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Merge pull request #20993 from peppy/improve-argon-bananas

Improve osu!catch "argon" skin bananas
This commit is contained in:
Bartłomiej Dach 2022-10-29 12:41:53 +02:00 committed by GitHub
commit 09b676ec20
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 88 additions and 43 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1027.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1028.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public float DisplayRotation => Rotation;
public double DisplayStartTime => HitObject.StartTime;
/// <summary>
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
/// </summary>

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@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
public double DisplayStartTime => LifetimeStart;
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();

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@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
PalpableCatchHitObject HitObject { get; }
double DisplayStartTime { get; }
Bindable<Color4> AccentColour { get; }
Bindable<bool> HyperDash { get; }

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@ -5,9 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects;
using osuTK;
using osuTK.Graphics;
@ -15,44 +17,55 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
{
internal class ArgonBananaPiece : ArgonFruitPiece
{
private Container stabilisedPieceContainer = null!;
private Drawable fadeContent = null!;
[BackgroundDependencyLoader]
private void load()
{
AddInternal(new UprightAspectMaintainingContainer
AddInternal(fadeContent = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Circle
stabilisedPieceContainer = new Container
{
Colour = Color4.White.Opacity(0.4f),
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Size = new Vector2(8),
Scale = new Vector2(30, 1),
},
new Box
{
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White),
RelativeSizeAxes = Axes.X,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Width = 1.6f,
Height = 2,
},
new Box
{
Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.White.Opacity(0)),
RelativeSizeAxes = Axes.X,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
Width = 1.6f,
Height = 2,
Children = new Drawable[]
{
new Circle
{
Colour = Color4.White.Opacity(0.4f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Size = new Vector2(8),
Scale = new Vector2(25, 1),
},
new Box
{
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.8f)),
RelativeSizeAxes = Axes.X,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Width = 1.6f,
Height = 2,
},
new Circle
{
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0.8f), Color4.White.Opacity(0)),
RelativeSizeAxes = Axes.X,
Blending = BlendingParameters.Additive,
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
Width = 1.6f,
Height = 2,
},
}
},
new Circle
{
@ -78,5 +91,32 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
}
});
}
protected override void Update()
{
base.Update();
const float parent_scale_application = 0.4f;
// relative to time on screen
const float lens_flare_start = 0.3f;
const float lens_flare_end = 0.8f;
// Undo some of the parent scale being applied to make the lens flare feel a bit better..
float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2)));
stabilisedPieceContainer.Rotation = -ObjectState.DisplayRotation;
stabilisedPieceContainer.Scale = new Vector2(scale, 1);
double duration = ObjectState.HitObject.StartTime - ObjectState.DisplayStartTime;
fadeContent.Alpha = MathHelper.Clamp(
Interpolation.ValueAt(
Time.Current, 1f, 0f,
ObjectState.DisplayStartTime + duration * lens_flare_start,
ObjectState.DisplayStartTime + duration * lens_flare_end,
Easing.OutQuint
), 0, 1);
}
}
}

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@ -1,21 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class BananaPiece : CatchHitObjectPiece
{
protected override BorderPiece BorderPiece { get; }
protected override Drawable BorderPiece { get; }
public BananaPiece()
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
InternalChildren = new[]
{
new BananaPulpFormation
{

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
/// A part of this piece that will be faded out while falling in the playfield.
/// </summary>
[CanBeNull]
protected virtual BorderPiece BorderPiece => null;
protected virtual Drawable BorderPiece => null;
/// <summary>
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override BorderPiece BorderPiece { get; }
protected override Drawable BorderPiece { get; }
protected override Drawable HyperBorderPiece { get; }
public FruitPiece()

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@ -79,7 +79,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public override void ApplyTransformsAt(double time, bool propagateChildren = false)
{
// For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either.
// ReSharper disable once RedundantArgumentDefaultValue - removing the "redundant" default value triggers BaseMethodCallWithDefaultParameter
// ReSharper disable once RedundantArgumentDefaultValue
base.ApplyTransformsAt(time, false);
}

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@ -188,7 +188,7 @@ namespace osu.Game.Tests.Collections.IO
}
// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName, null))
using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName))
{
try
{

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@ -39,7 +39,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
[Test]
public void TestCustomDirectory()
{
using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory), null)) // don't use clean run as we are writing a config file.
using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
{
string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
const string custom_tournament = "custom";

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@ -21,7 +21,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
public void CheckIPCLocation()
{
// don't use clean run because files are being written before osu! launches.
using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation), null))
using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation)))
{
string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));

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@ -35,7 +35,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.17.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.1027.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.1028.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
<PackageReference Include="Sentry" Version="3.22.0" />
<PackageReference Include="SharpCompress" Version="0.32.2" />

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@ -62,7 +62,7 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1027.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1028.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
<PropertyGroup>
@ -82,7 +82,7 @@
<PackageReference Include="DiffPlex" Version="1.7.1" />
<PackageReference Include="Humanizer" Version="2.14.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.1027.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.1028.0" />
<PackageReference Include="SharpCompress" Version="0.32.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />