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Merge pull request #19552 from andy840119/remove-nullable-disable-in-the-desktop-project
Remove nullable disable in the osu.Desktop
This commit is contained in:
commit
cbe09b51c4
@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Text;
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using DiscordRPC;
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@ -26,15 +24,15 @@ namespace osu.Desktop
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{
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private const string client_id = "367827983903490050";
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private DiscordRpcClient client;
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private DiscordRpcClient client = null!;
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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private IBindable<APIUser> user;
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private IBindable<APIUser> user = null!;
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[Resolved]
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private IAPIProvider api { get; set; }
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private IAPIProvider api { get; set; } = null!;
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private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
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private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
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@ -130,7 +128,7 @@ namespace osu.Desktop
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presence.Assets.LargeImageText = string.Empty;
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else
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{
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if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics statistics))
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if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics? statistics))
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presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
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else
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presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
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@ -164,7 +162,7 @@ namespace osu.Desktop
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});
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}
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private IBeatmapInfo getBeatmap(UserActivity activity)
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private IBeatmapInfo? getBeatmap(UserActivity activity)
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{
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switch (activity)
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{
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@ -183,10 +181,10 @@ namespace osu.Desktop
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switch (activity)
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{
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case UserActivity.InGame game:
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return game.BeatmapInfo.ToString();
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return game.BeatmapInfo.ToString() ?? string.Empty;
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case UserActivity.Editing edit:
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return edit.BeatmapInfo.ToString();
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return edit.BeatmapInfo.ToString() ?? string.Empty;
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case UserActivity.InLobby lobby:
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return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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namespace osu.Desktop.LegacyIpc
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{
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/// <summary>
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@ -13,7 +11,7 @@ namespace osu.Desktop.LegacyIpc
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/// </remarks>
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public class LegacyIpcDifficultyCalculationRequest
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{
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public string BeatmapFile { get; set; }
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public string BeatmapFile { get; set; } = string.Empty;
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public int RulesetId { get; set; }
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public int Mods { get; set; }
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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namespace osu.Desktop.LegacyIpc
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{
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/// <summary>
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Platform;
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using Newtonsoft.Json.Linq;
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@ -39,17 +37,20 @@ namespace osu.Desktop.LegacyIpc
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public new object Value
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{
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get => base.Value;
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set => base.Value = new Data
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{
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MessageType = value.GetType().Name,
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MessageData = value
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};
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set => base.Value = new Data(value.GetType().Name, value);
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}
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public class Data
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{
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public string MessageType { get; set; }
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public object MessageData { get; set; }
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public string MessageType { get; }
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public object MessageData { get; }
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public Data(string messageType, object messageData)
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{
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MessageType = messageType;
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MessageData = messageData;
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}
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}
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}
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.IO;
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using System.Runtime.Versioning;
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@ -27,7 +25,7 @@ namespace osu.Desktop
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private const string base_game_name = @"osu";
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#endif
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private static LegacyTcpIpcProvider legacyIpc;
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private static LegacyTcpIpcProvider? legacyIpc;
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[STAThread]
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public static void Main(string[] args)
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Security.Principal;
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using osu.Framework;
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@ -21,7 +19,7 @@ namespace osu.Desktop.Security
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public class ElevatedPrivilegesChecker : Component
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{
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[Resolved]
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private INotificationOverlay notifications { get; set; }
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private INotificationOverlay notifications { get; set; } = null!;
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private bool elevated;
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Runtime.Versioning;
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using System.Threading.Tasks;
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@ -26,8 +24,8 @@ namespace osu.Desktop.Updater
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[SupportedOSPlatform("windows")]
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public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
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{
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private UpdateManager updateManager;
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private INotificationOverlay notificationOverlay;
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private UpdateManager? updateManager;
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private INotificationOverlay notificationOverlay = null!;
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public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
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@ -50,12 +48,12 @@ namespace osu.Desktop.Updater
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protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false);
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private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
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private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification? notification = null)
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{
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// should we schedule a retry on completion of this check?
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bool scheduleRecheck = true;
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const string github_token = null; // TODO: populate.
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const string? github_token = null; // TODO: populate.
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try
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{
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@ -145,7 +143,7 @@ namespace osu.Desktop.Updater
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private class UpdateCompleteNotification : ProgressCompletionNotification
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{
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[Resolved]
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private OsuGame game { get; set; }
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private OsuGame game { get; set; } = null!;
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public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
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{
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@ -154,7 +152,7 @@ namespace osu.Desktop.Updater
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Activated = () =>
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{
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updateManager.PrepareUpdateAsync()
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.ContinueWith(_ => updateManager.Schedule(() => game?.AttemptExit()));
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.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
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return true;
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};
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -14,12 +12,12 @@ namespace osu.Desktop.Windows
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{
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public class GameplayWinKeyBlocker : Component
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{
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private Bindable<bool> disableWinKey;
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private IBindable<bool> localUserPlaying;
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private IBindable<bool> isActive;
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private Bindable<bool> disableWinKey = null!;
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private IBindable<bool> localUserPlaying = null!;
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private IBindable<bool> isActive = null!;
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[Resolved]
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private GameHost host { get; set; }
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private GameHost host { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config)
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Runtime.InteropServices;
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@ -21,7 +19,7 @@ namespace osu.Desktop.Windows
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private const int wm_syskeyup = 261;
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//Resharper disable once NotAccessedField.Local
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private static LowLevelKeyboardProcDelegate keyboardHookDelegate; // keeping a reference alive for the GC
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private static LowLevelKeyboardProcDelegate? keyboardHookDelegate; // keeping a reference alive for the GC
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private static IntPtr keyHook;
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[StructLayout(LayoutKind.Explicit)]
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