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move LegacyComboCounter
to osu.Game.Skinning
This commit is contained in:
parent
19852572b7
commit
9088caa377
@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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using osu.Game.Tests.Visual;
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using osuTK;
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@ -6,7 +6,6 @@
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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@ -10,6 +10,7 @@ using osu.Framework.Testing;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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@ -9,10 +9,10 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// Uses the 'x' symbol and has a pop-out effect while rolling over.
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