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Fix potentially thread-unsafe LocalUser
usage
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5d8bd1de28
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@ -89,11 +89,11 @@ namespace osu.Game.Overlays.Toolbar
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StateContainer = login;
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}
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private void userChanged(ValueChangedEvent<APIUser> user)
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private void userChanged(ValueChangedEvent<APIUser> user) => Schedule(() =>
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{
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Text = user.NewValue.Username;
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avatar.User = user.NewValue;
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}
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});
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private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
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{
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