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Merge pull request #20993 from peppy/improve-argon-bananas
Improve osu!catch "argon" skin bananas
This commit is contained in:
commit
09b676ec20
@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1027.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1028.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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public float DisplayRotation => Rotation;
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public double DisplayStartTime => HitObject.StartTime;
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/// <summary>
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/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
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/// </summary>
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@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
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public double DisplayStartTime => LifetimeStart;
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Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
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public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
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@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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PalpableCatchHitObject HitObject { get; }
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double DisplayStartTime { get; }
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Bindable<Color4> AccentColour { get; }
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Bindable<bool> HyperDash { get; }
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@ -5,9 +5,11 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Objects;
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using osuTK;
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using osuTK.Graphics;
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@ -15,44 +17,55 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
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{
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internal class ArgonBananaPiece : ArgonFruitPiece
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{
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private Container stabilisedPieceContainer = null!;
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private Drawable fadeContent = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(new UprightAspectMaintainingContainer
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AddInternal(fadeContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Circle
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stabilisedPieceContainer = new Container
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{
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Colour = Color4.White.Opacity(0.4f),
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Size = new Vector2(8),
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Scale = new Vector2(30, 1),
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},
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new Box
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{
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Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White),
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RelativeSizeAxes = Axes.X,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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Width = 1.6f,
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Height = 2,
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},
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new Box
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{
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Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.White.Opacity(0)),
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RelativeSizeAxes = Axes.X,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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Width = 1.6f,
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Height = 2,
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Children = new Drawable[]
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{
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new Circle
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{
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Colour = Color4.White.Opacity(0.4f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Size = new Vector2(8),
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Scale = new Vector2(25, 1),
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},
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new Box
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{
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Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.8f)),
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RelativeSizeAxes = Axes.X,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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Width = 1.6f,
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Height = 2,
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},
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new Circle
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{
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Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0.8f), Color4.White.Opacity(0)),
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RelativeSizeAxes = Axes.X,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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Width = 1.6f,
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Height = 2,
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},
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}
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},
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new Circle
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{
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@ -78,5 +91,32 @@ namespace osu.Game.Rulesets.Catch.Skinning.Argon
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}
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});
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}
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protected override void Update()
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{
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base.Update();
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const float parent_scale_application = 0.4f;
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// relative to time on screen
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const float lens_flare_start = 0.3f;
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const float lens_flare_end = 0.8f;
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// Undo some of the parent scale being applied to make the lens flare feel a bit better..
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float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2)));
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stabilisedPieceContainer.Rotation = -ObjectState.DisplayRotation;
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stabilisedPieceContainer.Scale = new Vector2(scale, 1);
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double duration = ObjectState.HitObject.StartTime - ObjectState.DisplayStartTime;
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fadeContent.Alpha = MathHelper.Clamp(
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Interpolation.ValueAt(
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Time.Current, 1f, 0f,
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ObjectState.DisplayStartTime + duration * lens_flare_start,
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ObjectState.DisplayStartTime + duration * lens_flare_end,
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Easing.OutQuint
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), 0, 1);
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}
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}
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}
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@ -1,21 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class BananaPiece : CatchHitObjectPiece
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{
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protected override BorderPiece BorderPiece { get; }
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protected override Drawable BorderPiece { get; }
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public BananaPiece()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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InternalChildren = new[]
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{
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new BananaPulpFormation
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{
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
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/// A part of this piece that will be faded out while falling in the playfield.
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/// </summary>
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[CanBeNull]
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protected virtual BorderPiece BorderPiece => null;
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protected virtual Drawable BorderPiece => null;
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/// <summary>
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/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
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public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
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protected override BorderPiece BorderPiece { get; }
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protected override Drawable BorderPiece { get; }
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protected override Drawable HyperBorderPiece { get; }
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public FruitPiece()
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@ -79,7 +79,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public override void ApplyTransformsAt(double time, bool propagateChildren = false)
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{
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// For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either.
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// ReSharper disable once RedundantArgumentDefaultValue - removing the "redundant" default value triggers BaseMethodCallWithDefaultParameter
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// ReSharper disable once RedundantArgumentDefaultValue
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base.ApplyTransformsAt(time, false);
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}
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@ -188,7 +188,7 @@ namespace osu.Game.Tests.Collections.IO
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}
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// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName, null))
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName))
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{
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try
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{
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@ -39,7 +39,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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[Test]
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public void TestCustomDirectory()
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{
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory), null)) // don't use clean run as we are writing a config file.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
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{
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string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
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const string custom_tournament = "custom";
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@ -21,7 +21,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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public void CheckIPCLocation()
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{
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// don't use clean run because files are being written before osu! launches.
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation), null))
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation)))
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{
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string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.17.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1027.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1028.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
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<PackageReference Include="Sentry" Version="3.22.0" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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@ -62,7 +62,7 @@
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1021.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1027.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1028.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
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<PropertyGroup>
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@ -82,7 +82,7 @@
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<PackageReference Include="DiffPlex" Version="1.7.1" />
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<PackageReference Include="Humanizer" Version="2.14.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1027.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1028.0" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
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