mirror of
https://github.com/ppy/osu.git
synced 2025-03-24 07:27:29 +08:00
Merge branch 'master' into stamina-available-fingers
This commit is contained in:
commit
720d6b5996
@ -49,7 +49,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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// manual cleaning so we can prepare a config file.
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storage.DeleteDirectory(string.Empty);
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using (var storageConfig = new TournamentStorageManager(storage))
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using (var storageConfig = new TournamentConfigManager(storage))
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storageConfig.SetValue(StorageConfig.CurrentTournament, custom_tournament);
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try
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@ -66,82 +66,5 @@ namespace osu.Game.Tournament.Tests.NonVisual
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}
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}
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}
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[Test]
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public void TestMigration()
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{
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestMigration), null)) // don't use clean run as we are writing test files for migration.
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{
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string osuRoot = Path.Combine(host.UserStoragePaths.First(), nameof(TestMigration));
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string configFile = Path.Combine(osuRoot, "tournament.ini");
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if (File.Exists(configFile))
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File.Delete(configFile);
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// Recreate the old setup that uses "tournament" as the base path.
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string oldPath = Path.Combine(osuRoot, "tournament");
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string videosPath = Path.Combine(oldPath, "Videos");
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string modsPath = Path.Combine(oldPath, "Mods");
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string flagsPath = Path.Combine(oldPath, "Flags");
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Directory.CreateDirectory(videosPath);
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Directory.CreateDirectory(modsPath);
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Directory.CreateDirectory(flagsPath);
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// Define testing files corresponding to the specific file migrations that are needed
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string bracketFile = Path.Combine(osuRoot, TournamentGameBase.BRACKET_FILENAME);
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string drawingsConfig = Path.Combine(osuRoot, "drawings.ini");
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string drawingsFile = Path.Combine(osuRoot, "drawings.txt");
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string drawingsResult = Path.Combine(osuRoot, "drawings_results.txt");
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// Define sample files to test recursive copying
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string videoFile = Path.Combine(videosPath, "video.mp4");
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string modFile = Path.Combine(modsPath, "mod.png");
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string flagFile = Path.Combine(flagsPath, "flag.png");
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File.WriteAllText(bracketFile, "{}");
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File.WriteAllText(drawingsConfig, "test");
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File.WriteAllText(drawingsFile, "test");
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File.WriteAllText(drawingsResult, "test");
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File.WriteAllText(videoFile, "test");
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File.WriteAllText(modFile, "test");
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File.WriteAllText(flagFile, "test");
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try
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{
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var osu = LoadTournament(host);
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var storage = osu.Dependencies.Get<Storage>();
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string migratedPath = Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default");
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videosPath = Path.Combine(migratedPath, "Videos");
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modsPath = Path.Combine(migratedPath, "Mods");
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flagsPath = Path.Combine(migratedPath, "Flags");
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videoFile = Path.Combine(videosPath, "video.mp4");
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modFile = Path.Combine(modsPath, "mod.png");
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flagFile = Path.Combine(flagsPath, "flag.png");
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Assert.That(storage.GetFullPath("."), Is.EqualTo(migratedPath));
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Assert.True(storage.Exists(TournamentGameBase.BRACKET_FILENAME));
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Assert.True(storage.Exists("drawings.txt"));
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Assert.True(storage.Exists("drawings_results.txt"));
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Assert.True(storage.Exists("drawings.ini"));
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Assert.True(storage.Exists(videoFile));
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Assert.True(storage.Exists(modFile));
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Assert.True(storage.Exists(flagFile));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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}
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}
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@ -8,14 +8,23 @@ using osu.Framework.Platform;
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namespace osu.Game.Tournament.Configuration
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{
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public class TournamentStorageManager : IniConfigManager<StorageConfig>
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public class TournamentConfigManager : IniConfigManager<StorageConfig>
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{
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protected override string Filename => "tournament.ini";
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public TournamentStorageManager(Storage storage)
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private const string default_tournament = "default";
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public TournamentConfigManager(Storage storage)
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: base(storage)
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{
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}
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protected override void InitialiseDefaults()
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{
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base.InitialiseDefaults();
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SetDefault(StorageConfig.CurrentTournament, default_tournament);
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}
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}
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public enum StorageConfig
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@ -1,10 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.IO;
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using osu.Framework.Bindables;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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@ -13,35 +10,28 @@ using osu.Game.Tournament.Configuration;
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namespace osu.Game.Tournament.IO
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{
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public class TournamentStorage : MigratableStorage
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public class TournamentStorage : WrappedStorage
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{
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private const string default_tournament = "default";
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private readonly Storage storage;
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/// <summary>
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/// The storage where all tournaments are located.
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/// </summary>
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public readonly Storage AllTournaments;
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private readonly TournamentStorageManager storageConfig;
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public readonly Bindable<string> CurrentTournament;
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protected TournamentConfigManager TournamentConfigManager { get; }
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public TournamentStorage(Storage storage)
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: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
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{
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this.storage = storage;
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AllTournaments = UnderlyingStorage;
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storageConfig = new TournamentStorageManager(storage);
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TournamentConfigManager = new TournamentConfigManager(storage);
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if (storage.Exists("tournament.ini"))
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{
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ChangeTargetStorage(AllTournaments.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
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}
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else
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Migrate(AllTournaments.GetStorageForDirectory(default_tournament));
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CurrentTournament = TournamentConfigManager.GetBindable<string>(StorageConfig.CurrentTournament);
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ChangeTargetStorage(AllTournaments.GetStorageForDirectory(CurrentTournament.Value));
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CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament);
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Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
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CurrentTournament.BindValueChanged(updateTournament);
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@ -53,62 +43,6 @@ namespace osu.Game.Tournament.IO
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Logger.Log("Changing tournament storage: " + GetFullPath(string.Empty));
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}
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protected override void ChangeTargetStorage(Storage newStorage)
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{
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// due to an unfortunate oversight, on OSes that are sensitive to pathname casing
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// the custom flags directory needed to be named `Flags` (uppercase),
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// while custom mods and videos directories needed to be named `mods` and `videos` respectively (lowercase).
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// to unify handling to uppercase, move any non-compliant directories automatically for the user to migrate.
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// can be removed 20220528
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if (newStorage.ExistsDirectory("flags"))
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AttemptOperation(() => Directory.Move(newStorage.GetFullPath("flags"), newStorage.GetFullPath("Flags")));
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if (newStorage.ExistsDirectory("mods"))
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AttemptOperation(() => Directory.Move(newStorage.GetFullPath("mods"), newStorage.GetFullPath("Mods")));
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if (newStorage.ExistsDirectory("videos"))
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AttemptOperation(() => Directory.Move(newStorage.GetFullPath("videos"), newStorage.GetFullPath("Videos")));
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base.ChangeTargetStorage(newStorage);
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}
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public IEnumerable<string> ListTournaments() => AllTournaments.GetDirectories(string.Empty);
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public override bool Migrate(Storage newStorage)
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{
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// this migration only happens once on moving to the per-tournament storage system.
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// listed files are those known at that point in time.
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// this can be removed at some point in the future (6 months obsoletion would mean 2021-04-19)
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var source = new DirectoryInfo(storage.GetFullPath("tournament"));
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var destination = new DirectoryInfo(newStorage.GetFullPath("."));
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if (source.Exists)
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{
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Logger.Log("Migrating tournament assets to default tournament storage.");
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CopyRecursive(source, destination);
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DeleteRecursive(source);
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}
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moveFileIfExists(TournamentGameBase.BRACKET_FILENAME, destination);
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moveFileIfExists("drawings.txt", destination);
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moveFileIfExists("drawings_results.txt", destination);
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moveFileIfExists("drawings.ini", destination);
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ChangeTargetStorage(newStorage);
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storageConfig.SetValue(StorageConfig.CurrentTournament, default_tournament);
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storageConfig.Save();
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return true;
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}
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private void moveFileIfExists(string file, DirectoryInfo destination)
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{
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if (!storage.Exists(file))
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return;
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Logger.Log($"Migrating {file} to default tournament storage.");
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var fileInfo = new System.IO.FileInfo(storage.GetFullPath(file));
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AttemptOperation(() => fileInfo.CopyTo(Path.Combine(destination.FullName, fileInfo.Name), true));
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fileInfo.Delete();
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}
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}
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}
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|
@ -238,14 +238,6 @@ namespace osu.Game.Beatmaps
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#region Compatibility properties
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[Ignored]
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[Obsolete("Use BeatmapInfo.Difficulty instead.")] // can be removed 20220719
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public BeatmapDifficulty BaseDifficulty
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{
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get => Difficulty;
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set => Difficulty = value;
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}
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[Ignored]
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public string? Path => File?.Filename;
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|
@ -3,7 +3,6 @@
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||||
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||||
#nullable disable
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||||
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using System;
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using System.Collections.Generic;
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using osuTK.Graphics;
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@ -22,11 +21,5 @@ namespace osu.Game.Beatmaps.Formats
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/// if empty, <see cref="ComboColours"/> will fall back to default combo colours.
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/// </summary>
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List<Color4> CustomComboColours { get; }
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||||
/// <summary>
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||||
/// Adds combo colours to the list.
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/// </summary>
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[Obsolete("Use CustomComboColours directly.")] // can be removed 20220215
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void AddComboColours(params Color4[] colours);
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||||
}
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||||
}
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|
@ -1,20 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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||||
// See the LICENCE file in the repository root for full licence text.
|
||||
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#nullable disable
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||||
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||||
using System;
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||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Beatmaps.Timing
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{
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[Obsolete("Use osu.Game.Beatmaps.Timing.TimeSignature instead.")]
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public enum TimeSignatures // can be removed 20220722
|
||||
{
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||||
[Description("4/4")]
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SimpleQuadruple = 4,
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||||
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||||
[Description("3/4")]
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||||
SimpleTriple = 3
|
||||
}
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||||
}
|
@ -1,51 +0,0 @@
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||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
[Table("Settings")]
|
||||
public class DatabasedSetting : IHasPrimaryKey // can be removed 20220315.
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
public bool IsManaged => ID > 0;
|
||||
|
||||
public int? RulesetID { get; set; }
|
||||
|
||||
public int? Variant { get; set; }
|
||||
|
||||
public int? SkinInfoID { get; set; }
|
||||
|
||||
[Column("Key")]
|
||||
public string Key { get; set; }
|
||||
|
||||
[Column("Value")]
|
||||
public string StringValue
|
||||
{
|
||||
get => Value.ToString();
|
||||
set => Value = value;
|
||||
}
|
||||
|
||||
public object Value;
|
||||
|
||||
public DatabasedSetting(string key, object value)
|
||||
{
|
||||
Key = key;
|
||||
Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for derived classes that may require serialisation.
|
||||
/// </summary>
|
||||
public DatabasedSetting()
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString() => $"{Key}=>{Value}";
|
||||
}
|
||||
}
|
@ -118,7 +118,6 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.Prefer24HourTime, CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains(@"tt"));
|
||||
|
||||
// Gameplay
|
||||
SetDefault(OsuSetting.PositionalHitsounds, true); // replaced by level setting below, can be removed 20220703.
|
||||
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
|
||||
SetDefault(OsuSetting.DimLevel, 0.7, 0, 1, 0.01);
|
||||
SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
|
||||
@ -127,7 +126,6 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.HitLighting, true);
|
||||
|
||||
SetDefault(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always);
|
||||
SetDefault(OsuSetting.ShowProgressGraph, true);
|
||||
SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true);
|
||||
SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true);
|
||||
SetDefault(OsuSetting.KeyOverlay, false);
|
||||
@ -203,14 +201,11 @@ namespace osu.Game.Configuration
|
||||
if (!int.TryParse(pieces[0], out int year)) return;
|
||||
if (!int.TryParse(pieces[1], out int monthDay)) return;
|
||||
|
||||
// ReSharper disable once UnusedVariable
|
||||
int combined = (year * 10000) + monthDay;
|
||||
|
||||
if (combined < 20220103)
|
||||
{
|
||||
var positionalHitsoundsEnabled = GetBindable<bool>(OsuSetting.PositionalHitsounds);
|
||||
if (!positionalHitsoundsEnabled.Value)
|
||||
SetValue(OsuSetting.PositionalHitsoundsLevel, 0);
|
||||
}
|
||||
// migrations can be added here using a condition like:
|
||||
// if (combined < 20220103) { performMigration() }
|
||||
}
|
||||
|
||||
public override TrackedSettings CreateTrackedSettings()
|
||||
@ -296,14 +291,11 @@ namespace osu.Game.Configuration
|
||||
ShowStoryboard,
|
||||
KeyOverlay,
|
||||
GameplayLeaderboard,
|
||||
PositionalHitsounds,
|
||||
PositionalHitsoundsLevel,
|
||||
AlwaysPlayFirstComboBreak,
|
||||
FloatingComments,
|
||||
HUDVisibilityMode,
|
||||
|
||||
// This has been migrated to the component itself. can be removed 20221027.
|
||||
ShowProgressGraph,
|
||||
ShowHealthDisplayWhenCantFail,
|
||||
FadePlayfieldWhenHealthLow,
|
||||
MouseDisableButtons,
|
||||
|
@ -857,17 +857,7 @@ namespace osu.Game.Database
|
||||
|
||||
if (legacyCollectionImporter.GetAvailableCount(storage).GetResultSafely() > 0)
|
||||
{
|
||||
legacyCollectionImporter.ImportFromStorage(storage).ContinueWith(task =>
|
||||
{
|
||||
if (task.Exception != null)
|
||||
{
|
||||
// can be removed 20221027 (just for initial safety).
|
||||
Logger.Error(task.Exception.InnerException, "Collections could not be migrated to realm. Please provide your \"collection.db\" to the dev team.");
|
||||
return;
|
||||
}
|
||||
|
||||
storage.Move("collection.db", "collection.db.migrated");
|
||||
});
|
||||
legacyCollectionImporter.ImportFromStorage(storage).ContinueWith(_ => storage.Move("collection.db", "collection.db.migrated"));
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -280,10 +280,7 @@ namespace osu.Game
|
||||
configRuleset = LocalConfig.GetBindable<string>(OsuSetting.Ruleset);
|
||||
uiScale = LocalConfig.GetBindable<float>(OsuSetting.UIScale);
|
||||
|
||||
var preferredRuleset = int.TryParse(configRuleset.Value, out int rulesetId)
|
||||
// int parsing can be removed 20220522
|
||||
? RulesetStore.GetRuleset(rulesetId)
|
||||
: RulesetStore.GetRuleset(configRuleset.Value);
|
||||
var preferredRuleset = RulesetStore.GetRuleset(configRuleset.Value);
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -1,18 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
[Obsolete(@"Use the singular version IApplicableToDrawableHitObject instead.")] // Can be removed 20211216
|
||||
public interface IApplicableToDrawableHitObjects : IApplicableToDrawableHitObject
|
||||
{
|
||||
void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables);
|
||||
|
||||
void IApplicableToDrawableHitObject.ApplyToDrawableHitObject(DrawableHitObject drawable) => ApplyToDrawableHitObjects(drawable.Yield());
|
||||
}
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
[Obsolete("Use ICreateReplayData instead")] // Can be removed 20220929
|
||||
public interface ICreateReplay : ICreateReplayData
|
||||
{
|
||||
public Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods);
|
||||
|
||||
ModReplayData ICreateReplayData.CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
var replayScore = CreateReplayScore(beatmap, mods);
|
||||
return new ModReplayData(replayScore.Replay, new ModCreatedUser { Username = replayScore.ScoreInfo.User.Username });
|
||||
}
|
||||
}
|
||||
}
|
@ -101,9 +101,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
[JsonIgnore]
|
||||
public virtual bool ValidForMultiplayerAsFreeMod => true;
|
||||
|
||||
[Obsolete("Going forward, the concept of \"ranked\" doesn't exist. The only exceptions are automation mods, which should now override and set UserPlayable to false.")] // Can be removed 20211009
|
||||
public virtual bool Ranked => false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this mod requires configuration to apply changes to the game.
|
||||
/// </summary>
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -33,16 +32,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;
|
||||
|
||||
[Obsolete("Override CreateReplayData(IBeatmap, IReadOnlyList<Mod>) instead")] // Can be removed 20220929
|
||||
public virtual Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score { Replay = new Replay() };
|
||||
|
||||
public virtual ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
#pragma warning disable CS0618
|
||||
var replayScore = CreateReplayScore(beatmap, mods);
|
||||
#pragma warning restore CS0618
|
||||
|
||||
return new ModReplayData(replayScore.Replay, new ModCreatedUser { Username = replayScore.ScoreInfo.User.Username });
|
||||
}
|
||||
public virtual ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new ModReplayData(new Replay(), new ModCreatedUser { Username = @"autoplay" });
|
||||
}
|
||||
}
|
||||
|
@ -196,18 +196,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
updateState(State.Value, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a hit object to be represented by this <see cref="DrawableHitObject"/>.
|
||||
/// </summary>
|
||||
[Obsolete("Use either overload of Apply that takes a single argument of type HitObject or HitObjectLifetimeEntry")] // Can be removed 20211021.
|
||||
public void Apply([NotNull] HitObject hitObject, [CanBeNull] HitObjectLifetimeEntry lifetimeEntry)
|
||||
{
|
||||
if (lifetimeEntry != null)
|
||||
Apply(lifetimeEntry);
|
||||
else
|
||||
Apply(hitObject);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a new <see cref="HitObject"/> to be represented by this <see cref="DrawableHitObject"/>.
|
||||
/// A new <see cref="HitObjectLifetimeEntry"/> is automatically created and applied to this <see cref="DrawableHitObject"/>.
|
||||
|
@ -9,7 +9,6 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
@ -45,12 +44,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[Resolved]
|
||||
private DrawableRuleset? drawableRuleset { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skinManager { get; set; } = null!;
|
||||
|
||||
public DefaultSongProgress()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -100,47 +93,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
AllowSeeking.BindValueChanged(_ => updateBarVisibility(), true);
|
||||
ShowGraph.BindValueChanged(_ => updateGraphVisibility(), true);
|
||||
|
||||
migrateSettingFromConfig();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This setting has been migrated to a per-component level.
|
||||
/// Only take the value from the config if it is in a non-default state (then reset it to default so it only applies once).
|
||||
///
|
||||
/// Can be removed 20221027.
|
||||
/// </summary>
|
||||
private void migrateSettingFromConfig()
|
||||
{
|
||||
Bindable<bool> configShowGraph = config.GetBindable<bool>(OsuSetting.ShowProgressGraph);
|
||||
|
||||
if (!configShowGraph.IsDefault)
|
||||
{
|
||||
ShowGraph.Value = configShowGraph.Value;
|
||||
|
||||
// This is pretty ugly, but the only way to make this stick...
|
||||
var skinnableTarget = this.FindClosestParent<ISkinnableTarget>();
|
||||
|
||||
if (skinnableTarget != null)
|
||||
{
|
||||
// If the skin is not mutable, a mutable instance will be created, causing this migration logic to run again on the correct skin.
|
||||
// Therefore we want to avoid resetting the config value on this invocation.
|
||||
if (skinManager.EnsureMutableSkin())
|
||||
return;
|
||||
|
||||
// If `EnsureMutableSkin` actually changed the skin, default layout may take a frame to apply.
|
||||
// See `SkinnableTargetComponentsContainer`'s use of ScheduleAfterChildren.
|
||||
ScheduleAfterChildren(() =>
|
||||
{
|
||||
var skin = skinManager.CurrentSkin.Value;
|
||||
skin.UpdateDrawableTarget(skinnableTarget);
|
||||
|
||||
skinManager.Save(skin);
|
||||
});
|
||||
|
||||
configShowGraph.SetDefault();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -36,12 +36,6 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
/// </summary>
|
||||
public readonly bool RequiresHitEvents;
|
||||
|
||||
[Obsolete("Use constructor which takes creation function instead.")] // Can be removed 20220803.
|
||||
public StatisticItem([NotNull] string name, [NotNull] Drawable content, [CanBeNull] Dimension dimension = null)
|
||||
: this(name, () => content, true, dimension)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="StatisticItem"/>, to be displayed inside a <see cref="StatisticRow"/> in the results screen.
|
||||
/// </summary>
|
||||
|
@ -66,8 +66,6 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
}
|
||||
|
||||
void IHasComboColours.AddComboColours(params Color4[] colours) => CustomComboColours.AddRange(colours);
|
||||
|
||||
public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
|
||||
|
||||
public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
|
||||
|
@ -4,11 +4,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
@ -33,9 +31,6 @@ namespace osu.Game.Skinning
|
||||
this.skinResources = skinResources;
|
||||
|
||||
modelManager = new ModelManager<SkinInfo>(storage, realm);
|
||||
|
||||
// can be removed 20220420.
|
||||
populateMissingHashes();
|
||||
}
|
||||
|
||||
public override IEnumerable<string> HandledExtensions => new[] { ".osk" };
|
||||
@ -158,18 +153,6 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
|
||||
modelManager.ReplaceFile(existingFile, stream, realm);
|
||||
|
||||
// can be removed 20220502.
|
||||
if (!ensureIniWasUpdated(item))
|
||||
{
|
||||
Logger.Log($"Skin {item}'s skin.ini had issues and has been removed. Please report this and provide the problematic skin.", LoggingTarget.Database, LogLevel.Important);
|
||||
|
||||
var existingIni = item.GetFile(@"skin.ini");
|
||||
if (existingIni != null)
|
||||
item.Files.Remove(existingIni);
|
||||
|
||||
writeNewSkinIni();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -194,38 +177,6 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
}
|
||||
|
||||
private bool ensureIniWasUpdated(SkinInfo item)
|
||||
{
|
||||
// This is a final consistency check to ensure that hash computation doesn't enter an infinite loop.
|
||||
// With other changes to the surrounding code this should never be hit, but until we are 101% sure that there
|
||||
// are no other cases let's avoid a hard startup crash by bailing and alerting.
|
||||
|
||||
var instance = createInstance(item);
|
||||
|
||||
return instance.Configuration.SkinInfo.Name == item.Name;
|
||||
}
|
||||
|
||||
private void populateMissingHashes()
|
||||
{
|
||||
Realm.Run(realm =>
|
||||
{
|
||||
var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => !i.Protected && string.IsNullOrEmpty(i.Hash)).ToArray();
|
||||
|
||||
foreach (SkinInfo skin in skinsWithoutHashes)
|
||||
{
|
||||
try
|
||||
{
|
||||
realm.Write(_ => skin.Hash = ComputeHash(skin));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
modelManager.Delete(skin);
|
||||
Logger.Error(e, $"Existing skin {skin} has been deleted during hash recomputation due to being invalid");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private Skin createInstance(SkinInfo item) => item.CreateInstance(skinResources);
|
||||
|
||||
public void Save(Skin skin)
|
||||
|
Loading…
x
Reference in New Issue
Block a user