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Temp default smoke scale/rotation anims
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@ -58,15 +58,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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return color;
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}
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protected override float PointScale(SmokePoint point)
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{
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throw new NotImplementedException();
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}
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protected override float PointScale(SmokePoint point) => 1f;
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protected override Vector2 PointDirection(SmokePoint point)
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{
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throw new NotImplementedException();
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}
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protected override Vector2 PointDirection(SmokePoint point) => point.Direction;
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}
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}
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}
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