mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 20:13:21 +08:00
Simplify check conditionals
This commit is contained in:
parent
c73195fa77
commit
994db55b6d
@ -27,15 +27,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
protected override bool UserScrollSpeedAdjustment => false;
|
||||
|
||||
private readonly bool showMobileMapper = true;
|
||||
|
||||
public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
// Check if mods have RelaxMod instance
|
||||
if (mods != null && mods.OfType<ModRelax>().Any())
|
||||
showMobileMapper = false;
|
||||
|
||||
Direction.Value = ScrollingDirection.Down;
|
||||
TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450);
|
||||
}
|
||||
@ -43,7 +37,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (showMobileMapper)
|
||||
// With relax mod, input maps directly to x position and left/right buttons are not used.
|
||||
if (!Mods.Any(m => m is ModRelax))
|
||||
KeyBindingInputManager.Add(new CatchTouchInputMapper());
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user