mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 14:17:26 +08:00
Merge branch 'master' into mod-validation-tests
This commit is contained in:
commit
580754833f
@ -21,7 +21,7 @@
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2022.607.0",
|
||||
"version": "2022.809.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
|
@ -53,3 +53,7 @@ dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
@ -19,3 +19,7 @@ P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResult
|
||||
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
||||
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Kebaberize(System.String);Humanizer's .Kebaberize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToKebabCase() instead.
|
||||
|
@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@ -50,9 +48,6 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
new KeyBinding(InputKey.X, PippidonAction.Button2),
|
||||
};
|
||||
|
||||
public override Drawable CreateIcon() => new Sprite
|
||||
{
|
||||
Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"),
|
||||
};
|
||||
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonRulesetIcon : Sprite
|
||||
{
|
||||
private readonly Ruleset ruleset;
|
||||
|
||||
public PippidonRulesetIcon(Ruleset ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IRenderer renderer)
|
||||
{
|
||||
Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
|
||||
}
|
||||
}
|
||||
}
|
@ -21,8 +21,11 @@ namespace osu.Game.Rulesets.Pippidon.Beatmaps
|
||||
public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||
: base(beatmap, ruleset)
|
||||
{
|
||||
minPosition = beatmap.HitObjects.Min(getUsablePosition);
|
||||
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
|
||||
if (beatmap.HitObjects.Any())
|
||||
{
|
||||
minPosition = beatmap.HitObjects.Min(getUsablePosition);
|
||||
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition && h is IHasYPosition);
|
||||
|
@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@ -47,10 +45,6 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
new KeyBinding(InputKey.S, PippidonAction.MoveDown),
|
||||
};
|
||||
|
||||
public override Drawable CreateIcon() => new Sprite
|
||||
{
|
||||
Margin = new MarginPadding { Top = 3 },
|
||||
Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"),
|
||||
};
|
||||
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonRulesetIcon : Sprite
|
||||
{
|
||||
private readonly Ruleset ruleset;
|
||||
|
||||
public PippidonRulesetIcon(Ruleset ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
|
||||
Margin = new MarginPadding { Top = 3 };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IRenderer renderer)
|
||||
{
|
||||
Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
|
||||
}
|
||||
}
|
||||
}
|
@ -51,11 +51,11 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.716.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.715.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.819.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.819.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.14.0" />
|
||||
<PackageReference Include="Realm" Version="10.15.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -106,9 +106,9 @@ namespace osu.Android
|
||||
|
||||
private class AndroidBatteryInfo : BatteryInfo
|
||||
{
|
||||
public override double ChargeLevel => Battery.ChargeLevel;
|
||||
public override double? ChargeLevel => Battery.ChargeLevel;
|
||||
|
||||
public override bool IsCharging => Battery.PowerSource != BatteryPowerSource.Battery;
|
||||
public override bool OnBattery => Battery.PowerSource == BatteryPowerSource.Battery;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
using DiscordRPC;
|
||||
@ -26,15 +24,15 @@ namespace osu.Desktop
|
||||
{
|
||||
private const string client_id = "367827983903490050";
|
||||
|
||||
private DiscordRpcClient client;
|
||||
private DiscordRpcClient client = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
|
||||
|
||||
private IBindable<APIUser> user;
|
||||
private IBindable<APIUser> user = null!;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
@ -130,7 +128,7 @@ namespace osu.Desktop
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
{
|
||||
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics statistics))
|
||||
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics? statistics))
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
@ -164,7 +162,7 @@ namespace osu.Desktop
|
||||
});
|
||||
}
|
||||
|
||||
private IBeatmapInfo getBeatmap(UserActivity activity)
|
||||
private IBeatmapInfo? getBeatmap(UserActivity activity)
|
||||
{
|
||||
switch (activity)
|
||||
{
|
||||
@ -183,10 +181,10 @@ namespace osu.Desktop
|
||||
switch (activity)
|
||||
{
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapInfo.ToString();
|
||||
return game.BeatmapInfo.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.Editing edit:
|
||||
return edit.BeatmapInfo.ToString();
|
||||
return edit.BeatmapInfo.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
@ -13,7 +11,7 @@ namespace osu.Desktop.LegacyIpc
|
||||
/// </remarks>
|
||||
public class LegacyIpcDifficultyCalculationRequest
|
||||
{
|
||||
public string BeatmapFile { get; set; }
|
||||
public string BeatmapFile { get; set; } = string.Empty;
|
||||
public int RulesetId { get; set; }
|
||||
public int Mods { get; set; }
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
@ -39,17 +37,20 @@ namespace osu.Desktop.LegacyIpc
|
||||
public new object Value
|
||||
{
|
||||
get => base.Value;
|
||||
set => base.Value = new Data
|
||||
{
|
||||
MessageType = value.GetType().Name,
|
||||
MessageData = value
|
||||
};
|
||||
set => base.Value = new Data(value.GetType().Name, value);
|
||||
}
|
||||
|
||||
public class Data
|
||||
{
|
||||
public string MessageType { get; set; }
|
||||
public object MessageData { get; set; }
|
||||
public string MessageType { get; }
|
||||
|
||||
public object MessageData { get; }
|
||||
|
||||
public Data(string messageType, object messageData)
|
||||
{
|
||||
MessageType = messageType;
|
||||
MessageData = messageData;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,11 +22,15 @@ using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Input.Handlers.Joystick;
|
||||
using osu.Framework.Input.Handlers.Mouse;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Input.Handlers.Touch;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
using osu.Game.Utils;
|
||||
using SDL2;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@ -156,11 +160,16 @@ namespace osu.Desktop
|
||||
case JoystickHandler jh:
|
||||
return new JoystickSettings(jh);
|
||||
|
||||
case TouchHandler th:
|
||||
return new InputSection.HandlerSection(th);
|
||||
|
||||
default:
|
||||
return base.CreateSettingsSubsectionFor(handler);
|
||||
}
|
||||
}
|
||||
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||
|
||||
private readonly List<string> importableFiles = new List<string>();
|
||||
private ScheduledDelegate? importSchedule;
|
||||
|
||||
@ -201,5 +210,23 @@ namespace osu.Desktop
|
||||
base.Dispose(isDisposing);
|
||||
osuSchemeLinkIPCChannel?.Dispose();
|
||||
}
|
||||
|
||||
private class SDL2BatteryInfo : BatteryInfo
|
||||
{
|
||||
public override double? ChargeLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
SDL.SDL_GetPowerInfo(out _, out int percentage);
|
||||
|
||||
if (percentage == -1)
|
||||
return null;
|
||||
|
||||
return percentage / 100.0;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
@ -21,9 +19,13 @@ namespace osu.Desktop
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
#if DEBUG
|
||||
private const string base_game_name = @"osu-development";
|
||||
#else
|
||||
private const string base_game_name = @"osu";
|
||||
#endif
|
||||
|
||||
private static LegacyTcpIpcProvider legacyIpc;
|
||||
private static LegacyTcpIpcProvider? legacyIpc;
|
||||
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
@ -37,9 +39,15 @@ namespace osu.Desktop
|
||||
// See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms
|
||||
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
|
||||
{
|
||||
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
|
||||
// disabling it ourselves.
|
||||
// We could also better detect compatibility mode if required:
|
||||
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
|
||||
SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
||||
"Your operating system is too old to run osu!",
|
||||
"This version of osu! requires at least Windows 8.1 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero);
|
||||
"This version of osu! requires at least Windows 8.1 to run.\n"
|
||||
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
|
||||
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Security.Principal;
|
||||
using osu.Framework;
|
||||
@ -21,7 +19,7 @@ namespace osu.Desktop.Security
|
||||
public class ElevatedPrivilegesChecker : Component
|
||||
{
|
||||
[Resolved]
|
||||
private INotificationOverlay notifications { get; set; }
|
||||
private INotificationOverlay notifications { get; set; } = null!;
|
||||
|
||||
private bool elevated;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
@ -26,8 +24,8 @@ namespace osu.Desktop.Updater
|
||||
[SupportedOSPlatform("windows")]
|
||||
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private INotificationOverlay notificationOverlay;
|
||||
private UpdateManager? updateManager;
|
||||
private INotificationOverlay notificationOverlay = null!;
|
||||
|
||||
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
|
||||
|
||||
@ -50,12 +48,12 @@ namespace osu.Desktop.Updater
|
||||
|
||||
protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false);
|
||||
|
||||
private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification? notification = null)
|
||||
{
|
||||
// should we schedule a retry on completion of this check?
|
||||
bool scheduleRecheck = true;
|
||||
|
||||
const string github_token = null; // TODO: populate.
|
||||
const string? github_token = null; // TODO: populate.
|
||||
|
||||
try
|
||||
{
|
||||
@ -145,7 +143,7 @@ namespace osu.Desktop.Updater
|
||||
private class UpdateCompleteNotification : ProgressCompletionNotification
|
||||
{
|
||||
[Resolved]
|
||||
private OsuGame game { get; set; }
|
||||
private OsuGame game { get; set; } = null!;
|
||||
|
||||
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
|
||||
{
|
||||
@ -154,7 +152,7 @@ namespace osu.Desktop.Updater
|
||||
Activated = () =>
|
||||
{
|
||||
updateManager.PrepareUpdateAsync()
|
||||
.ContinueWith(_ => updateManager.Schedule(() => game?.AttemptExit()));
|
||||
.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -14,12 +12,12 @@ namespace osu.Desktop.Windows
|
||||
{
|
||||
public class GameplayWinKeyBlocker : Component
|
||||
{
|
||||
private Bindable<bool> disableWinKey;
|
||||
private IBindable<bool> localUserPlaying;
|
||||
private IBindable<bool> isActive;
|
||||
private Bindable<bool> disableWinKey = null!;
|
||||
private IBindable<bool> localUserPlaying = null!;
|
||||
private IBindable<bool> isActive = null!;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
private GameHost host { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@ -21,7 +19,7 @@ namespace osu.Desktop.Windows
|
||||
private const int wm_syskeyup = 261;
|
||||
|
||||
//Resharper disable once NotAccessedField.Local
|
||||
private static LowLevelKeyboardProcDelegate keyboardHookDelegate; // keeping a reference alive for the GC
|
||||
private static LowLevelKeyboardProcDelegate? keyboardHookDelegate; // keeping a reference alive for the GC
|
||||
private static IntPtr keyHook;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
|
166
osu.Game.Benchmarks/BenchmarkHitObject.cs
Normal file
166
osu.Game.Benchmarks/BenchmarkHitObject.cs
Normal file
@ -0,0 +1,166 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkHitObject : BenchmarkTest
|
||||
{
|
||||
[Params(1, 100, 1000)]
|
||||
public int Count { get; set; }
|
||||
|
||||
[Params(false, true)]
|
||||
public bool WithBindableAccess { get; set; }
|
||||
|
||||
[Benchmark]
|
||||
public HitCircle[] OsuCircle()
|
||||
{
|
||||
var circles = new HitCircle[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
circles[i] = new HitCircle();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = circles[i].PositionBindable;
|
||||
_ = circles[i].ScaleBindable;
|
||||
_ = circles[i].ComboIndexBindable;
|
||||
_ = circles[i].ComboOffsetBindable;
|
||||
_ = circles[i].StackHeightBindable;
|
||||
_ = circles[i].LastInComboBindable;
|
||||
_ = circles[i].ComboIndexWithOffsetsBindable;
|
||||
_ = circles[i].IndexInCurrentComboBindable;
|
||||
_ = circles[i].SamplesBindable;
|
||||
_ = circles[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = circles[i].Position;
|
||||
_ = circles[i].Scale;
|
||||
_ = circles[i].ComboIndex;
|
||||
_ = circles[i].ComboOffset;
|
||||
_ = circles[i].StackHeight;
|
||||
_ = circles[i].LastInCombo;
|
||||
_ = circles[i].ComboIndexWithOffsets;
|
||||
_ = circles[i].IndexInCurrentCombo;
|
||||
_ = circles[i].Samples;
|
||||
_ = circles[i].StartTime;
|
||||
_ = circles[i].Position;
|
||||
_ = circles[i].Scale;
|
||||
_ = circles[i].ComboIndex;
|
||||
_ = circles[i].ComboOffset;
|
||||
_ = circles[i].StackHeight;
|
||||
_ = circles[i].LastInCombo;
|
||||
_ = circles[i].ComboIndexWithOffsets;
|
||||
_ = circles[i].IndexInCurrentCombo;
|
||||
_ = circles[i].Samples;
|
||||
_ = circles[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return circles;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Hit[] TaikoHit()
|
||||
{
|
||||
var hits = new Hit[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
hits[i] = new Hit();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = hits[i].TypeBindable;
|
||||
_ = hits[i].IsStrongBindable;
|
||||
_ = hits[i].SamplesBindable;
|
||||
_ = hits[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = hits[i].Type;
|
||||
_ = hits[i].IsStrong;
|
||||
_ = hits[i].Samples;
|
||||
_ = hits[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return hits;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Fruit[] CatchFruit()
|
||||
{
|
||||
var fruit = new Fruit[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
fruit[i] = new Fruit();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = fruit[i].OriginalXBindable;
|
||||
_ = fruit[i].XOffsetBindable;
|
||||
_ = fruit[i].ScaleBindable;
|
||||
_ = fruit[i].ComboIndexBindable;
|
||||
_ = fruit[i].HyperDashBindable;
|
||||
_ = fruit[i].LastInComboBindable;
|
||||
_ = fruit[i].ComboIndexWithOffsetsBindable;
|
||||
_ = fruit[i].IndexInCurrentComboBindable;
|
||||
_ = fruit[i].IndexInBeatmapBindable;
|
||||
_ = fruit[i].SamplesBindable;
|
||||
_ = fruit[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = fruit[i].OriginalX;
|
||||
_ = fruit[i].XOffset;
|
||||
_ = fruit[i].Scale;
|
||||
_ = fruit[i].ComboIndex;
|
||||
_ = fruit[i].HyperDash;
|
||||
_ = fruit[i].LastInCombo;
|
||||
_ = fruit[i].ComboIndexWithOffsets;
|
||||
_ = fruit[i].IndexInCurrentCombo;
|
||||
_ = fruit[i].IndexInBeatmap;
|
||||
_ = fruit[i].Samples;
|
||||
_ = fruit[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return fruit;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Note[] ManiaNote()
|
||||
{
|
||||
var notes = new Note[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
notes[i] = new Note();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = notes[i].ColumnBindable;
|
||||
_ = notes[i].SamplesBindable;
|
||||
_ = notes[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = notes[i].Column;
|
||||
_ = notes[i].Samples;
|
||||
_ = notes[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return notes;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
@ -23,6 +23,7 @@ using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using System;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -162,7 +163,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
};
|
||||
}
|
||||
|
||||
public override string GetDisplayNameForHitResult(HitResult result)
|
||||
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
|
@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
private float halfCatcherWidth;
|
||||
|
||||
public override int Version => 20220701;
|
||||
|
||||
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,14 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
}
|
||||
}
|
||||
|
@ -1,14 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModEasy : ModEasyWithExtraLives
|
||||
{
|
||||
public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
|
||||
public override LocalisableString Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
@ -16,7 +14,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
||||
|
||||
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
||||
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
|
||||
@ -39,7 +37,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
||||
|
||||
private CatchPlayfield playfield;
|
||||
private CatchPlayfield playfield = null!;
|
||||
|
||||
public override void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
|
@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public override string Name => "Floating Fruits";
|
||||
public override string Acronym => "FF";
|
||||
public override string Description => "The fruits are... floating?";
|
||||
public override LocalisableString Description => "The fruits are... floating?";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Cloud;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
@ -11,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModHardRock : ModHardRock, IApplicableToBeatmapProcessor
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
||||
|
||||
public void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor)
|
||||
{
|
||||
|
@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
@ -16,8 +15,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset<CatchHitObject>
|
||||
{
|
||||
public override string Description => @"Play with fading fruits.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override LocalisableString Description => @"Play with fading fruits.";
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
|
||||
private const double fade_out_offset_multiplier = 0.6;
|
||||
private const double fade_out_duration_multiplier = 0.44;
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModMirror : ModMirror, IApplicableToBeatmap
|
||||
{
|
||||
public override string Description => "Fruits are flipped horizontally.";
|
||||
public override LocalisableString Description => "Fruits are flipped horizontally.";
|
||||
|
||||
/// <remarks>
|
||||
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -10,6 +8,6 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNightcore : ModNightcore<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
|
||||
{
|
||||
public override string Description => "Where's the catcher?";
|
||||
public override LocalisableString Description => "Where's the catcher?";
|
||||
|
||||
[SettingSource(
|
||||
"Hidden at combo",
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
@ -1,12 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -18,9 +17,9 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
|
||||
{
|
||||
public override string Description => @"Use the mouse to control the catcher.";
|
||||
public override LocalisableString Description => @"Use the mouse to control the catcher.";
|
||||
|
||||
private DrawableRuleset<CatchHitObject> drawableRuleset;
|
||||
private DrawableRuleset<CatchHitObject> drawableRuleset = null!;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public const float OBJECT_RADIUS = 64;
|
||||
|
||||
public readonly Bindable<float> OriginalXBindable = new Bindable<float>();
|
||||
private HitObjectProperty<float> originalX;
|
||||
|
||||
public Bindable<float> OriginalXBindable => originalX.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// The horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
@ -31,18 +33,20 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
[JsonIgnore]
|
||||
public float X
|
||||
{
|
||||
set => OriginalXBindable.Value = value;
|
||||
set => originalX.Value = value;
|
||||
}
|
||||
|
||||
public readonly Bindable<float> XOffsetBindable = new Bindable<float>();
|
||||
private HitObjectProperty<float> xOffset;
|
||||
|
||||
public Bindable<float> XOffsetBindable => xOffset.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// A random offset applied to the horizontal position, set by the beatmap processing.
|
||||
/// </summary>
|
||||
public float XOffset
|
||||
{
|
||||
get => XOffsetBindable.Value;
|
||||
set => XOffsetBindable.Value = value;
|
||||
get => xOffset.Value;
|
||||
set => xOffset.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -54,8 +58,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </remarks>
|
||||
public float OriginalX
|
||||
{
|
||||
get => OriginalXBindable.Value;
|
||||
set => OriginalXBindable.Value = value;
|
||||
get => originalX.Value;
|
||||
set => originalX.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -69,59 +73,71 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public double TimePreempt { get; set; } = 1000;
|
||||
|
||||
public readonly Bindable<int> IndexInBeatmapBindable = new Bindable<int>();
|
||||
private HitObjectProperty<int> indexInBeatmap;
|
||||
|
||||
public Bindable<int> IndexInBeatmapBindable => indexInBeatmap.Bindable;
|
||||
|
||||
public int IndexInBeatmap
|
||||
{
|
||||
get => IndexInBeatmapBindable.Value;
|
||||
set => IndexInBeatmapBindable.Value = value;
|
||||
get => indexInBeatmap.Value;
|
||||
set => indexInBeatmap.Value = value;
|
||||
}
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
|
||||
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
|
||||
private HitObjectProperty<int> indexInCurrentCombo;
|
||||
|
||||
public Bindable<int> IndexInCurrentComboBindable => indexInCurrentCombo.Bindable;
|
||||
|
||||
public int IndexInCurrentCombo
|
||||
{
|
||||
get => IndexInCurrentComboBindable.Value;
|
||||
set => IndexInCurrentComboBindable.Value = value;
|
||||
get => indexInCurrentCombo.Value;
|
||||
set => indexInCurrentCombo.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexBindable { get; } = new Bindable<int>();
|
||||
private HitObjectProperty<int> comboIndex;
|
||||
|
||||
public Bindable<int> ComboIndexBindable => comboIndex.Bindable;
|
||||
|
||||
public int ComboIndex
|
||||
{
|
||||
get => ComboIndexBindable.Value;
|
||||
set => ComboIndexBindable.Value = value;
|
||||
get => comboIndex.Value;
|
||||
set => comboIndex.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexWithOffsetsBindable { get; } = new Bindable<int>();
|
||||
private HitObjectProperty<int> comboIndexWithOffsets;
|
||||
|
||||
public Bindable<int> ComboIndexWithOffsetsBindable => comboIndexWithOffsets.Bindable;
|
||||
|
||||
public int ComboIndexWithOffsets
|
||||
{
|
||||
get => ComboIndexWithOffsetsBindable.Value;
|
||||
set => ComboIndexWithOffsetsBindable.Value = value;
|
||||
get => comboIndexWithOffsets.Value;
|
||||
set => comboIndexWithOffsets.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
|
||||
private HitObjectProperty<bool> lastInCombo;
|
||||
|
||||
public Bindable<bool> LastInComboBindable => lastInCombo.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// The next fruit starts a new combo. Used for explodey.
|
||||
/// </summary>
|
||||
public virtual bool LastInCombo
|
||||
{
|
||||
get => LastInComboBindable.Value;
|
||||
set => LastInComboBindable.Value = value;
|
||||
get => lastInCombo.Value;
|
||||
set => lastInCombo.Value = value;
|
||||
}
|
||||
|
||||
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
|
||||
private HitObjectProperty<float> scale = new HitObjectProperty<float>(1);
|
||||
|
||||
public Bindable<float> ScaleBindable => scale.Bindable;
|
||||
|
||||
public float Scale
|
||||
{
|
||||
get => ScaleBindable.Value;
|
||||
set => ScaleBindable.Value = value;
|
||||
get => scale.Value;
|
||||
set => scale.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
@ -24,12 +25,14 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public readonly Bindable<bool> HyperDashBindable = new Bindable<bool>();
|
||||
private HitObjectProperty<bool> hyperDash;
|
||||
|
||||
public Bindable<bool> HyperDashBindable => hyperDash.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this fruit can initiate a hyperdash.
|
||||
/// </summary>
|
||||
public bool HyperDash => HyperDashBindable.Value;
|
||||
public bool HyperDash => hyperDash.Value;
|
||||
|
||||
private CatchHitObject hyperDashTarget;
|
||||
|
||||
|
@ -6,7 +6,6 @@
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
|
@ -16,11 +16,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
|
||||
|
||||
[TestCase(2.3449735700206298d, 242, "diffcalc-test")]
|
||||
[TestCase(2.3493769750220914d, 242, "diffcalc-test")]
|
||||
public void Test(double expectedStarRating, int expectedMaxCombo, string name)
|
||||
=> base.Test(expectedStarRating, expectedMaxCombo, name);
|
||||
|
||||
[TestCase(2.7879104989252959d, 242, "diffcalc-test")]
|
||||
[TestCase(2.797245912537965d, 242, "diffcalc-test")]
|
||||
public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
|
||||
=> Test(expectedStarRating, expectedMaxCombo, name, new ManiaModDoubleTime());
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
52
osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneBarLine.cs
Normal file
52
osu.Game.Rulesets.Mania.Tests/Skinning/TestSceneBarLine.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
public class TestSceneBarLine : ManiaSkinnableTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestMinor()
|
||||
{
|
||||
AddStep("Create barlines", () => recreate());
|
||||
}
|
||||
|
||||
private void recreate(Func<IEnumerable<BarLine>>? createBarLines = null)
|
||||
{
|
||||
var stageDefinitions = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition { Columns = 4 },
|
||||
};
|
||||
|
||||
SetContents(_ => new ManiaPlayfield(stageDefinitions).With(s =>
|
||||
{
|
||||
if (createBarLines != null)
|
||||
{
|
||||
var barLines = createBarLines();
|
||||
|
||||
foreach (var b in barLines)
|
||||
s.Add(b);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 64; i++)
|
||||
{
|
||||
s.Add(new BarLine
|
||||
{
|
||||
StartTime = Time.Current + i * 500,
|
||||
Major = i % 4 == 0,
|
||||
});
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
@ -31,6 +31,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
private readonly bool isForCurrentRuleset;
|
||||
private readonly double originalOverallDifficulty;
|
||||
|
||||
public override int Version => 20220701;
|
||||
|
||||
public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
|
@ -21,7 +21,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||
protected override double SkillMultiplier => 1;
|
||||
protected override double StrainDecayBase => 1;
|
||||
|
||||
private readonly double[] holdEndTimes;
|
||||
private readonly double[] startTimes;
|
||||
private readonly double[] endTimes;
|
||||
private readonly double[] individualStrains;
|
||||
|
||||
private double individualStrain;
|
||||
@ -30,7 +31,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||
public Strain(Mod[] mods, int totalColumns)
|
||||
: base(mods)
|
||||
{
|
||||
holdEndTimes = new double[totalColumns];
|
||||
startTimes = new double[totalColumns];
|
||||
endTimes = new double[totalColumns];
|
||||
individualStrains = new double[totalColumns];
|
||||
overallStrain = 1;
|
||||
}
|
||||
@ -38,32 +40,27 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||
protected override double StrainValueOf(DifficultyHitObject current)
|
||||
{
|
||||
var maniaCurrent = (ManiaDifficultyHitObject)current;
|
||||
double startTime = maniaCurrent.StartTime;
|
||||
double endTime = maniaCurrent.EndTime;
|
||||
int column = maniaCurrent.BaseObject.Column;
|
||||
double closestEndTime = Math.Abs(endTime - maniaCurrent.LastObject.StartTime); // Lowest value we can assume with the current information
|
||||
|
||||
double holdFactor = 1.0; // Factor to all additional strains in case something else is held
|
||||
double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly
|
||||
bool isOverlapping = false;
|
||||
|
||||
// Fill up the holdEndTimes array
|
||||
for (int i = 0; i < holdEndTimes.Length; ++i)
|
||||
double closestEndTime = Math.Abs(endTime - startTime); // Lowest value we can assume with the current information
|
||||
double holdFactor = 1.0; // Factor to all additional strains in case something else is held
|
||||
double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly
|
||||
|
||||
for (int i = 0; i < endTimes.Length; ++i)
|
||||
{
|
||||
// The current note is overlapped if a previous note or end is overlapping the current note body
|
||||
isOverlapping |= Precision.DefinitelyBigger(holdEndTimes[i], maniaCurrent.StartTime, 1) && Precision.DefinitelyBigger(endTime, holdEndTimes[i], 1);
|
||||
isOverlapping |= Precision.DefinitelyBigger(endTimes[i], startTime, 1) && Precision.DefinitelyBigger(endTime, endTimes[i], 1);
|
||||
|
||||
// We give a slight bonus to everything if something is held meanwhile
|
||||
if (Precision.DefinitelyBigger(holdEndTimes[i], endTime, 1))
|
||||
if (Precision.DefinitelyBigger(endTimes[i], endTime, 1))
|
||||
holdFactor = 1.25;
|
||||
|
||||
closestEndTime = Math.Min(closestEndTime, Math.Abs(endTime - holdEndTimes[i]));
|
||||
|
||||
// Decay individual strains
|
||||
individualStrains[i] = applyDecay(individualStrains[i], current.DeltaTime, individual_decay_base);
|
||||
closestEndTime = Math.Min(closestEndTime, Math.Abs(endTime - endTimes[i]));
|
||||
}
|
||||
|
||||
holdEndTimes[column] = endTime;
|
||||
|
||||
// The hold addition is given if there was an overlap, however it is only valid if there are no other note with a similar ending.
|
||||
// Releasing multiple notes is just as easy as releasing 1. Nerfs the hold addition by half if the closest release is release_threshold away.
|
||||
// holdAddition
|
||||
@ -77,12 +74,22 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||
if (isOverlapping)
|
||||
holdAddition = 1 / (1 + Math.Exp(0.5 * (release_threshold - closestEndTime)));
|
||||
|
||||
// Increase individual strain in own column
|
||||
// Decay and increase individualStrains in own column
|
||||
individualStrains[column] = applyDecay(individualStrains[column], startTime - startTimes[column], individual_decay_base);
|
||||
individualStrains[column] += 2.0 * holdFactor;
|
||||
individualStrain = individualStrains[column];
|
||||
|
||||
overallStrain = applyDecay(overallStrain, current.DeltaTime, overall_decay_base) + (1 + holdAddition) * holdFactor;
|
||||
// For notes at the same time (in a chord), the individualStrain should be the hardest individualStrain out of those columns
|
||||
individualStrain = maniaCurrent.DeltaTime <= 1 ? Math.Max(individualStrain, individualStrains[column]) : individualStrains[column];
|
||||
|
||||
// Decay and increase overallStrain
|
||||
overallStrain = applyDecay(overallStrain, current.DeltaTime, overall_decay_base);
|
||||
overallStrain += (1 + holdAddition) * holdFactor;
|
||||
|
||||
// Update startTimes and endTimes arrays
|
||||
startTimes[column] = startTime;
|
||||
endTimes[column] = endTime;
|
||||
|
||||
// By subtracting CurrentStrain, this skill effectively only considers the maximum strain of any one hitobject within each strain section.
|
||||
return individualStrain + overallStrain - CurrentStrain;
|
||||
}
|
||||
|
||||
|
@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
|
||||
private void updateBeatmap()
|
||||
{
|
||||
Beatmap.BeatmapInfo.SpecialStyle = specialStyle.Current.Value;
|
||||
Beatmap.SaveState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
@ -311,7 +312,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
return Array.Empty<KeyBinding>();
|
||||
}
|
||||
|
||||
public override string GetVariantName(int variant)
|
||||
public override LocalisableString GetVariantName(int variant)
|
||||
{
|
||||
switch (getPlayfieldType(variant))
|
||||
{
|
||||
@ -356,7 +357,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
};
|
||||
}
|
||||
|
||||
public override string GetDisplayNameForHitResult(HitResult result)
|
||||
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
@ -18,9 +17,9 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
public override string Acronym => "CS";
|
||||
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
|
||||
public override string Description => "No more tricky speed changes!";
|
||||
public override LocalisableString Description => "No more tricky speed changes!";
|
||||
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Equals;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Dual Stages";
|
||||
public override string Acronym => "DS";
|
||||
public override string Description => @"Double the stages, double the fun!";
|
||||
public override LocalisableString Description => @"Double the stages, double the fun!";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
|
@ -1,14 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModEasy : ModEasyWithExtraLives
|
||||
{
|
||||
public override string Description => @"More forgiving HP drain, less accuracy required, and three lives!";
|
||||
public override LocalisableString Description => @"More forgiving HP drain, less accuracy required, and three lives!";
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Fade In";
|
||||
public override string Acronym => "FI";
|
||||
public override string Description => @"Keys appear out of nowhere!";
|
||||
public override LocalisableString Description => @"Keys appear out of nowhere!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray();
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,17 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModHidden : ManiaModPlayfieldCover
|
||||
{
|
||||
public override string Description => @"Keys fade out before you hit them!";
|
||||
public override LocalisableString Description => @"Keys fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -10,6 +8,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
@ -22,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override string Description => @"Replaces all hold notes with normal notes.";
|
||||
public override LocalisableString Description => @"Replaces all hold notes with normal notes.";
|
||||
|
||||
public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
|
||||
|
||||
|
@ -1,12 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
@ -22,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Acronym => "IN";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override string Description => "Hold the keys. To the beat.";
|
||||
public override LocalisableString Description => "Hold the keys. To the beat.";
|
||||
|
||||
public override IconUsage? Icon => FontAwesome.Solid.YinYang;
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 1;
|
||||
public override string Name => "One Key";
|
||||
public override string Acronym => "1K";
|
||||
public override string Description => @"Play with one key.";
|
||||
public override LocalisableString Description => @"Play with one key.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 10;
|
||||
public override string Name => "Ten Keys";
|
||||
public override string Acronym => "10K";
|
||||
public override string Description => @"Play with ten keys.";
|
||||
public override LocalisableString Description => @"Play with ten keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 2;
|
||||
public override string Name => "Two Keys";
|
||||
public override string Acronym => "2K";
|
||||
public override string Description => @"Play with two keys.";
|
||||
public override LocalisableString Description => @"Play with two keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 3;
|
||||
public override string Name => "Three Keys";
|
||||
public override string Acronym => "3K";
|
||||
public override string Description => @"Play with three keys.";
|
||||
public override LocalisableString Description => @"Play with three keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 4;
|
||||
public override string Name => "Four Keys";
|
||||
public override string Acronym => "4K";
|
||||
public override string Description => @"Play with four keys.";
|
||||
public override LocalisableString Description => @"Play with four keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 5;
|
||||
public override string Name => "Five Keys";
|
||||
public override string Acronym => "5K";
|
||||
public override string Description => @"Play with five keys.";
|
||||
public override LocalisableString Description => @"Play with five keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 6;
|
||||
public override string Name => "Six Keys";
|
||||
public override string Acronym => "6K";
|
||||
public override string Description => @"Play with six keys.";
|
||||
public override LocalisableString Description => @"Play with six keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 7;
|
||||
public override string Name => "Seven Keys";
|
||||
public override string Acronym => "7K";
|
||||
public override string Description => @"Play with seven keys.";
|
||||
public override LocalisableString Description => @"Play with seven keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 8;
|
||||
public override string Name => "Eight Keys";
|
||||
public override string Acronym => "8K";
|
||||
public override string Description => @"Play with eight keys.";
|
||||
public override LocalisableString Description => @"Play with eight keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 9;
|
||||
public override string Name => "Nine Keys";
|
||||
public override string Acronym => "9K";
|
||||
public override string Description => @"Play with nine keys.";
|
||||
public override LocalisableString Description => @"Play with nine keys.";
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
||||
@ -14,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModMirror : ModMirror, IApplicableToBeatmap
|
||||
{
|
||||
public override string Description => "Notes are flipped horizontally.";
|
||||
public override LocalisableString Description => "Notes are flipped horizontally.";
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,11 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModRandom : ModRandom, IApplicableToBeatmap
|
||||
{
|
||||
public override string Description => @"Shuffle around the keys!";
|
||||
public override LocalisableString Description => @"Shuffle around the keys!";
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,12 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
@ -16,21 +13,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
public class DrawableBarLine : DrawableManiaHitObject<BarLine>
|
||||
{
|
||||
/// <summary>
|
||||
/// Height of major bar line triangles.
|
||||
/// </summary>
|
||||
private const float triangle_height = 12;
|
||||
|
||||
/// <summary>
|
||||
/// Offset of the major bar line triangles from the sides of the bar line.
|
||||
/// </summary>
|
||||
private const float triangle_offset = 9;
|
||||
|
||||
public DrawableBarLine(BarLine barLine)
|
||||
: base(barLine)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 2f;
|
||||
Height = barLine.Major ? 1.7f : 1.2f;
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
@ -38,34 +25,33 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(255, 204, 33, 255),
|
||||
Alpha = barLine.Major ? 0.5f : 0.2f
|
||||
});
|
||||
|
||||
if (barLine.Major)
|
||||
{
|
||||
AddInternal(new EquilateralTriangle
|
||||
Vector2 size = new Vector2(22, 6);
|
||||
const float line_offset = 4;
|
||||
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Name = "Left triangle",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(triangle_height),
|
||||
X = -triangle_offset,
|
||||
Rotation = 90
|
||||
Name = "Left line",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
|
||||
Size = size,
|
||||
X = -line_offset,
|
||||
});
|
||||
|
||||
AddInternal(new EquilateralTriangle
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Name = "Right triangle",
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(triangle_height),
|
||||
X = triangle_offset,
|
||||
Rotation = -90
|
||||
Name = "Right line",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = size,
|
||||
X = line_offset,
|
||||
});
|
||||
}
|
||||
|
||||
if (!barLine.Major)
|
||||
Alpha = 0.2f;
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
|
@ -13,12 +13,14 @@ namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public abstract class ManiaHitObject : HitObject, IHasColumn, IHasXPosition
|
||||
{
|
||||
public readonly Bindable<int> ColumnBindable = new Bindable<int>();
|
||||
private HitObjectProperty<int> column;
|
||||
|
||||
public Bindable<int> ColumnBindable => column.Bindable;
|
||||
|
||||
public virtual int Column
|
||||
{
|
||||
get => ColumnBindable.Value;
|
||||
set => ColumnBindable.Value = value;
|
||||
get => column.Value;
|
||||
set => column.Value = value;
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user