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mirror of https://github.com/ppy/osu.git synced 2024-12-14 13:22:55 +08:00

Refactor new tests to not suck as much as the old importer tests

This commit is contained in:
Dean Herbert 2022-07-26 16:30:44 +09:00
parent 9939866f7d
commit 846291d203

View File

@ -1,15 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Tests.Resources;
using Realms;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
@ -24,58 +28,85 @@ namespace osu.Game.Tests.Database
public class BeatmapImporterUpdateTests : RealmTest
{
[Test]
public void TestImportThenUpdateWithNewDifficulty()
public void TestNewDifficultyAdded()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
var importer = new BeatmapImporter(storage, realm);
using var store = new RealmRulesetStore(realm, storage);
using var rulesets = new RealmRulesetStore(realm, storage);
string? pathOriginal = TestResources.GetTestBeatmapForImport();
string pathMissingOneBeatmap = pathOriginal.Replace(".osz", "_missing_difficulty.osz");
string extractedFolder = $"{pathOriginal}_extracted";
Directory.CreateDirectory(extractedFolder);
try
using var __ = getBeatmapArchive(out string pathOriginal);
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
{
using (var zip = ZipArchive.Open(pathOriginal))
zip.WriteToDirectory(extractedFolder);
// remove one difficulty before first import
new FileInfo(Directory.GetFiles(extractedFolder, "*.osu").First()).Delete();
directory.GetFiles("*.osu").First().Delete();
});
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(pathMissingOneBeatmap, new ZipWriterOptions(CompressionType.Deflate));
}
var importBeforeUpdate = await importer.Import(new ImportTask(pathMissingOneBeatmap));
var firstImport = await importer.Import(new ImportTask(pathMissingOneBeatmap));
Assert.That(firstImport, Is.Not.Null);
Debug.Assert(firstImport != null);
Assert.That(importBeforeUpdate, Is.Not.Null);
Debug.Assert(importBeforeUpdate != null);
Assert.That(realm.Realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending), Has.Count.EqualTo(1));
Assert.That(realm.Realm.All<BeatmapSetInfo>().First(s => !s.DeletePending).Beatmaps, Has.Count.EqualTo(11));
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(11));
// Second import matches first but contains one extra .osu file.
var secondImport = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), firstImport.Value);
Assert.That(secondImport, Is.Not.Null);
Debug.Assert(secondImport != null);
// Second import matches first but contains one extra .osu file.
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), importBeforeUpdate.Value);
Assert.That(realm.Realm.All<BeatmapInfo>(), Has.Count.EqualTo(12));
Assert.That(realm.Realm.All<BeatmapMetadata>(), Has.Count.EqualTo(12));
Assert.That(realm.Realm.All<BeatmapSetInfo>(), Has.Count.EqualTo(1));
Assert.That(importAfterUpdate, Is.Not.Null);
Debug.Assert(importAfterUpdate != null);
// check the newly "imported" beatmap is not the original.
Assert.That(firstImport.ID, Is.Not.EqualTo(secondImport.ID));
}
finally
{
Directory.Delete(extractedFolder, true);
}
checkCount<BeatmapInfo>(realm, 12);
checkCount<BeatmapMetadata>(realm, 12);
checkCount<BeatmapSetInfo>(realm, 1);
// check the newly "imported" beatmap is not the original.
Assert.That(importBeforeUpdate.ID, Is.Not.EqualTo(importAfterUpdate.ID));
});
}
private static void checkCount<T>(RealmAccess realm, int expected, Expression<Func<T, bool>>? condition = null) where T : RealmObject
{
var query = realm.Realm.All<T>();
if (condition != null)
query = query.Where(condition);
Assert.That(query, Has.Count.EqualTo(expected));
}
private static IDisposable getBeatmapArchiveWithModifications(out string path, Action<DirectoryInfo> applyModifications)
{
var cleanup = getBeatmapArchive(out path);
string extractedFolder = $"{path}_extracted";
Directory.CreateDirectory(extractedFolder);
using (var zip = ZipArchive.Open(path))
zip.WriteToDirectory(extractedFolder);
applyModifications(new DirectoryInfo(extractedFolder));
File.Delete(path);
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(path, new ZipWriterOptions(CompressionType.Deflate));
}
Directory.Delete(extractedFolder, true);
return cleanup;
}
private static IDisposable getBeatmapArchive(out string path, bool quick = true)
{
string beatmapPath = TestResources.GetTestBeatmapForImport(quick);
path = beatmapPath;
return new InvokeOnDisposal(() => File.Delete(beatmapPath));
}
}
}