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mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

Split out common conditional check into local static method

This commit is contained in:
Dean Herbert 2022-08-04 17:26:54 +09:00
parent bacbf5b7f0
commit 094eaafd43

View File

@ -101,13 +101,13 @@ namespace osu.Game.Beatmaps
beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID;
// Some metadata should only be applied if there's no local changes.
if (beatmapInfo.MatchesOnlineVersion || beatmapInfo.Status != BeatmapOnlineStatus.LocallyModified)
if (shouldSaveOnlineMetadata(beatmapInfo))
{
beatmapInfo.Status = res.Status;
beatmapInfo.Metadata.Author.OnlineID = res.AuthorID;
}
if (beatmapInfo.BeatmapSet.Beatmaps.All(b => b.MatchesOnlineVersion || b.Status != BeatmapOnlineStatus.LocallyModified))
if (beatmapInfo.BeatmapSet.Beatmaps.All(shouldSaveOnlineMetadata))
{
beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapOnlineStatus.None;
beatmapInfo.BeatmapSet.DateRanked = res.BeatmapSet?.Ranked;
@ -212,7 +212,7 @@ namespace osu.Game.Beatmaps
var status = (BeatmapOnlineStatus)reader.GetByte(2);
// Some metadata should only be applied if there's no local changes.
if (beatmapInfo.MatchesOnlineVersion || beatmapInfo.Status != BeatmapOnlineStatus.LocallyModified)
if (shouldSaveOnlineMetadata(beatmapInfo))
{
beatmapInfo.Status = status;
beatmapInfo.Metadata.Author.OnlineID = reader.GetInt32(3);
@ -226,7 +226,7 @@ namespace osu.Game.Beatmaps
Debug.Assert(beatmapInfo.BeatmapSet != null);
beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0);
if (beatmapInfo.BeatmapSet.Beatmaps.All(b => b.MatchesOnlineVersion || b.Status != BeatmapOnlineStatus.LocallyModified))
if (beatmapInfo.BeatmapSet.Beatmaps.All(shouldSaveOnlineMetadata))
{
beatmapInfo.BeatmapSet.Status = status;
}
@ -249,6 +249,12 @@ namespace osu.Game.Beatmaps
private void logForModel(BeatmapSetInfo set, string message) =>
RealmArchiveModelImporter<BeatmapSetInfo>.LogForModel(set, $"[{nameof(BeatmapUpdaterMetadataLookup)}] {message}");
/// <summary>
/// Check whether the provided beatmap is in a state where online "ranked" status metadata should be saved against it.
/// Handles the case where a user may have locally modified a beatmap in the editor and expects the local status to stick.
/// </summary>
private static bool shouldSaveOnlineMetadata(BeatmapInfo beatmapInfo) => beatmapInfo.MatchesOnlineVersion || beatmapInfo.Status != BeatmapOnlineStatus.LocallyModified;
public void Dispose()
{
cacheDownloadRequest?.Dispose();