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Fix incorrect IsRunning value

This commit is contained in:
Dean Herbert 2022-08-24 15:27:31 +09:00
parent b6254a1f25
commit 0b271fe4b3

View File

@ -91,7 +91,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
// Ensure all player clocks are stopped until the start succeeds.
foreach (var clock in playerClocks)
clock.IsRunning = true;
clock.IsRunning = false;
return;
}