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Rescale multipliers (values unaffected)
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@ -9,10 +9,10 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
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{
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public class CombinedStrain : Skill
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{
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private const double final_multiplier = 0.00925;
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private const double rhythm_skill_multiplier = 1.6 * final_multiplier;
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private const double colour_skill_multiplier = 1.85 * final_multiplier;
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private const double stamina_skill_multiplier = 1.85 * final_multiplier;
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private const double final_multiplier = 0.04625;
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private const double rhythm_skill_multiplier = 0.32 * final_multiplier;
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private const double colour_skill_multiplier = 0.37 * final_multiplier;
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private const double stamina_skill_multiplier = 0.37 * final_multiplier;
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private Rhythm rhythm;
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private Colour colour;
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