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Ensure updateVisualDefinition is called once on load

Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
Dean Herbert 2022-10-28 14:34:24 +09:00 committed by GitHub
parent 7faf5cd1f6
commit 10c658e440
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@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
if (editorBeatmap != null)
selectedObjects.BindTo(editorBeatmap.SelectedHitObjects);
selectedObjects.BindCollectionChanged((_, _) => updateVisualDefinition());
selectedObjects.BindCollectionChanged((_, _) => updateVisualDefinition(), true);
}
public override bool HandleQuickDeletion()