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Merge pull request #19195 from NotGumballer91/make-autoplay-incompatible-with-adaptivespeed
Make Autoplay Incompatible with Adaptive Speed
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@@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mods
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public override bool ValidForMultiplayer => false;
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public override bool ValidForMultiplayerAsFreeMod => false;
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public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp) };
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public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp), typeof(ModAutoplay) };
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[SettingSource("Initial rate", "The starting speed of the track")]
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public BindableNumber<double> InitialRate { get; } = new BindableDouble
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@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mods
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public override bool ValidForMultiplayer => false;
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public override bool ValidForMultiplayerAsFreeMod => false;
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public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) };
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public override Type[] IncompatibleMods => new[] { typeof(ModCinema), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAdaptiveSpeed) };
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public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;
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