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Update TrueGameplayRate accessing

This commit is contained in:
Dean Herbert 2022-09-08 23:03:15 +09:00
parent d4afc3629c
commit 45239fc737

View File

@ -36,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD.ClicksPerSecond
base.Update();
double latestValidTime = clock.CurrentTime;
double earliestTimeValid = latestValidTime - 1000 * gameplayClock.TrueGameplayRate;
double earliestTimeValid = latestValidTime - 1000 * gameplayClock.GetTrueGameplayRate();
int count = 0;