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Add extended test coverage of preset realm subscription
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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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}
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[Test]
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public void TestBasicAppearance()
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public void TestBasicOperation()
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{
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddStep("create content", () => Child = new Container
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@ -65,6 +65,41 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("change ruleset to mania", () => Ruleset.Value = rulesets.GetRuleset(3));
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AddUntilStep("1 panel visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 1);
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AddStep("add another mania preset", () => Realm.Write(r => r.Add(new ModPreset
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{
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Name = "and another one",
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Mods = new Mod[]
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{
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new ManiaModMirror(),
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new ManiaModNightcore(),
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new ManiaModHardRock()
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},
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Ruleset = rulesets.GetRuleset(3).AsNonNull()
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})));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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AddStep("add another osu! preset", () => Realm.Write(r => r.Add(new ModPreset
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{
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Name = "hdhr",
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Mods = new Mod[]
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{
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new OsuModHidden(),
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new OsuModHardRock()
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},
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Ruleset = rulesets.GetRuleset(0).AsNonNull()
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})));
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AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
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AddStep("remove mania preset", () => Realm.Write(r =>
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{
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var toRemove = r.All<ModPreset>().Single(preset => preset.Name == "Different ruleset");
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r.Remove(toRemove);
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}));
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AddUntilStep("1 panel visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 1);
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddUntilStep("4 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 4);
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}
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private IEnumerable<ModPreset> createTestPresets() => new[]
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