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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Add back triangles column colours via a transformer

This commit is contained in:
Dean Herbert 2022-10-04 19:50:55 +09:00
parent 1a0b953846
commit 5fe9b953a5
3 changed files with 46 additions and 3 deletions

View File

@ -27,6 +27,7 @@ using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning.Argon;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
@ -67,6 +68,9 @@ namespace osu.Game.Rulesets.Mania
{
switch (skin)
{
case TrianglesSkin:
return new ManiaTrianglesSkinTransformer(skin);
case LegacySkin:
return new ManiaLegacySkinTransformer(skin);

View File

@ -50,9 +50,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
// TODO: Add actual colours.
return SkinUtils.As<TValue>(new Bindable<Color4>(new Color4(RNG.NextSingle() * 0.5f, RNG.NextSingle() * 0.5f, RNG.NextSingle() * 0.5f, 1)));
}
return base.GetConfig<LegacyManiaSkinConfigurationLookup, TValue>(new LegacyManiaSkinConfigurationLookup(maniaLookup.StageDefinition.Columns, maniaLookup.Lookup,
maniaLookup.ColumnIndex));
}
return base.GetConfig<TLookup, TValue>(lookup);

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@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
public class ManiaTrianglesSkinTransformer : SkinTransformer
{
public ManiaTrianglesSkinTransformer(ISkin skin)
: base(skin)
{
}
private readonly Color4 colourEven = new Color4(6, 84, 0, 255);
private readonly Color4 colourOdd = new Color4(94, 0, 57, 255);
private readonly Color4 colourSpecial = new Color4(0, 48, 63, 255);
public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
{
if (lookup is ManiaSkinConfigurationLookup maniaLookup)
{
switch (maniaLookup.Lookup)
{
case LegacyManiaSkinConfigurationLookups.ColumnBackgroundColour:
int column = maniaLookup.ColumnIndex ?? 0;
if (maniaLookup.StageDefinition.IsSpecialColumn(column))
return SkinUtils.As<TValue>(new Bindable<Color4>(colourSpecial));
int distanceToEdge = Math.Min(column, (maniaLookup.StageDefinition.Columns - 1) - column);
return SkinUtils.As<TValue>(new Bindable<Color4>(distanceToEdge % 2 == 0 ? colourOdd : colourEven));
}
}
return base.GetConfig<TLookup, TValue>(lookup);
}
}
}