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move LegacyComboCounter to osu.Game.Skinning

This commit is contained in:
Nitrous 2022-07-28 08:36:26 +08:00
parent 19852572b7
commit 9088caa377
No known key found for this signature in database
GPG Key ID: 85EC4A6AE8F69D64
4 changed files with 3 additions and 4 deletions

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@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osuTK;

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@ -6,7 +6,6 @@
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
using osuTK.Graphics;

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@ -10,6 +10,7 @@ using osu.Framework.Testing;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{

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@ -9,10 +9,10 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.Play.HUD
namespace osu.Game.Skinning
{
/// <summary>
/// Uses the 'x' symbol and has a pop-out effect while rolling over.