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Update TrueGameplayRate
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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD.ClicksPerSecond
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base.Update();
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double latestValidTime = clock.CurrentTime;
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double earliestTimeValid = latestValidTime - 1000 * gameplayClock.TrueGameplayRate;
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double earliestTimeValid = latestValidTime - 1000 * gameplayClock.GetTrueGameplayRate();
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int count = 0;
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