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Use readonly instead of get-only

This commit is contained in:
Dean Herbert 2022-08-24 15:28:18 +09:00
parent 0b271fe4b3
commit b4eede61fb

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@ -45,7 +45,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
/// <summary>
/// The master clock which is used to control the timing of all player clocks clocks.
/// </summary>
private GameplayClockContainer masterClock { get; }
private readonly GameplayClockContainer masterClock;
/// <summary>
/// The player clocks.