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Initial setup with adjustable max combo

This commit is contained in:
Dean Herbert 2022-10-16 18:39:25 +09:00
parent 3de9d5f362
commit 49d5931022

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Tests.Gameplay
{
public class TestSceneScoring : OsuTestScene
{
private Container graphs = null!;
private SettingsSlider<int> sliderMaxCombo = null!;
[Test]
public void TestBasic()
{
AddStep("setup tests", () =>
{
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
graphs = new Container
{
RelativeSizeAxes = Axes.X,
Height = 200,
},
},
new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Full,
Children = new Drawable[]
{
sliderMaxCombo = new SettingsSlider<int>
{
Width = 0.5f,
Current = new BindableInt(1024)
{
MinValue = 96,
MaxValue = 8192,
},
LabelText = "max combo",
}
}
},
},
}
}
};
sliderMaxCombo.Current.BindValueChanged(_ => rerun());
rerun();
});
}
private ScheduledDelegate? debouncedRun;
private void rerun()
{
graphs.Clear();
debouncedRun?.Cancel();
debouncedRun = Scheduler.AddDelayed(() =>
{
runForProcessor("lazer-classic", new ScoreProcessor(new OsuRuleset()) { Mode = { Value = ScoringMode.Classic } });
runForProcessor("lazer-standardised", new ScoreProcessor(new OsuRuleset()) { Mode = { Value = ScoringMode.Standardised } });
}, 200);
}
private void runForProcessor(string name, ScoreProcessor processor)
{
int maxCombo = sliderMaxCombo.Current.Value;
var beatmap = new OsuBeatmap();
for (int i = 0; i < maxCombo; i++)
{
beatmap.HitObjects.Add(new HitCircle());
}
processor.ApplyBeatmap(beatmap);
int[] missLocations = { 200, 500, 800 };
List<float> results = new List<float>();
for (int i = 0; i < maxCombo; i++)
{
if (missLocations.Contains(i))
{
processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement())
{
Type = HitResult.Miss
});
}
else
{
processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement())
{
Type = HitResult.Great
});
}
results.Add((float)processor.TotalScore.Value);
}
graphs.Add(new LineGraph
{
RelativeSizeAxes = Axes.Both,
LineColour = Color4.Red,
Values = results
});
}
}
}