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Remove attempted proxying logic in mania implementation
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@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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ringExplosion?.PlayAnimation();
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}
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public Drawable? GetAboveHitObjectsProxiedContent() => JudgementText;
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public Drawable? GetAboveHitObjectsProxiedContent() => null;
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private class RingExplosion : CompositeDrawable
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{
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