mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 07:47:25 +08:00
Apply Flashlight grid nerf
This commit is contained in:
parent
9148305fd8
commit
037f56077b
@ -18,11 +18,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
private const double min_velocity = 0.5;
|
||||
private const double slider_multiplier = 1.3;
|
||||
|
||||
private const double min_grid_multiplier = 0.35;
|
||||
|
||||
/// <summary>
|
||||
/// Evaluates the difficulty of memorising and hitting an object, based on:
|
||||
/// <list type="bullet">
|
||||
/// <item><description>distance between a number of previous objects and the current object,</description></item>
|
||||
/// <item><description>the visual opacity of the current object,</description></item>
|
||||
/// <item><description>the angle made by the current object,</description></item>
|
||||
/// <item><description>length and speed of the current object (for sliders),</description></item>
|
||||
/// <item><description>and whether the hidden mod is enabled.</description></item>
|
||||
/// </list>
|
||||
@ -77,6 +80,15 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
if (hidden)
|
||||
result *= 1.0 + hidden_bonus;
|
||||
|
||||
// Nerf patterns with angles that are commonly used in grid maps.
|
||||
// 0 deg, 60 deg, 120 deg and 180 deg are commonly used in hexgrid maps.
|
||||
// 0 deg, 45 deg, 90 deg, 135 deg and 180 deg are commonly used in squaregrid maps.
|
||||
if (osuCurrent.Angle != null) {
|
||||
double hexgrid_multiplier = 1.0 - Math.Pow(Math.Cos((180 / 60.0) * (double)(osuCurrent.Angle)), 20.0);
|
||||
double squaregrid_multiplier = 1.0 - Math.Pow(Math.Cos((180 / 45.0) * (double)(osuCurrent.Angle)), 20.0);
|
||||
result *= (1.0 - min_grid_multiplier) * hexgrid_multiplier * squaregrid_multiplier + min_grid_multiplier;
|
||||
}
|
||||
|
||||
double sliderBonus = 0.0;
|
||||
|
||||
if (osuCurrent.BaseObject is Slider osuSlider)
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
hasHiddenMod = mods.Any(m => m is OsuModHidden);
|
||||
}
|
||||
|
||||
private double skillMultiplier => 0.05;
|
||||
private double skillMultiplier => 0.06;
|
||||
private double strainDecayBase => 0.15;
|
||||
|
||||
private double currentStrain;
|
||||
|
Loading…
Reference in New Issue
Block a user