Updated, SearchCategory.Mine);
|
||||
}
|
||||
|
||||
private void criteriaShowsOnCategory(bool expected, SortCriteria criteria, SearchCategory category)
|
||||
{
|
||||
AddAssert($"{criteria.ToString().ToLowerInvariant()} {(expected ? "shown" : "not shown")} on {category.ToString().ToLowerInvariant()}", () =>
|
||||
{
|
||||
control.Reset(category, false);
|
||||
return control.ChildrenOfType<TabControl<SortCriteria>>().Single().Items.Contains(criteria) == expected;
|
||||
});
|
||||
}
|
||||
|
||||
private void resetUsesCriteriaOnCategory(SortCriteria criteria, SearchCategory category)
|
||||
{
|
||||
AddAssert($"reset uses {criteria.ToString().ToLowerInvariant()} on {category.ToString().ToLowerInvariant()}", () =>
|
||||
{
|
||||
control.Reset(category, false);
|
||||
return control.Current.Value == criteria;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,68 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneModsEffectDisplay : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[Test]
|
||||
public void TestModsEffectDisplay()
|
||||
{
|
||||
TestDisplay testDisplay = null!;
|
||||
Box background = null!;
|
||||
|
||||
AddStep("add display", () =>
|
||||
{
|
||||
Add(testDisplay = new TestDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
var boxes = testDisplay.ChildrenOfType<Box>();
|
||||
background = boxes.First();
|
||||
});
|
||||
|
||||
AddStep("set value to default", () => testDisplay.Current.Value = 50);
|
||||
AddUntilStep("colours are correct", () => testDisplay.Container.Colour == Color4.White && background.Colour == colourProvider.Background3);
|
||||
|
||||
AddStep("set value to less", () => testDisplay.Current.Value = 40);
|
||||
AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyReduction));
|
||||
|
||||
AddStep("set value to bigger", () => testDisplay.Current.Value = 60);
|
||||
AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyIncrease));
|
||||
}
|
||||
|
||||
private class TestDisplay : ModsEffectDisplay
|
||||
{
|
||||
public Container<Drawable> Container => Content;
|
||||
|
||||
protected override LocalisableString Label => "Test display";
|
||||
|
||||
public TestDisplay()
|
||||
{
|
||||
Current.Default = 50;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -12,9 +12,9 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Updater;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
using osu.Game.Updater;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -48,6 +48,77 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestForwardWithFlingRight()
|
||||
{
|
||||
bool activated = false;
|
||||
SimpleNotification notification = null!;
|
||||
|
||||
AddStep("post", () =>
|
||||
{
|
||||
activated = false;
|
||||
notificationOverlay.Post(notification = new SimpleNotification
|
||||
{
|
||||
Text = @"Welcome to osu!. Enjoy your stay!",
|
||||
Activated = () => activated = true,
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("start drag", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(notification.ChildrenOfType<Notification>().Single());
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(notification.ChildrenOfType<Notification>().Single().ScreenSpaceDrawQuad.Centre + new Vector2(500, 0));
|
||||
});
|
||||
|
||||
AddStep("fling away", () =>
|
||||
{
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("was not closed", () => !notification.WasClosed);
|
||||
AddAssert("was not activated", () => !activated);
|
||||
AddAssert("is not read", () => !notification.Read);
|
||||
AddAssert("is not toast", () => !notification.IsInToastTray);
|
||||
|
||||
AddStep("reset mouse position", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddAssert("unread count one", () => notificationOverlay.UnreadCount.Value == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDismissWithoutActivationFling()
|
||||
{
|
||||
bool activated = false;
|
||||
SimpleNotification notification = null!;
|
||||
|
||||
AddStep("post", () =>
|
||||
{
|
||||
activated = false;
|
||||
notificationOverlay.Post(notification = new SimpleNotification
|
||||
{
|
||||
Text = @"Welcome to osu!. Enjoy your stay!",
|
||||
Activated = () => activated = true,
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("start drag", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(notification.ChildrenOfType<Notification>().Single());
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(notification.ChildrenOfType<Notification>().Single().ScreenSpaceDrawQuad.Centre + new Vector2(-500, 0));
|
||||
});
|
||||
|
||||
AddStep("fling away", () =>
|
||||
{
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for closed", () => notification.WasClosed);
|
||||
AddAssert("was not activated", () => !activated);
|
||||
AddStep("reset mouse position", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddAssert("unread count zero", () => notificationOverlay.UnreadCount.Value == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDismissWithoutActivationCloseButton()
|
||||
{
|
||||
@ -75,6 +146,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("wait for closed", () => notification.WasClosed);
|
||||
AddAssert("was not activated", () => !activated);
|
||||
AddStep("reset mouse position", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddAssert("unread count zero", () => notificationOverlay.UnreadCount.Value == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -220,6 +292,26 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("cancel notification", () => notification.State = ProgressNotificationState.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReadState()
|
||||
{
|
||||
SimpleNotification notification = null!;
|
||||
AddStep(@"post", () => notificationOverlay.Post(notification = new BackgroundNotification { Text = @"Welcome to osu!. Enjoy your stay!" }));
|
||||
AddUntilStep("check is toast", () => !notification.IsInToastTray);
|
||||
AddAssert("light is not visible", () => notification.ChildrenOfType<Notification.NotificationLight>().Single().Alpha == 0);
|
||||
|
||||
AddUntilStep("wait for forward to overlay", () => !notification.IsInToastTray);
|
||||
|
||||
setState(Visibility.Visible);
|
||||
AddAssert("state is not read", () => !notification.Read);
|
||||
AddUntilStep("light is visible", () => notification.ChildrenOfType<Notification.NotificationLight>().Single().Alpha == 1);
|
||||
|
||||
setState(Visibility.Hidden);
|
||||
setState(Visibility.Visible);
|
||||
AddAssert("state is read", () => notification.Read);
|
||||
AddUntilStep("light is not visible", () => notification.ChildrenOfType<Notification.NotificationLight>().Single().Alpha == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUpdateNotificationFlow()
|
||||
{
|
||||
|
@ -6,7 +6,6 @@
|
||||
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Moq" Version="4.18.2" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -1,31 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapSetFileInfo : INamedFileInfo, IHasPrimaryKey, INamedFileUsage
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
public bool IsManaged => ID > 0;
|
||||
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
|
||||
public EFBeatmapSetInfo BeatmapSetInfo { get; set; }
|
||||
|
||||
public int FileInfoID { get; set; }
|
||||
|
||||
public FileInfo FileInfo { get; set; }
|
||||
|
||||
[Required]
|
||||
public string Filename { get; set; }
|
||||
|
||||
IFileInfo INamedFileUsage.File => FileInfo;
|
||||
}
|
||||
}
|
@ -19,6 +19,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using SharpCompress.Compressors;
|
||||
using SharpCompress.Compressors.BZip2;
|
||||
using SQLitePCL;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -41,6 +42,17 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public BeatmapUpdaterMetadataLookup(IAPIProvider api, Storage storage)
|
||||
{
|
||||
try
|
||||
{
|
||||
// required to initialise native SQLite libraries on some platforms.
|
||||
Batteries_V2.Init();
|
||||
raw.sqlite3_config(2 /*SQLITE_CONFIG_MULTITHREAD*/);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// may fail if platform not supported.
|
||||
}
|
||||
|
||||
this.api = api;
|
||||
this.storage = storage;
|
||||
|
||||
@ -192,7 +204,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
try
|
||||
{
|
||||
using (var db = new SqliteConnection(DatabaseContextFactory.CreateDatabaseConnectionString("online.db", storage)))
|
||||
using (var db = new SqliteConnection(string.Concat("Data Source=", storage.GetFullPath($@"{"online.db"}", true))))
|
||||
{
|
||||
db.Open();
|
||||
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
public abstract class BeatmapCard : OsuClickableContainer
|
||||
public abstract class BeatmapCard : OsuClickableContainer, IEquatable<BeatmapCard>
|
||||
{
|
||||
public const float TRANSITION_DURATION = 400;
|
||||
public const float CORNER_RADIUS = 10;
|
||||
@ -96,5 +96,16 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
throw new ArgumentOutOfRangeException(nameof(size), size, @"Unsupported card size");
|
||||
}
|
||||
}
|
||||
|
||||
public bool Equals(BeatmapCard? other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return BeatmapSet.Equals(other.BeatmapSet);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj) => obj is BeatmapCard other && Equals(other);
|
||||
public override int GetHashCode() => BeatmapSet.GetHashCode();
|
||||
}
|
||||
}
|
||||
|
@ -1,80 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[Table(@"BeatmapDifficulty")]
|
||||
public class EFBeatmapDifficulty : IHasPrimaryKey, IBeatmapDifficultyInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// The default value used for all difficulty settings except <see cref="SliderMultiplier"/> and <see cref="SliderTickRate"/>.
|
||||
/// </summary>
|
||||
public const float DEFAULT_DIFFICULTY = 5;
|
||||
|
||||
public int ID { get; set; }
|
||||
|
||||
public bool IsManaged => ID > 0;
|
||||
|
||||
public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
|
||||
public float CircleSize { get; set; } = DEFAULT_DIFFICULTY;
|
||||
public float OverallDifficulty { get; set; } = DEFAULT_DIFFICULTY;
|
||||
|
||||
private float? approachRate;
|
||||
|
||||
public EFBeatmapDifficulty()
|
||||
{
|
||||
}
|
||||
|
||||
public EFBeatmapDifficulty(IBeatmapDifficultyInfo source)
|
||||
{
|
||||
CopyFrom(source);
|
||||
}
|
||||
|
||||
public float ApproachRate
|
||||
{
|
||||
get => approachRate ?? OverallDifficulty;
|
||||
set => approachRate = value;
|
||||
}
|
||||
|
||||
public double SliderMultiplier { get; set; } = 1;
|
||||
public double SliderTickRate { get; set; } = 1;
|
||||
|
||||
/// <summary>
|
||||
/// Returns a shallow-clone of this <see cref="EFBeatmapDifficulty"/>.
|
||||
/// </summary>
|
||||
public EFBeatmapDifficulty Clone()
|
||||
{
|
||||
var diff = (EFBeatmapDifficulty)Activator.CreateInstance(GetType());
|
||||
CopyTo(diff);
|
||||
return diff;
|
||||
}
|
||||
|
||||
public virtual void CopyFrom(IBeatmapDifficultyInfo other)
|
||||
{
|
||||
ApproachRate = other.ApproachRate;
|
||||
DrainRate = other.DrainRate;
|
||||
CircleSize = other.CircleSize;
|
||||
OverallDifficulty = other.OverallDifficulty;
|
||||
|
||||
SliderMultiplier = other.SliderMultiplier;
|
||||
SliderTickRate = other.SliderTickRate;
|
||||
}
|
||||
|
||||
public virtual void CopyTo(EFBeatmapDifficulty other)
|
||||
{
|
||||
other.ApproachRate = ApproachRate;
|
||||
other.DrainRate = DrainRate;
|
||||
other.CircleSize = CircleSize;
|
||||
other.OverallDifficulty = OverallDifficulty;
|
||||
|
||||
other.SliderMultiplier = SliderMultiplier;
|
||||
other.SliderTickRate = SliderTickRate;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,183 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[Table(@"BeatmapInfo")]
|
||||
public class EFBeatmapInfo : IEquatable<EFBeatmapInfo>, IHasPrimaryKey, IBeatmapInfo
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
public bool IsManaged => ID > 0;
|
||||
|
||||
public int BeatmapVersion;
|
||||
|
||||
private int? onlineID;
|
||||
|
||||
[JsonProperty("id")]
|
||||
[Column("OnlineBeatmapID")]
|
||||
public int? OnlineID
|
||||
{
|
||||
get => onlineID;
|
||||
set => onlineID = value > 0 ? value : null;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
|
||||
public BeatmapOnlineStatus Status { get; set; } = BeatmapOnlineStatus.None;
|
||||
|
||||
[Required]
|
||||
public EFBeatmapSetInfo BeatmapSetInfo { get; set; }
|
||||
|
||||
public EFBeatmapMetadata Metadata { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public int BaseDifficultyID { get; set; }
|
||||
|
||||
public EFBeatmapDifficulty BaseDifficulty { get; set; }
|
||||
|
||||
[NotMapped]
|
||||
public APIBeatmap OnlineInfo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
public double Length { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The most common BPM of this beatmap.
|
||||
/// </summary>
|
||||
public double BPM { get; set; }
|
||||
|
||||
public string Path { get; set; }
|
||||
|
||||
[JsonProperty("file_sha2")]
|
||||
public string Hash { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public bool Hidden { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// MD5 is kept for legacy support (matching against replays, osu-web-10 etc.).
|
||||
/// </summary>
|
||||
[JsonProperty("file_md5")]
|
||||
public string MD5Hash { get; set; }
|
||||
|
||||
// General
|
||||
public double AudioLeadIn { get; set; }
|
||||
public float StackLeniency { get; set; } = 0.7f;
|
||||
public bool SpecialStyle { get; set; }
|
||||
|
||||
[Column("RulesetID")]
|
||||
public int RulesetInfoID { get; set; }
|
||||
|
||||
public EFRulesetInfo RulesetInfo { get; set; }
|
||||
|
||||
public bool LetterboxInBreaks { get; set; }
|
||||
public bool WidescreenStoryboard { get; set; }
|
||||
public bool EpilepsyWarning { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not sound samples should change rate when playing with speed-changing mods.
|
||||
/// TODO: only read/write supported for now, requires implementation in gameplay.
|
||||
/// </summary>
|
||||
public bool SamplesMatchPlaybackRate { get; set; }
|
||||
|
||||
public CountdownType Countdown { get; set; } = CountdownType.Normal;
|
||||
|
||||
/// <summary>
|
||||
/// The number of beats to move the countdown backwards (compared to its default location).
|
||||
/// </summary>
|
||||
public int CountdownOffset { get; set; }
|
||||
|
||||
[NotMapped]
|
||||
public int[] Bookmarks { get; set; } = Array.Empty<int>();
|
||||
|
||||
public double DistanceSpacing { get; set; }
|
||||
public int BeatDivisor { get; set; }
|
||||
public int GridSize { get; set; }
|
||||
public double TimelineZoom { get; set; }
|
||||
|
||||
// Metadata
|
||||
[Column("Version")]
|
||||
public string DifficultyName { get; set; }
|
||||
|
||||
[JsonProperty("difficulty_rating")]
|
||||
[Column("StarDifficulty")]
|
||||
public double StarRating { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
|
||||
/// </summary>
|
||||
public List<EFScoreInfo> Scores { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public DifficultyRating DifficultyRating => StarDifficulty.GetDifficultyRating(StarRating);
|
||||
|
||||
public override string ToString() => this.GetDisplayTitle();
|
||||
|
||||
public bool Equals(EFBeatmapInfo other)
|
||||
{
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other == null) return false;
|
||||
|
||||
if (ID != 0 && other.ID != 0)
|
||||
return ID == other.ID;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Equals(IBeatmapInfo other) => other is EFBeatmapInfo b && Equals(b);
|
||||
|
||||
public bool AudioEquals(EFBeatmapInfo other) => other != null && BeatmapSetInfo != null && other.BeatmapSetInfo != null &&
|
||||
BeatmapSetInfo.Hash == other.BeatmapSetInfo.Hash &&
|
||||
(Metadata ?? BeatmapSetInfo.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSetInfo.Metadata).AudioFile;
|
||||
|
||||
public bool BackgroundEquals(EFBeatmapInfo other) => other != null && BeatmapSetInfo != null && other.BeatmapSetInfo != null &&
|
||||
BeatmapSetInfo.Hash == other.BeatmapSetInfo.Hash &&
|
||||
(Metadata ?? BeatmapSetInfo.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSetInfo.Metadata).BackgroundFile;
|
||||
|
||||
/// <summary>
|
||||
/// Returns a shallow-clone of this <see cref="EFBeatmapInfo"/>.
|
||||
/// </summary>
|
||||
public EFBeatmapInfo Clone() => (EFBeatmapInfo)MemberwiseClone();
|
||||
|
||||
#region Implementation of IHasOnlineID
|
||||
|
||||
int IHasOnlineID<int>.OnlineID => OnlineID ?? -1;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IBeatmapInfo
|
||||
|
||||
[JsonIgnore]
|
||||
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata ?? BeatmapSetInfo?.Metadata ?? new EFBeatmapMetadata();
|
||||
|
||||
[JsonIgnore]
|
||||
IBeatmapDifficultyInfo IBeatmapInfo.Difficulty => BaseDifficulty;
|
||||
|
||||
[JsonIgnore]
|
||||
IBeatmapSetInfo IBeatmapInfo.BeatmapSet => BeatmapSetInfo;
|
||||
|
||||
[JsonIgnore]
|
||||
IRulesetInfo IBeatmapInfo.Ruleset => RulesetInfo;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,89 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[Table(@"BeatmapMetadata")]
|
||||
public class EFBeatmapMetadata : IEquatable<EFBeatmapMetadata>, IHasPrimaryKey, IBeatmapMetadataInfo
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
public bool IsManaged => ID > 0;
|
||||
|
||||
public string Title { get; set; } = string.Empty;
|
||||
|
||||
[JsonProperty("title_unicode")]
|
||||
public string TitleUnicode { get; set; } = string.Empty;
|
||||
|
||||
public string Artist { get; set; } = string.Empty;
|
||||
|
||||
[JsonProperty("artist_unicode")]
|
||||
public string ArtistUnicode { get; set; } = string.Empty;
|
||||
|
||||
[JsonIgnore]
|
||||
public List<EFBeatmapInfo> Beatmaps { get; set; } = new List<EFBeatmapInfo>();
|
||||
|
||||
[JsonIgnore]
|
||||
public List<EFBeatmapSetInfo> BeatmapSets { get; set; } = new List<EFBeatmapSetInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// The author of the beatmaps in this set.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public APIUser Author = new APIUser();
|
||||
|
||||
/// <summary>
|
||||
/// Helper property to deserialize a username to <see cref="APIUser"/>.
|
||||
/// </summary>
|
||||
[JsonProperty(@"user_id")]
|
||||
[Column("AuthorID")]
|
||||
public int AuthorID
|
||||
{
|
||||
get => Author.Id; // This should not be used, but is required to make EF work correctly.
|
||||
set => Author.Id = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper property to deserialize a username to <see cref="APIUser"/>.
|
||||
/// </summary>
|
||||
[JsonProperty(@"creator")]
|
||||
[Column("Author")]
|
||||
public string AuthorString
|
||||
{
|
||||
get => Author.Username; // This should not be used, but is required to make EF work correctly.
|
||||
set => Author.Username = value;
|
||||
}
|
||||
|
||||
public string Source { get; set; } = string.Empty;
|
||||
|
||||
[JsonProperty(@"tags")]
|
||||
public string Tags { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// The time in milliseconds to begin playing the track for preview purposes.
|
||||
/// If -1, the track should begin playing at 40% of its length.
|
||||
/// </summary>
|
||||
public int PreviewTime { get; set; } = -1;
|
||||
|
||||
public string AudioFile { get; set; } = string.Empty;
|
||||
|
||||
public string BackgroundFile { get; set; } = string.Empty;
|
||||
|
||||
public bool Equals(EFBeatmapMetadata other) => ((IBeatmapMetadataInfo)this).Equals(other);
|
||||
|
||||
public override string ToString() => this.GetDisplayTitle();
|
||||
|
||||
IUser IBeatmapMetadataInfo.Author => Author;
|
||||
}
|
||||
}
|
@ -1,108 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[Table(@"BeatmapSetInfo")]
|
||||
public class EFBeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<EFBeatmapSetInfo>, IBeatmapSetInfo
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
public bool IsManaged => ID > 0;
|
||||
|
||||
private int? onlineID;
|
||||
|
||||
[Column("OnlineBeatmapSetID")]
|
||||
public int? OnlineID
|
||||
{
|
||||
get => onlineID;
|
||||
set => onlineID = value > 0 ? value : null;
|
||||
}
|
||||
|
||||
public DateTimeOffset DateAdded { get; set; }
|
||||
|
||||
public EFBeatmapMetadata Metadata { get; set; }
|
||||
|
||||
[NotNull]
|
||||
public List<EFBeatmapInfo> Beatmaps { get; } = new List<EFBeatmapInfo>();
|
||||
|
||||
public BeatmapOnlineStatus Status { get; set; } = BeatmapOnlineStatus.None;
|
||||
|
||||
public List<BeatmapSetFileInfo> Files { get; } = new List<BeatmapSetFileInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// The maximum star difficulty of all beatmaps in this set.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public double MaxStarDifficulty => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.StarRating);
|
||||
|
||||
/// <summary>
|
||||
/// The maximum playable length in milliseconds of all beatmaps in this set.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public double MaxLength => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.Length);
|
||||
|
||||
/// <summary>
|
||||
/// The maximum BPM of all beatmaps in this set.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public double MaxBPM => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.BPM);
|
||||
|
||||
[NotMapped]
|
||||
public bool DeletePending { get; set; }
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
|
||||
/// The path returned is relative to the user file storage.
|
||||
/// </summary>
|
||||
/// <param name="filename">The name of the file to get the storage path of.</param>
|
||||
public string GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.GetStoragePath();
|
||||
|
||||
public override string ToString() => Metadata?.ToString() ?? base.ToString();
|
||||
|
||||
public bool Protected { get; set; }
|
||||
|
||||
public bool Equals(EFBeatmapSetInfo other)
|
||||
{
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other == null) return false;
|
||||
|
||||
if (ID != 0 && other.ID != 0)
|
||||
return ID == other.ID;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Equals(IBeatmapSetInfo other) => other is EFBeatmapSetInfo b && Equals(b);
|
||||
|
||||
#region Implementation of IHasOnlineID
|
||||
|
||||
int IHasOnlineID<int>.OnlineID => OnlineID ?? -1;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IBeatmapSetInfo
|
||||
|
||||
IBeatmapMetadataInfo IBeatmapSetInfo.Metadata => Metadata ?? Beatmaps.FirstOrDefault()?.Metadata ?? new EFBeatmapMetadata();
|
||||
IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
|
||||
IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,218 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Statistics;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public class DatabaseContextFactory : IDatabaseContextFactory
|
||||
{
|
||||
private readonly Storage storage;
|
||||
|
||||
public const string DATABASE_NAME = @"client.db";
|
||||
|
||||
private ThreadLocal<OsuDbContext> threadContexts;
|
||||
|
||||
private readonly object writeLock = new object();
|
||||
|
||||
private bool currentWriteDidWrite;
|
||||
private bool currentWriteDidError;
|
||||
|
||||
private int currentWriteUsages;
|
||||
|
||||
private IDbContextTransaction currentWriteTransaction;
|
||||
|
||||
public DatabaseContextFactory(Storage storage)
|
||||
{
|
||||
this.storage = storage;
|
||||
recycleThreadContexts();
|
||||
}
|
||||
|
||||
private static readonly GlobalStatistic<int> reads = GlobalStatistics.Get<int>("Database", "Get (Read)");
|
||||
private static readonly GlobalStatistic<int> writes = GlobalStatistics.Get<int>("Database", "Get (Write)");
|
||||
private static readonly GlobalStatistic<int> commits = GlobalStatistics.Get<int>("Database", "Commits");
|
||||
private static readonly GlobalStatistic<int> rollbacks = GlobalStatistics.Get<int>("Database", "Rollbacks");
|
||||
|
||||
/// <summary>
|
||||
/// Get a context for the current thread for read-only usage.
|
||||
/// If a <see cref="DatabaseWriteUsage"/> is in progress, the existing write-safe context will be returned.
|
||||
/// </summary>
|
||||
public OsuDbContext Get()
|
||||
{
|
||||
reads.Value++;
|
||||
return threadContexts.Value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context).
|
||||
/// This method may block if a write is already active on a different thread.
|
||||
/// </summary>
|
||||
/// <param name="withTransaction">Whether to start a transaction for this write.</param>
|
||||
/// <returns>A usage containing a usable context.</returns>
|
||||
public DatabaseWriteUsage GetForWrite(bool withTransaction = true)
|
||||
{
|
||||
writes.Value++;
|
||||
Monitor.Enter(writeLock);
|
||||
OsuDbContext context;
|
||||
|
||||
try
|
||||
{
|
||||
if (currentWriteTransaction == null && withTransaction)
|
||||
{
|
||||
// this mitigates the fact that changes on tracked entities will not be rolled back with the transaction by ensuring write operations are always executed in isolated contexts.
|
||||
// if this results in sub-optimal efficiency, we may need to look into removing Database-level transactions in favour of running SaveChanges where we currently commit the transaction.
|
||||
if (threadContexts.IsValueCreated)
|
||||
recycleThreadContexts();
|
||||
|
||||
context = threadContexts.Value;
|
||||
currentWriteTransaction = context.Database.BeginTransaction();
|
||||
}
|
||||
else
|
||||
{
|
||||
// we want to try-catch the retrieval of the context because it could throw an error (in CreateContext).
|
||||
context = threadContexts.Value;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// retrieval of a context could trigger a fatal error.
|
||||
Monitor.Exit(writeLock);
|
||||
throw;
|
||||
}
|
||||
|
||||
Interlocked.Increment(ref currentWriteUsages);
|
||||
|
||||
return new DatabaseWriteUsage(context, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
|
||||
}
|
||||
|
||||
private void usageCompleted(DatabaseWriteUsage usage)
|
||||
{
|
||||
int usages = Interlocked.Decrement(ref currentWriteUsages);
|
||||
|
||||
try
|
||||
{
|
||||
currentWriteDidWrite |= usage.PerformedWrite;
|
||||
currentWriteDidError |= usage.Errors.Any();
|
||||
|
||||
if (usages == 0)
|
||||
{
|
||||
if (currentWriteDidError)
|
||||
{
|
||||
rollbacks.Value++;
|
||||
currentWriteTransaction?.Rollback();
|
||||
}
|
||||
else
|
||||
{
|
||||
commits.Value++;
|
||||
currentWriteTransaction?.Commit();
|
||||
}
|
||||
|
||||
if (currentWriteDidWrite || currentWriteDidError)
|
||||
{
|
||||
// explicitly dispose to ensure any outstanding flushes happen as soon as possible (and underlying resources are purged).
|
||||
usage.Context.Dispose();
|
||||
|
||||
// once all writes are complete, we want to refresh thread-specific contexts to make sure they don't have stale local caches.
|
||||
recycleThreadContexts();
|
||||
}
|
||||
|
||||
currentWriteTransaction = null;
|
||||
currentWriteDidWrite = false;
|
||||
currentWriteDidError = false;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Monitor.Exit(writeLock);
|
||||
}
|
||||
}
|
||||
|
||||
private void recycleThreadContexts()
|
||||
{
|
||||
// Contexts for other threads are not disposed as they may be in use elsewhere. Instead, fresh contexts are exposed
|
||||
// for other threads to use, and we rely on the finalizer inside OsuDbContext to handle their previous contexts
|
||||
threadContexts?.Value.Dispose();
|
||||
threadContexts = new ThreadLocal<OsuDbContext>(CreateContext, true);
|
||||
}
|
||||
|
||||
protected virtual OsuDbContext CreateContext() => new OsuDbContext(CreateDatabaseConnectionString(DATABASE_NAME, storage))
|
||||
{
|
||||
Database = { AutoTransactionsEnabled = false }
|
||||
};
|
||||
|
||||
public void CreateBackup(string backupFilename)
|
||||
{
|
||||
Logger.Log($"Creating full EF database backup at {backupFilename}", LoggingTarget.Database);
|
||||
|
||||
using (var source = storage.GetStream(DATABASE_NAME, mode: FileMode.Open))
|
||||
using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew))
|
||||
source.CopyTo(destination);
|
||||
}
|
||||
|
||||
public void ResetDatabase()
|
||||
{
|
||||
lock (writeLock)
|
||||
{
|
||||
recycleThreadContexts();
|
||||
|
||||
try
|
||||
{
|
||||
int attempts = 10;
|
||||
|
||||
// Retry logic taken from MigratableStorage.AttemptOperation.
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
storage.Delete(DATABASE_NAME);
|
||||
return;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (attempts-- == 0)
|
||||
throw;
|
||||
}
|
||||
|
||||
Thread.Sleep(250);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// for now we are not sure why file handles are kept open by EF, but this is generally only used in testing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void FlushConnections()
|
||||
{
|
||||
if (threadContexts != null)
|
||||
{
|
||||
foreach (var context in threadContexts.Values)
|
||||
context.Dispose();
|
||||
}
|
||||
|
||||
recycleThreadContexts();
|
||||
}
|
||||
|
||||
public static string CreateDatabaseConnectionString(string filename, Storage storage) => string.Concat("Data Source=", storage.GetFullPath($@"{filename}", true));
|
||||
|
||||
private readonly ManualResetEventSlim migrationComplete = new ManualResetEventSlim();
|
||||
|
||||
public void SetMigrationCompletion() => migrationComplete.Set();
|
||||
|
||||
public void WaitForMigrationCompletion()
|
||||
{
|
||||
if (!migrationComplete.Wait(300000))
|
||||
throw new TimeoutException("Migration took too long (likely stuck).");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public class DatabaseWriteUsage : IDisposable
|
||||
{
|
||||
public readonly OsuDbContext Context;
|
||||
private readonly Action<DatabaseWriteUsage> usageCompleted;
|
||||
|
||||
public DatabaseWriteUsage(OsuDbContext context, Action<DatabaseWriteUsage> onCompleted)
|
||||
{
|
||||
Context = context;
|
||||
usageCompleted = onCompleted;
|
||||
}
|
||||
|
||||
public bool PerformedWrite { get; private set; }
|
||||
|
||||
private bool isDisposed;
|
||||
public List<Exception> Errors = new List<Exception>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this write usage will commit a transaction on completion.
|
||||
/// If false, there is a parent usage responsible for transaction commit.
|
||||
/// </summary>
|
||||
public bool IsTransactionLeader;
|
||||
|
||||
protected void Dispose(bool disposing)
|
||||
{
|
||||
if (isDisposed) return;
|
||||
|
||||
isDisposed = true;
|
||||
|
||||
try
|
||||
{
|
||||
PerformedWrite |= Context.SaveChanges() > 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Errors.Add(e);
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
usageCompleted?.Invoke(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,595 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using Realms;
|
||||
using SharpCompress.Archives;
|
||||
using SharpCompress.Archives.Zip;
|
||||
using SharpCompress.Common;
|
||||
using SharpCompress.Writers.Zip;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
internal class EFToRealmMigrator : CompositeDrawable
|
||||
{
|
||||
public Task<bool> MigrationCompleted => migrationCompleted.Task;
|
||||
|
||||
private readonly TaskCompletionSource<bool> migrationCompleted = new TaskCompletionSource<bool>();
|
||||
|
||||
[Resolved]
|
||||
private DatabaseContextFactory efContextFactory { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private INotificationOverlay notificationOverlay { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuGame game { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Storage storage { get; set; } = null!;
|
||||
|
||||
private readonly OsuTextFlowContainer currentOperationText;
|
||||
|
||||
public EFToRealmMigrator()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Database migration in progress",
|
||||
Font = OsuFont.Default.With(size: 40)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "This could take a few minutes depending on the speed of your disk(s).",
|
||||
Font = OsuFont.Default.With(size: 30)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Please keep the window open until this completes!",
|
||||
Font = OsuFont.Default.With(size: 30)
|
||||
},
|
||||
new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible }
|
||||
},
|
||||
currentOperationText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 30))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TextAnchor = Anchor.TopCentre,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
beginMigration();
|
||||
}
|
||||
|
||||
private void beginMigration()
|
||||
{
|
||||
const string backup_folder = "backups";
|
||||
|
||||
string backupSuffix = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
|
||||
|
||||
// required for initial backup.
|
||||
var realmBlockOperations = realm.BlockAllOperations("EF migration");
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
realm.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.realm"));
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Once the backup is created, we need to stop blocking operations so the migration can complete.
|
||||
realmBlockOperations.Dispose();
|
||||
// Clean up here so we don't accidentally dispose twice.
|
||||
realmBlockOperations = null;
|
||||
}
|
||||
|
||||
efContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{backupSuffix}.db"));
|
||||
|
||||
using (var ef = efContextFactory.Get())
|
||||
{
|
||||
realm.Write(r =>
|
||||
{
|
||||
// Before beginning, ensure realm is in an empty state.
|
||||
// Migrations which are half-completed could lead to issues if the user tries a second time.
|
||||
// Note that we only do this for beatmaps and scores since the other migrations are yonks old.
|
||||
r.RemoveAll<BeatmapSetInfo>();
|
||||
r.RemoveAll<BeatmapInfo>();
|
||||
r.RemoveAll<BeatmapMetadata>();
|
||||
r.RemoveAll<ScoreInfo>();
|
||||
});
|
||||
|
||||
ef.Migrate();
|
||||
|
||||
migrateSettings(ef);
|
||||
migrateSkins(ef);
|
||||
migrateBeatmaps(ef);
|
||||
migrateScores(ef);
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning).ContinueWith(t =>
|
||||
{
|
||||
if (t.Exception == null)
|
||||
{
|
||||
log("Migration successful!");
|
||||
|
||||
if (DebugUtils.IsDebugBuild)
|
||||
{
|
||||
Logger.Log(
|
||||
"Your development database has been fully migrated to realm. If you switch back to a pre-realm branch and need your previous database, rename the backup file back to \"client.db\".\n\nNote that doing this can potentially leave your file store in a bad state.",
|
||||
level: LogLevel.Important);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
log("Migration failed!");
|
||||
Logger.Log(t.Exception.ToString(), LoggingTarget.Database);
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && t.Exception.Flatten().InnerException is TypeInitializationException)
|
||||
{
|
||||
// Not guaranteed to be the only cause of exception, but let's roll with it for now.
|
||||
log("Please download and run the intel version of osu! once\nto allow data migration to complete!");
|
||||
efContextFactory.SetMigrationCompletion();
|
||||
return;
|
||||
}
|
||||
|
||||
notificationOverlay.Post(new SimpleErrorNotification
|
||||
{
|
||||
Text =
|
||||
"IMPORTANT: During data migration, some of your data could not be successfully migrated. The previous version has been backed up.\n\nFor further assistance, please open a discussion on github and attach your backup files (click to get started).",
|
||||
Activated = () =>
|
||||
{
|
||||
game.OpenUrlExternally(
|
||||
$@"https://github.com/ppy/osu/discussions/new?title=Realm%20migration%20issue ({t.Exception.Message})&body=Please%20drag%20the%20""attach_me.zip""%20file%20here!&category=q-a",
|
||||
true);
|
||||
|
||||
const string attachment_filename = "attach_me.zip";
|
||||
|
||||
var backupStorage = storage.GetStorageForDirectory(backup_folder);
|
||||
|
||||
backupStorage.Delete(attachment_filename);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Create())
|
||||
{
|
||||
zip.AddAllFromDirectory(backupStorage.GetFullPath(string.Empty));
|
||||
zip.SaveTo(Path.Combine(backupStorage.GetFullPath(string.Empty), attachment_filename), new ZipWriterOptions(CompressionType.Deflate));
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
backupStorage.PresentFileExternally(attachment_filename);
|
||||
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Regardless of success, since the game is going to continue with startup let's move the ef database out of the way.
|
||||
// If we were to not do this, the migration would run another time the next time the user starts the game.
|
||||
deletePreRealmData();
|
||||
|
||||
// If something went wrong and the disposal token wasn't invoked above, ensure it is here.
|
||||
realmBlockOperations?.Dispose();
|
||||
|
||||
migrationCompleted.SetResult(true);
|
||||
efContextFactory.SetMigrationCompletion();
|
||||
});
|
||||
}
|
||||
|
||||
private void deletePreRealmData()
|
||||
{
|
||||
// Delete the database permanently.
|
||||
// Will cause future startups to not attempt migration.
|
||||
efContextFactory.ResetDatabase();
|
||||
}
|
||||
|
||||
private void log(string message)
|
||||
{
|
||||
Logger.Log(message, LoggingTarget.Database);
|
||||
Scheduler.AddOnce(m => currentOperationText.Text = m, message);
|
||||
}
|
||||
|
||||
private void migrateBeatmaps(OsuDbContext ef)
|
||||
{
|
||||
// can be removed 20220730.
|
||||
var existingBeatmapSets = ef.EFBeatmapSetInfo
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.RulesetInfo)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
|
||||
.Include(s => s.Files).ThenInclude(f => f.FileInfo)
|
||||
.Include(s => s.Metadata)
|
||||
.AsSplitQuery();
|
||||
|
||||
log("Beginning beatmaps migration to realm");
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingBeatmapSets.Any())
|
||||
{
|
||||
log("No beatmaps found to migrate");
|
||||
return;
|
||||
}
|
||||
|
||||
int count = existingBeatmapSets.Count();
|
||||
|
||||
realm.Run(r =>
|
||||
{
|
||||
log($"Found {count} beatmaps in EF");
|
||||
|
||||
var transaction = r.BeginWrite();
|
||||
int written = 0;
|
||||
int missing = 0;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (var beatmapSet in existingBeatmapSets)
|
||||
{
|
||||
if (++written % 1000 == 0)
|
||||
{
|
||||
transaction.Commit();
|
||||
transaction = r.BeginWrite();
|
||||
log($"Migrated {written}/{count} beatmaps...");
|
||||
}
|
||||
|
||||
var realmBeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineID = beatmapSet.OnlineID ?? -1,
|
||||
DateAdded = beatmapSet.DateAdded,
|
||||
Status = beatmapSet.Status,
|
||||
DeletePending = beatmapSet.DeletePending,
|
||||
Hash = beatmapSet.Hash,
|
||||
Protected = beatmapSet.Protected,
|
||||
};
|
||||
|
||||
migrateFiles(beatmapSet, r, realmBeatmapSet);
|
||||
|
||||
foreach (var beatmap in beatmapSet.Beatmaps)
|
||||
{
|
||||
var ruleset = r.Find<RulesetInfo>(beatmap.RulesetInfo.ShortName);
|
||||
var metadata = getBestMetadata(beatmap.Metadata, beatmapSet.Metadata);
|
||||
|
||||
if (ruleset == null)
|
||||
{
|
||||
log($"Skipping {++missing} beatmaps with missing ruleset");
|
||||
continue;
|
||||
}
|
||||
|
||||
var realmBeatmap = new BeatmapInfo(ruleset, new BeatmapDifficulty(beatmap.BaseDifficulty), metadata)
|
||||
{
|
||||
DifficultyName = beatmap.DifficultyName,
|
||||
Status = beatmap.Status,
|
||||
OnlineID = beatmap.OnlineID ?? -1,
|
||||
Length = beatmap.Length,
|
||||
BPM = beatmap.BPM,
|
||||
Hash = beatmap.Hash,
|
||||
StarRating = beatmap.StarRating,
|
||||
MD5Hash = beatmap.MD5Hash,
|
||||
Hidden = beatmap.Hidden,
|
||||
AudioLeadIn = beatmap.AudioLeadIn,
|
||||
StackLeniency = beatmap.StackLeniency,
|
||||
SpecialStyle = beatmap.SpecialStyle,
|
||||
LetterboxInBreaks = beatmap.LetterboxInBreaks,
|
||||
WidescreenStoryboard = beatmap.WidescreenStoryboard,
|
||||
EpilepsyWarning = beatmap.EpilepsyWarning,
|
||||
SamplesMatchPlaybackRate = beatmap.SamplesMatchPlaybackRate,
|
||||
DistanceSpacing = beatmap.DistanceSpacing,
|
||||
BeatDivisor = beatmap.BeatDivisor,
|
||||
GridSize = beatmap.GridSize,
|
||||
TimelineZoom = beatmap.TimelineZoom,
|
||||
Countdown = beatmap.Countdown,
|
||||
CountdownOffset = beatmap.CountdownOffset,
|
||||
Bookmarks = beatmap.Bookmarks,
|
||||
BeatmapSet = realmBeatmapSet,
|
||||
};
|
||||
|
||||
realmBeatmapSet.Beatmaps.Add(realmBeatmap);
|
||||
}
|
||||
|
||||
r.Add(realmBeatmapSet);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
transaction.Commit();
|
||||
}
|
||||
|
||||
log($"Successfully migrated {count} beatmaps to realm");
|
||||
});
|
||||
}
|
||||
|
||||
private BeatmapMetadata getBestMetadata(EFBeatmapMetadata? beatmapMetadata, EFBeatmapMetadata? beatmapSetMetadata)
|
||||
{
|
||||
var metadata = beatmapMetadata ?? beatmapSetMetadata ?? new EFBeatmapMetadata();
|
||||
|
||||
return new BeatmapMetadata
|
||||
{
|
||||
Title = metadata.Title,
|
||||
TitleUnicode = metadata.TitleUnicode,
|
||||
Artist = metadata.Artist,
|
||||
ArtistUnicode = metadata.ArtistUnicode,
|
||||
Author =
|
||||
{
|
||||
OnlineID = metadata.Author.Id,
|
||||
Username = metadata.Author.Username,
|
||||
},
|
||||
Source = metadata.Source,
|
||||
Tags = metadata.Tags,
|
||||
PreviewTime = metadata.PreviewTime,
|
||||
AudioFile = metadata.AudioFile,
|
||||
BackgroundFile = metadata.BackgroundFile,
|
||||
};
|
||||
}
|
||||
|
||||
private void migrateScores(OsuDbContext db)
|
||||
{
|
||||
// can be removed 20220730.
|
||||
var existingScores = db.ScoreInfo
|
||||
.Include(s => s.Ruleset)
|
||||
.Include(s => s.BeatmapInfo)
|
||||
.Include(s => s.Files)
|
||||
.ThenInclude(f => f.FileInfo)
|
||||
.AsSplitQuery();
|
||||
|
||||
log("Beginning scores migration to realm");
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingScores.Any())
|
||||
{
|
||||
log("No scores found to migrate");
|
||||
return;
|
||||
}
|
||||
|
||||
int count = existingScores.Count();
|
||||
|
||||
realm.Run(r =>
|
||||
{
|
||||
log($"Found {count} scores in EF");
|
||||
|
||||
var transaction = r.BeginWrite();
|
||||
int written = 0;
|
||||
int missing = 0;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (var score in existingScores)
|
||||
{
|
||||
if (++written % 1000 == 0)
|
||||
{
|
||||
transaction.Commit();
|
||||
transaction = r.BeginWrite();
|
||||
log($"Migrated {written}/{count} scores...");
|
||||
}
|
||||
|
||||
var beatmap = r.All<BeatmapInfo>().FirstOrDefault(b => b.Hash == score.BeatmapInfo.Hash);
|
||||
var ruleset = r.Find<RulesetInfo>(score.Ruleset.ShortName);
|
||||
|
||||
if (beatmap == null || ruleset == null)
|
||||
{
|
||||
log($"Skipping {++missing} scores with missing ruleset or beatmap");
|
||||
continue;
|
||||
}
|
||||
|
||||
var user = new RealmUser
|
||||
{
|
||||
OnlineID = score.User.OnlineID,
|
||||
Username = score.User.Username
|
||||
};
|
||||
|
||||
var realmScore = new ScoreInfo(beatmap, ruleset, user)
|
||||
{
|
||||
Hash = score.Hash,
|
||||
DeletePending = score.DeletePending,
|
||||
OnlineID = score.OnlineID ?? -1,
|
||||
ModsJson = score.ModsJson,
|
||||
StatisticsJson = score.StatisticsJson,
|
||||
TotalScore = score.TotalScore,
|
||||
MaxCombo = score.MaxCombo,
|
||||
Accuracy = score.Accuracy,
|
||||
Date = score.Date,
|
||||
PP = score.PP,
|
||||
Rank = score.Rank,
|
||||
HitEvents = score.HitEvents,
|
||||
Passed = score.Passed,
|
||||
Combo = score.Combo,
|
||||
Position = score.Position,
|
||||
Statistics = score.Statistics,
|
||||
Mods = score.Mods,
|
||||
APIMods = score.APIMods,
|
||||
};
|
||||
|
||||
migrateFiles(score, r, realmScore);
|
||||
|
||||
r.Add(realmScore);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
transaction.Commit();
|
||||
}
|
||||
|
||||
log($"Successfully migrated {count} scores to realm");
|
||||
});
|
||||
}
|
||||
|
||||
private void migrateSkins(OsuDbContext db)
|
||||
{
|
||||
// can be removed 20220530.
|
||||
var existingSkins = db.SkinInfo
|
||||
.Include(s => s.Files)
|
||||
.ThenInclude(f => f.FileInfo)
|
||||
.AsSplitQuery()
|
||||
.ToList();
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingSkins.Any())
|
||||
return;
|
||||
|
||||
var userSkinChoice = config.GetBindable<string>(OsuSetting.Skin);
|
||||
int.TryParse(userSkinChoice.Value, out int userSkinInt);
|
||||
|
||||
switch (userSkinInt)
|
||||
{
|
||||
case EFSkinInfo.DEFAULT_SKIN:
|
||||
userSkinChoice.Value = SkinInfo.DEFAULT_SKIN.ToString();
|
||||
break;
|
||||
|
||||
case EFSkinInfo.CLASSIC_SKIN:
|
||||
userSkinChoice.Value = SkinInfo.CLASSIC_SKIN.ToString();
|
||||
break;
|
||||
}
|
||||
|
||||
realm.Run(r =>
|
||||
{
|
||||
using (var transaction = r.BeginWrite())
|
||||
{
|
||||
// only migrate data if the realm database is empty.
|
||||
// note that this cannot be written as: `r.All<SkinInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
|
||||
if (!r.All<SkinInfo>().Any(s => !s.Protected))
|
||||
{
|
||||
log($"Migrating {existingSkins.Count} skins");
|
||||
|
||||
foreach (var skin in existingSkins)
|
||||
{
|
||||
var realmSkin = new SkinInfo
|
||||
{
|
||||
Name = skin.Name,
|
||||
Creator = skin.Creator,
|
||||
Hash = skin.Hash,
|
||||
Protected = false,
|
||||
InstantiationInfo = skin.InstantiationInfo,
|
||||
};
|
||||
|
||||
migrateFiles(skin, r, realmSkin);
|
||||
|
||||
r.Add(realmSkin);
|
||||
|
||||
if (skin.ID == userSkinInt)
|
||||
userSkinChoice.Value = realmSkin.ID.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
transaction.Commit();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static void migrateFiles<T>(IHasFiles<T> fileSource, Realm realm, IHasRealmFiles realmObject) where T : INamedFileInfo
|
||||
{
|
||||
foreach (var file in fileSource.Files)
|
||||
{
|
||||
var realmFile = realm.Find<RealmFile>(file.FileInfo.Hash);
|
||||
|
||||
if (realmFile == null)
|
||||
realm.Add(realmFile = new RealmFile { Hash = file.FileInfo.Hash });
|
||||
|
||||
realmObject.Files.Add(new RealmNamedFileUsage(realmFile, file.Filename));
|
||||
}
|
||||
}
|
||||
|
||||
private void migrateSettings(OsuDbContext db)
|
||||
{
|
||||
// migrate ruleset settings. can be removed 20220315.
|
||||
var existingSettings = db.DatabasedSetting.ToList();
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingSettings.Any())
|
||||
return;
|
||||
|
||||
log("Beginning settings migration to realm");
|
||||
|
||||
realm.Run(r =>
|
||||
{
|
||||
using (var transaction = r.BeginWrite())
|
||||
{
|
||||
// only migrate data if the realm database is empty.
|
||||
if (!r.All<RealmRulesetSetting>().Any())
|
||||
{
|
||||
log($"Migrating {existingSettings.Count} settings");
|
||||
|
||||
foreach (var dkb in existingSettings)
|
||||
{
|
||||
if (dkb.RulesetID == null)
|
||||
continue;
|
||||
|
||||
string? shortName = getRulesetShortNameFromLegacyID(dkb.RulesetID.Value);
|
||||
|
||||
if (string.IsNullOrEmpty(shortName))
|
||||
continue;
|
||||
|
||||
r.Add(new RealmRulesetSetting
|
||||
{
|
||||
Key = dkb.Key,
|
||||
Value = dkb.StringValue,
|
||||
RulesetName = shortName,
|
||||
Variant = dkb.Variant ?? 0,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
transaction.Commit();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private string? getRulesetShortNameFromLegacyID(long rulesetId) =>
|
||||
efContextFactory.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName;
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public interface IDatabaseContextFactory
|
||||
{
|
||||
/// <summary>
|
||||
/// Get a context for read-only usage.
|
||||
/// </summary>
|
||||
OsuDbContext Get();
|
||||
|
||||
/// <summary>
|
||||
/// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context).
|
||||
/// This method may block if a write is already active on a different thread.
|
||||
/// </summary>
|
||||
/// <param name="withTransaction">Whether to start a transaction for this write.</param>
|
||||
/// <returns>A usage containing a usable context.</returns>
|
||||
DatabaseWriteUsage GetForWrite(bool withTransaction = true);
|
||||
}
|
||||
}
|
@ -111,7 +111,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
if (error is WebException webException && webException.Message == @"TooManyRequests")
|
||||
{
|
||||
notification.Close();
|
||||
notification.Close(false);
|
||||
PostNotification?.Invoke(new TooManyDownloadsNotification());
|
||||
}
|
||||
else
|
||||
|
@ -1,214 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Statistics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using SQLitePCL;
|
||||
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public class OsuDbContext : DbContext
|
||||
{
|
||||
public DbSet<EFBeatmapInfo> EFBeatmapInfo { get; set; }
|
||||
public DbSet<EFBeatmapDifficulty> BeatmapDifficulty { get; set; }
|
||||
public DbSet<EFBeatmapMetadata> BeatmapMetadata { get; set; }
|
||||
public DbSet<EFBeatmapSetInfo> EFBeatmapSetInfo { get; set; }
|
||||
public DbSet<FileInfo> FileInfo { get; set; }
|
||||
public DbSet<EFRulesetInfo> RulesetInfo { get; set; }
|
||||
public DbSet<EFSkinInfo> SkinInfo { get; set; }
|
||||
public DbSet<EFScoreInfo> ScoreInfo { get; set; }
|
||||
|
||||
// migrated to realm
|
||||
public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
|
||||
|
||||
private readonly string connectionString;
|
||||
|
||||
private static readonly Lazy<OsuDbLoggerFactory> logger = new Lazy<OsuDbLoggerFactory>(() => new OsuDbLoggerFactory());
|
||||
|
||||
private static readonly GlobalStatistic<int> contexts = GlobalStatistics.Get<int>("Database", "Contexts");
|
||||
|
||||
static OsuDbContext()
|
||||
{
|
||||
// required to initialise native SQLite libraries on some platforms.
|
||||
Batteries_V2.Init();
|
||||
|
||||
// https://github.com/aspnet/EntityFrameworkCore/issues/9994#issuecomment-508588678
|
||||
raw.sqlite3_config(2 /*SQLITE_CONFIG_MULTITHREAD*/);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new in-memory OsuDbContext instance.
|
||||
/// </summary>
|
||||
public OsuDbContext()
|
||||
: this("DataSource=:memory:")
|
||||
{
|
||||
// required for tooling (see https://wildermuth.com/2017/07/06/Program-cs-in-ASP-NET-Core-2-0).
|
||||
|
||||
Migrate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new OsuDbContext instance.
|
||||
/// </summary>
|
||||
/// <param name="connectionString">A valid SQLite connection string.</param>
|
||||
public OsuDbContext(string connectionString)
|
||||
{
|
||||
this.connectionString = connectionString;
|
||||
|
||||
var connection = Database.GetDbConnection();
|
||||
|
||||
try
|
||||
{
|
||||
connection.Open();
|
||||
|
||||
using (var cmd = connection.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "PRAGMA journal_mode=WAL;";
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
cmd.CommandText = "PRAGMA foreign_keys=OFF;";
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
connection.Close();
|
||||
throw;
|
||||
}
|
||||
|
||||
contexts.Value++;
|
||||
}
|
||||
|
||||
~OsuDbContext()
|
||||
{
|
||||
// DbContext does not contain a finalizer (https://github.com/aspnet/EntityFrameworkCore/issues/8872)
|
||||
// This is used to clean up previous contexts when fresh contexts are exposed via DatabaseContextFactory
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private bool isDisposed;
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
if (isDisposed) return;
|
||||
|
||||
isDisposed = true;
|
||||
|
||||
base.Dispose();
|
||||
|
||||
contexts.Value--;
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
|
||||
{
|
||||
base.OnConfiguring(optionsBuilder);
|
||||
optionsBuilder
|
||||
// this is required for the time being due to the way we are querying in places like BeatmapStore.
|
||||
// if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
|
||||
.UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
|
||||
.UseLoggerFactory(logger.Value);
|
||||
}
|
||||
|
||||
protected override void OnModelCreating(ModelBuilder modelBuilder)
|
||||
{
|
||||
base.OnModelCreating(modelBuilder);
|
||||
|
||||
modelBuilder.Entity<EFBeatmapInfo>().HasIndex(b => b.OnlineID).IsUnique();
|
||||
modelBuilder.Entity<EFBeatmapInfo>().HasIndex(b => b.MD5Hash);
|
||||
modelBuilder.Entity<EFBeatmapInfo>().HasIndex(b => b.Hash);
|
||||
|
||||
modelBuilder.Entity<EFBeatmapSetInfo>().HasIndex(b => b.OnlineID).IsUnique();
|
||||
modelBuilder.Entity<EFBeatmapSetInfo>().HasIndex(b => b.DeletePending);
|
||||
modelBuilder.Entity<EFBeatmapSetInfo>().HasIndex(b => b.Hash).IsUnique();
|
||||
|
||||
modelBuilder.Entity<EFSkinInfo>().HasIndex(b => b.Hash).IsUnique();
|
||||
modelBuilder.Entity<EFSkinInfo>().HasIndex(b => b.DeletePending);
|
||||
modelBuilder.Entity<EFSkinInfo>().HasMany(s => s.Files).WithOne(f => f.SkinInfo);
|
||||
|
||||
modelBuilder.Entity<DatabasedSetting>().HasIndex(b => new { b.RulesetID, b.Variant });
|
||||
|
||||
modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();
|
||||
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
|
||||
|
||||
modelBuilder.Entity<EFRulesetInfo>().HasIndex(b => b.Available);
|
||||
modelBuilder.Entity<EFRulesetInfo>().HasIndex(b => b.ShortName).IsUnique();
|
||||
|
||||
modelBuilder.Entity<EFBeatmapInfo>().HasOne(b => b.BaseDifficulty);
|
||||
|
||||
modelBuilder.Entity<EFScoreInfo>().HasIndex(b => b.OnlineID).IsUnique();
|
||||
}
|
||||
|
||||
private class OsuDbLoggerFactory : ILoggerFactory
|
||||
{
|
||||
#region Disposal
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
|
||||
|
||||
public void AddProvider(ILoggerProvider provider)
|
||||
{
|
||||
// no-op. called by tooling.
|
||||
}
|
||||
|
||||
private class OsuDbLogger : ILogger
|
||||
{
|
||||
public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
|
||||
{
|
||||
if (logLevel < LogLevel.Information)
|
||||
return;
|
||||
|
||||
Framework.Logging.LogLevel frameworkLogLevel;
|
||||
|
||||
switch (logLevel)
|
||||
{
|
||||
default:
|
||||
frameworkLogLevel = Framework.Logging.LogLevel.Debug;
|
||||
break;
|
||||
|
||||
case LogLevel.Warning:
|
||||
frameworkLogLevel = Framework.Logging.LogLevel.Important;
|
||||
break;
|
||||
|
||||
case LogLevel.Error:
|
||||
case LogLevel.Critical:
|
||||
frameworkLogLevel = Framework.Logging.LogLevel.Error;
|
||||
break;
|
||||
}
|
||||
|
||||
Logger.Log(formatter(state, exception), LoggingTarget.Database, frameworkLogLevel);
|
||||
}
|
||||
|
||||
public bool IsEnabled(LogLevel logLevel)
|
||||
{
|
||||
#if DEBUG_DATABASE
|
||||
return logLevel > LogLevel.Debug;
|
||||
#else
|
||||
return logLevel > LogLevel.Information;
|
||||
#endif
|
||||
}
|
||||
|
||||
public IDisposable BeginScope<TState>(TState state) => null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Migrate() => Database.Migrate();
|
||||
}
|
||||
}
|
@ -24,6 +24,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
@ -45,8 +46,6 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
public readonly string Filename;
|
||||
|
||||
private readonly IDatabaseContextFactory? efContextFactory;
|
||||
|
||||
private readonly SynchronizationContext? updateThreadSyncContext;
|
||||
|
||||
/// <summary>
|
||||
@ -162,11 +161,9 @@ namespace osu.Game.Database
|
||||
/// <param name="storage">The game storage which will be used to create the realm backing file.</param>
|
||||
/// <param name="filename">The filename to use for the realm backing file. A ".realm" extension will be added automatically if not specified.</param>
|
||||
/// <param name="updateThread">The game update thread, used to post realm operations into a thread-safe context.</param>
|
||||
/// <param name="efContextFactory">An EF factory used only for migration purposes.</param>
|
||||
public RealmAccess(Storage storage, string filename, GameThread? updateThread = null, IDatabaseContextFactory? efContextFactory = null)
|
||||
public RealmAccess(Storage storage, string filename, GameThread? updateThread = null)
|
||||
{
|
||||
this.storage = storage;
|
||||
this.efContextFactory = efContextFactory;
|
||||
|
||||
updateThreadSyncContext = updateThread?.SynchronizationContext ?? SynchronizationContext.Current;
|
||||
|
||||
@ -876,8 +873,17 @@ namespace osu.Game.Database
|
||||
}
|
||||
}
|
||||
|
||||
private string? getRulesetShortNameFromLegacyID(long rulesetId) =>
|
||||
efContextFactory?.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName;
|
||||
private string? getRulesetShortNameFromLegacyID(long rulesetId)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new APIBeatmap.APIRuleset { OnlineID = (int)rulesetId }.ShortName;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a full realm backup.
|
||||
|
@ -1,293 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20171019041408_InitialCreate")]
|
||||
partial class InitialCreate
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,314 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class InitialCreate : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "BeatmapDifficulty",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
ApproachRate = table.Column<float>(type: "REAL", nullable: false),
|
||||
CircleSize = table.Column<float>(type: "REAL", nullable: false),
|
||||
DrainRate = table.Column<float>(type: "REAL", nullable: false),
|
||||
OverallDifficulty = table.Column<float>(type: "REAL", nullable: false),
|
||||
SliderMultiplier = table.Column<float>(type: "REAL", nullable: false),
|
||||
SliderTickRate = table.Column<float>(type: "REAL", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_BeatmapDifficulty", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "BeatmapMetadata",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Artist = table.Column<string>(type: "TEXT", nullable: true),
|
||||
ArtistUnicode = table.Column<string>(type: "TEXT", nullable: true),
|
||||
AudioFile = table.Column<string>(type: "TEXT", nullable: true),
|
||||
Author = table.Column<string>(type: "TEXT", nullable: true),
|
||||
BackgroundFile = table.Column<string>(type: "TEXT", nullable: true),
|
||||
PreviewTime = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Source = table.Column<string>(type: "TEXT", nullable: true),
|
||||
Tags = table.Column<string>(type: "TEXT", nullable: true),
|
||||
Title = table.Column<string>(type: "TEXT", nullable: true),
|
||||
TitleUnicode = table.Column<string>(type: "TEXT", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_BeatmapMetadata", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "FileInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Hash = table.Column<string>(type: "TEXT", nullable: true),
|
||||
ReferenceCount = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_FileInfo", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "KeyBinding",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Action = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Keys = table.Column<string>(type: "TEXT", nullable: true),
|
||||
RulesetID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||
Variant = table.Column<int>(type: "INTEGER", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_KeyBinding", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "RulesetInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Available = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
InstantiationInfo = table.Column<string>(type: "TEXT", nullable: true),
|
||||
Name = table.Column<string>(type: "TEXT", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_RulesetInfo", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "BeatmapSetInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
DeletePending = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
Hash = table.Column<string>(type: "TEXT", nullable: true),
|
||||
MetadataID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||
OnlineBeatmapSetID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||
Protected = table.Column<bool>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_BeatmapSetInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapSetInfo_BeatmapMetadata_MetadataID",
|
||||
column: x => x.MetadataID,
|
||||
principalTable: "BeatmapMetadata",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Restrict);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "BeatmapInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
AudioLeadIn = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
BaseDifficultyID = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
BeatDivisor = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
BeatmapSetInfoID = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Countdown = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
DistanceSpacing = table.Column<double>(type: "REAL", nullable: false),
|
||||
GridSize = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Hash = table.Column<string>(type: "TEXT", nullable: true),
|
||||
Hidden = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
LetterboxInBreaks = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
MD5Hash = table.Column<string>(type: "TEXT", nullable: true),
|
||||
MetadataID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||
OnlineBeatmapID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||
Path = table.Column<string>(type: "TEXT", nullable: true),
|
||||
RulesetID = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
SpecialStyle = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
StackLeniency = table.Column<float>(type: "REAL", nullable: false),
|
||||
StarDifficulty = table.Column<double>(type: "REAL", nullable: false),
|
||||
StoredBookmarks = table.Column<string>(type: "TEXT", nullable: true),
|
||||
TimelineZoom = table.Column<double>(type: "REAL", nullable: false),
|
||||
Version = table.Column<string>(type: "TEXT", nullable: true),
|
||||
WidescreenStoryboard = table.Column<bool>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_BeatmapInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapInfo_BeatmapDifficulty_BaseDifficultyID",
|
||||
column: x => x.BaseDifficultyID,
|
||||
principalTable: "BeatmapDifficulty",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapInfo_BeatmapSetInfo_BeatmapSetInfoID",
|
||||
column: x => x.BeatmapSetInfoID,
|
||||
principalTable: "BeatmapSetInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapInfo_BeatmapMetadata_MetadataID",
|
||||
column: x => x.MetadataID,
|
||||
principalTable: "BeatmapMetadata",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Restrict);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapInfo_RulesetInfo_RulesetID",
|
||||
column: x => x.RulesetID,
|
||||
principalTable: "RulesetInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "BeatmapSetFileInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
BeatmapSetInfoID = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
FileInfoID = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Filename = table.Column<string>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_BeatmapSetFileInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapSetFileInfo_BeatmapSetInfo_BeatmapSetInfoID",
|
||||
column: x => x.BeatmapSetInfoID,
|
||||
principalTable: "BeatmapSetInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_BeatmapSetFileInfo_FileInfo_FileInfoID",
|
||||
column: x => x.FileInfoID,
|
||||
principalTable: "FileInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_BaseDifficultyID",
|
||||
table: "BeatmapInfo",
|
||||
column: "BaseDifficultyID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_BeatmapSetInfoID",
|
||||
table: "BeatmapInfo",
|
||||
column: "BeatmapSetInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MetadataID",
|
||||
table: "BeatmapInfo",
|
||||
column: "MetadataID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_RulesetID",
|
||||
table: "BeatmapInfo",
|
||||
column: "RulesetID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetFileInfo_BeatmapSetInfoID",
|
||||
table: "BeatmapSetFileInfo",
|
||||
column: "BeatmapSetInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetFileInfo_FileInfoID",
|
||||
table: "BeatmapSetFileInfo",
|
||||
column: "FileInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetInfo_DeletePending",
|
||||
table: "BeatmapSetInfo",
|
||||
column: "DeletePending");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetInfo_Hash",
|
||||
table: "BeatmapSetInfo",
|
||||
column: "Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetInfo_MetadataID",
|
||||
table: "BeatmapSetInfo",
|
||||
column: "MetadataID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_FileInfo_Hash",
|
||||
table: "FileInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_FileInfo_ReferenceCount",
|
||||
table: "FileInfo",
|
||||
column: "ReferenceCount");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_KeyBinding_Action",
|
||||
table: "KeyBinding",
|
||||
column: "Action");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_KeyBinding_Variant",
|
||||
table: "KeyBinding",
|
||||
column: "Variant");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RulesetInfo_Available",
|
||||
table: "RulesetInfo",
|
||||
column: "Available");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "BeatmapSetFileInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "KeyBinding");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "BeatmapDifficulty");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RulesetInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "FileInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "BeatmapMetadata");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,299 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20171025071459_AddMissingIndexRules")]
|
||||
partial class AddMissingIndexRules
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,83 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddMissingIndexRules : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapSetInfo_Hash",
|
||||
table: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetInfo_Hash",
|
||||
table: "BeatmapSetInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetInfo_OnlineBeatmapSetID",
|
||||
table: "BeatmapSetInfo",
|
||||
column: "OnlineBeatmapSetID",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapSetInfo_Hash",
|
||||
table: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapSetInfo_OnlineBeatmapSetID",
|
||||
table: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapSetInfo_Hash",
|
||||
table: "BeatmapSetInfo",
|
||||
column: "Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,302 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20171119065731_AddBeatmapOnlineIDUniqueConstraint")]
|
||||
partial class AddBeatmapOnlineIDUniqueConstraint
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddBeatmapOnlineIDUniqueConstraint : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_OnlineBeatmapID",
|
||||
table: "BeatmapInfo",
|
||||
column: "OnlineBeatmapID",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_OnlineBeatmapID",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,307 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20171209034410_AddRulesetInfoShortName")]
|
||||
partial class AddRulesetInfoShortName
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddRulesetInfoShortName : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "ShortName",
|
||||
table: "RulesetInfo",
|
||||
type: "TEXT",
|
||||
nullable: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RulesetInfo_ShortName",
|
||||
table: "RulesetInfo",
|
||||
column: "ShortName",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_RulesetInfo_ShortName",
|
||||
table: "RulesetInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ShortName",
|
||||
table: "RulesetInfo");
|
||||
}
|
||||
}
|
||||
}
|
329
osu.Game/Migrations/20180125143340_Settings.Designer.cs
generated
329
osu.Game/Migrations/20180125143340_Settings.Designer.cs
generated
@ -1,329 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180125143340_Settings")]
|
||||
partial class Settings
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class Settings : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_KeyBinding_Variant",
|
||||
table: "KeyBinding");
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Settings",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Key = table.Column<int>(type: "TEXT", nullable: false),
|
||||
RulesetID = table.Column<int>(type: "INTEGER", nullable: true),
|
||||
Value = table.Column<string>(type: "TEXT", nullable: true),
|
||||
Variant = table.Column<int>(type: "INTEGER", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Settings", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_KeyBinding_RulesetID_Variant",
|
||||
table: "KeyBinding",
|
||||
columns: new[] { "RulesetID", "Variant" });
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Settings_RulesetID_Variant",
|
||||
table: "Settings",
|
||||
columns: new[] { "RulesetID", "Variant" });
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "Settings");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_KeyBinding_RulesetID_Variant",
|
||||
table: "KeyBinding");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_KeyBinding_Variant",
|
||||
table: "KeyBinding",
|
||||
column: "Variant");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180131154205_AddMuteBinding")]
|
||||
public partial class AddMuteBinding : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql($"UPDATE KeyBinding SET Action = Action + 1 WHERE RulesetID IS NULL AND Variant IS NULL AND Action >= {(int)GlobalAction.ToggleMute}");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql($"DELETE FROM KeyBinding WHERE RulesetID IS NULL AND Variant IS NULL AND Action = {(int)GlobalAction.ToggleMute}");
|
||||
migrationBuilder.Sql($"UPDATE KeyBinding SET Action = Action - 1 WHERE RulesetID IS NULL AND Variant IS NULL AND Action > {(int)GlobalAction.ToggleMute}");
|
||||
}
|
||||
}
|
||||
}
|
379
osu.Game/Migrations/20180219060912_AddSkins.Designer.cs
generated
379
osu.Game/Migrations/20180219060912_AddSkins.Designer.cs
generated
@ -1,379 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180219060912_AddSkins")]
|
||||
partial class AddSkins
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,74 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddSkins : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "SkinInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Creator = table.Column<string>(type: "TEXT", nullable: true),
|
||||
DeletePending = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
Name = table.Column<string>(type: "TEXT", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_SkinInfo", x => x.ID);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "SkinFileInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
FileInfoID = table.Column<int>(type: "INTEGER", nullable: false),
|
||||
Filename = table.Column<string>(type: "TEXT", nullable: false),
|
||||
SkinInfoID = table.Column<int>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_SkinFileInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_SkinFileInfo_FileInfo_FileInfoID",
|
||||
column: x => x.FileInfoID,
|
||||
principalTable: "FileInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_SkinFileInfo_SkinInfo_SkinInfoID",
|
||||
column: x => x.SkinInfoID,
|
||||
principalTable: "SkinInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkinFileInfo_FileInfoID",
|
||||
table: "SkinFileInfo",
|
||||
column: "FileInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkinFileInfo_SkinInfoID",
|
||||
table: "SkinFileInfo",
|
||||
column: "SkinInfoID");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "SkinFileInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "SkinInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,377 +0,0 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180529055154_RemoveUniqueHashConstraints")]
|
||||
partial class RemoveUniqueHashConstraints
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.3-rtm-10026");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class RemoveUniqueHashConstraints : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash",
|
||||
unique: true);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,376 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180621044111_UpdateTaikoDefaultBindings")]
|
||||
partial class UpdateTaikoDefaultBindings
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class UpdateTaikoDefaultBindings : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql("DELETE FROM KeyBinding WHERE RulesetID = 1");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
// we can't really tell if these should be restored or not, so let's just not do so.
|
||||
}
|
||||
}
|
||||
}
|
@ -1,376 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180628011956_RemoveNegativeSetIDs")]
|
||||
partial class RemoveNegativeSetIDs
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class RemoveNegativeSetIDs : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
// There was a change that beatmaps were being loaded with "-1" online IDs, which is completely incorrect.
|
||||
// This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps.
|
||||
migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID <= 0");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,380 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180913080842_AddRankStatus")]
|
||||
partial class AddRankStatus
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddRankStatus : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "Status",
|
||||
table: "BeatmapSetInfo",
|
||||
nullable: false,
|
||||
defaultValue: -3); // NONE
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "Status",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: -3); // NONE
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Status",
|
||||
table: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Status",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,380 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20181007180454_StandardizePaths")]
|
||||
partial class StandardizePaths
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.3-rtm-32065");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class StandardizePaths : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
string windowsStyle = @"\";
|
||||
string standardized = "/";
|
||||
|
||||
// Escaping \ does not seem to be needed.
|
||||
migrationBuilder.Sql($"UPDATE `BeatmapInfo` SET `Path` = REPLACE(`Path`, '{windowsStyle}', '{standardized}')");
|
||||
migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `AudioFile` = REPLACE(`AudioFile`, '{windowsStyle}', '{standardized}')");
|
||||
migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `BackgroundFile` = REPLACE(`BackgroundFile`, '{windowsStyle}', '{standardized}')");
|
||||
migrationBuilder.Sql($"UPDATE `BeatmapSetFileInfo` SET `Filename` = REPLACE(`Filename`, '{windowsStyle}', '{standardized}')");
|
||||
migrationBuilder.Sql($"UPDATE `SkinFileInfo` SET `Filename` = REPLACE(`Filename`, '{windowsStyle}', '{standardized}')");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,387 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20181128100659_AddSkinInfoHash")]
|
||||
partial class AddSkinInfoHash
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddSkinInfoHash : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Hash",
|
||||
table: "SkinInfo",
|
||||
nullable: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkinInfo_DeletePending",
|
||||
table: "SkinInfo",
|
||||
column: "DeletePending");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkinInfo_Hash",
|
||||
table: "SkinInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_SkinInfo_DeletePending",
|
||||
table: "SkinInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_SkinInfo_Hash",
|
||||
table: "SkinInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Hash",
|
||||
table: "SkinInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,484 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20181130113755_AddScoreInfoTables")]
|
||||
partial class AddScoreInfoTables
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<int>("TotalScore");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany()
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,115 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddScoreInfoTables : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "ScoreInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Rank = table.Column<int>(nullable: false),
|
||||
TotalScore = table.Column<int>(nullable: false),
|
||||
Accuracy = table.Column<double>(type: "DECIMAL(1,4)", nullable: false),
|
||||
PP = table.Column<double>(nullable: true),
|
||||
MaxCombo = table.Column<int>(nullable: false),
|
||||
Combo = table.Column<int>(nullable: false),
|
||||
RulesetID = table.Column<int>(nullable: false),
|
||||
Mods = table.Column<string>(nullable: true),
|
||||
User = table.Column<string>(nullable: true),
|
||||
BeatmapInfoID = table.Column<int>(nullable: false),
|
||||
OnlineScoreID = table.Column<long>(nullable: true),
|
||||
Date = table.Column<DateTimeOffset>(nullable: false),
|
||||
Statistics = table.Column<string>(nullable: true),
|
||||
Hash = table.Column<string>(nullable: true),
|
||||
DeletePending = table.Column<bool>(nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_ScoreInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreInfo_BeatmapInfo_BeatmapInfoID",
|
||||
column: x => x.BeatmapInfoID,
|
||||
principalTable: "BeatmapInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreInfo_RulesetInfo_RulesetID",
|
||||
column: x => x.RulesetID,
|
||||
principalTable: "RulesetInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "ScoreFileInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
FileInfoID = table.Column<int>(nullable: false),
|
||||
Filename = table.Column<string>(nullable: false),
|
||||
ScoreInfoID = table.Column<int>(nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_ScoreFileInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreFileInfo_FileInfo_FileInfoID",
|
||||
column: x => x.FileInfoID,
|
||||
principalTable: "FileInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreFileInfo_ScoreInfo_ScoreInfoID",
|
||||
column: x => x.ScoreInfoID,
|
||||
principalTable: "ScoreInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Restrict);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreFileInfo_FileInfoID",
|
||||
table: "ScoreFileInfo",
|
||||
column: "FileInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreFileInfo_ScoreInfoID",
|
||||
table: "ScoreFileInfo",
|
||||
column: "ScoreInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreInfo_BeatmapInfoID",
|
||||
table: "ScoreInfo",
|
||||
column: "BeatmapInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreInfo_OnlineScoreID",
|
||||
table: "ScoreInfo",
|
||||
column: "OnlineScoreID",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreInfo_RulesetID",
|
||||
table: "ScoreInfo",
|
||||
column: "RulesetID");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "ScoreFileInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "ScoreInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,487 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20190225062029_AddUserIDColumn")]
|
||||
partial class AddUserIDColumn
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.1-servicing-10028");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<int>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddUserIDColumn : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<long>(
|
||||
name: "UserID",
|
||||
table: "ScoreInfo",
|
||||
nullable: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "UserID",
|
||||
table: "ScoreInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,498 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20190525060824_SkinSettings")]
|
||||
partial class SkinSettings
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.4-servicing-10062");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class SkinSettings : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql(@"create table Settings_dg_tmp
|
||||
(
|
||||
ID INTEGER not null
|
||||
constraint PK_Settings
|
||||
primary key autoincrement,
|
||||
Key TEXT not null,
|
||||
RulesetID INTEGER,
|
||||
Value TEXT,
|
||||
Variant INTEGER,
|
||||
SkinInfoID int
|
||||
constraint Settings_SkinInfo_ID_fk
|
||||
references SkinInfo
|
||||
on delete restrict
|
||||
);
|
||||
|
||||
insert into Settings_dg_tmp(ID, Key, RulesetID, Value, Variant) select ID, Key, RulesetID, Value, Variant from Settings;
|
||||
|
||||
drop table Settings;
|
||||
|
||||
alter table Settings_dg_tmp rename to Settings;
|
||||
|
||||
create index IX_Settings_RulesetID_Variant
|
||||
on Settings (RulesetID, Variant);
|
||||
|
||||
create index Settings_SkinInfoID_index
|
||||
on Settings (SkinInfoID);
|
||||
|
||||
");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropForeignKey(
|
||||
name: "FK_Settings_SkinInfo_SkinInfoID",
|
||||
table: "Settings");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_Settings_SkinInfoID",
|
||||
table: "Settings");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "SkinInfoID",
|
||||
table: "Settings");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,489 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20190605091246_AddDateAddedColumnToBeatmapSet")]
|
||||
partial class AddDateAddedColumnToBeatmapSet
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.4-servicing-10062");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddDateAddedColumnToBeatmapSet : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<DateTimeOffset>(
|
||||
name: "DateAdded",
|
||||
table: "BeatmapSetInfo",
|
||||
nullable: false,
|
||||
defaultValue: new DateTimeOffset(new DateTime(1, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified), new TimeSpan(0, 0, 0, 0, 0)));
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "DateAdded",
|
||||
table: "BeatmapSetInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,504 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20190708070844_AddBPMAndLengthColumns")]
|
||||
partial class AddBPMAndLengthColumns
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.4-servicing-10062");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddBPMAndLengthColumns : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<double>(
|
||||
name: "BPM",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: 0.0);
|
||||
|
||||
migrationBuilder.AddColumn<double>(
|
||||
name: "Length",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: 0.0);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "BPM",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Length",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,506 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20190913104727_AddBeatmapVideo")]
|
||||
partial class AddBeatmapVideo
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.Property<string>("VideoFile");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddBeatmapVideo : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "VideoFile",
|
||||
table: "BeatmapMetadata",
|
||||
nullable: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "VideoFile",
|
||||
table: "BeatmapMetadata");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,506 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20200302094919_RefreshVolumeBindings")]
|
||||
partial class RefreshVolumeBindings
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.Property<string>("VideoFile");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class RefreshVolumeBindings : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql("DELETE FROM KeyBinding WHERE action in (6,7)");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,508 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20201019224408_AddEpilepsyWarning")]
|
||||
partial class AddEpilepsyWarning
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.Property<string>("VideoFile");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddEpilepsyWarning : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<bool>(
|
||||
name: "EpilepsyWarning",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: false);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "EpilepsyWarning",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,506 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210412045700_RefreshVolumeBindingsAgain")]
|
||||
partial class RefreshVolumeBindingsAgain
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.Property<string>("VideoFile");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<long?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class RefreshVolumeBindingsAgain : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql("DELETE FROM KeyBinding WHERE action in (6,7)");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,508 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210511060743_AddSkinInstantiationInfo")]
|
||||
partial class AddSkinInstantiationInfo
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddSkinInstantiationInfo : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "InstantiationInfo",
|
||||
table: "SkinInfo",
|
||||
nullable: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "InstantiationInfo",
|
||||
table: "SkinInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,511 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210514062639_AddAuthorIdToBeatmapMetadata")]
|
||||
partial class AddAuthorIdToBeatmapMetadata
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddAuthorIdToBeatmapMetadata : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "AuthorID",
|
||||
table: "BeatmapMetadata",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "AuthorID",
|
||||
table: "BeatmapMetadata");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,513 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210824185035_AddCountdownSettings")]
|
||||
partial class AddCountdownSettings
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("Countdown");
|
||||
|
||||
b.Property<int>("CountdownOffset");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddCountdownSettings : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "CountdownOffset",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "CountdownOffset",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,515 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210912144011_AddSamplesMatchPlaybackRate")]
|
||||
partial class AddSamplesMatchPlaybackRate
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("Countdown");
|
||||
|
||||
b.Property<int>("CountdownOffset");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SamplesMatchPlaybackRate");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddSamplesMatchPlaybackRate : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<bool>(
|
||||
name: "SamplesMatchPlaybackRate",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: false);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "SamplesMatchPlaybackRate",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20211020081609_ResetSkinHashes")]
|
||||
public partial class ResetSkinHashes : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql($"UPDATE SkinInfo SET Hash = null");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,513 +0,0 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
partial class OsuDbContextModelSnapshot : ModelSnapshot
|
||||
{
|
||||
protected override void BuildModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("Countdown");
|
||||
|
||||
b.Property<int>("CountdownOffset");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SamplesMatchPlaybackRate");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user