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Prevent overflow on beatmap info using scrollable container
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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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@ -62,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Child = new MetadataSection(MetadataType.Description),
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},
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},
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new Container
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new OsuScrollContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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