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Simplify context menu check by using existing mergeable object list

This commit is contained in:
Dean Herbert 2022-08-16 15:37:38 +09:00
parent ecb9351bab
commit 7cc9fdbaa0

View File

@ -335,7 +335,7 @@ namespace osu.Game.Rulesets.Osu.Edit
/// All osu! hitobjects which can be moved/rotated/scaled.
/// </summary>
private OsuHitObject[] selectedMovableObjects => SelectedItems.OfType<OsuHitObject>()
.Where(h => !(h is Spinner))
.Where(h => h is not Spinner)
.ToArray();
/// <summary>
@ -434,7 +434,7 @@ namespace osu.Game.Rulesets.Osu.Edit
foreach (var item in base.GetContextMenuItemsForSelection(selection))
yield return item;
if (selection.Count() > 1 && selection.All(o => o.Item is HitCircle or Slider))
if (selectedMergeableObjects.Length > 1)
yield return new OsuMenuItem("Merge selection", MenuItemType.Destructive, mergeSelection);
}
}