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Tidy up constructor field initialisation
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@ -14,8 +14,7 @@ namespace osu.Game.Graphics.Containers
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/// </summary>
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public class UprightAspectMaintainingContainer : Container
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{
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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protected override Container<Drawable> Content { get; }
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/// <summary>
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/// Controls how much this container scales compared to its parent (default is 1.0f).
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@ -27,14 +26,14 @@ namespace osu.Game.Graphics.Containers
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/// </summary>
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public ScaleMode Scaling { get; set; } = ScaleMode.Vertical;
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private readonly LayoutValue layout = new LayoutValue(Invalidation.DrawInfo, InvalidationSource.Parent);
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public UprightAspectMaintainingContainer()
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{
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InternalChild = content = new GrowToFitContainer();
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AddInternal(Content = new GrowToFitContainer());
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AddLayout(layout);
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}
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private readonly LayoutValue layout = new LayoutValue(Invalidation.DrawInfo, InvalidationSource.Parent);
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protected override void Update()
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{
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base.Update();
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