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Remove fade easing from sliders
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@ -341,7 +341,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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break;
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}
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this.FadeOut(fade_out_time, Easing.OutQuint).Expire();
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this.FadeOut(fade_out_time).Expire();
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => SliderBody?.ReceivePositionalInputAt(screenSpacePos) ?? base.ReceivePositionalInputAt(screenSpacePos);
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