mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 21:02:54 +08:00
Following the suggestion to mark the property as nullable.
This commit is contained in:
parent
6a096cf11f
commit
9c2f6103c5
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@ -35,9 +36,9 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
public override float DefaultFlashlightSize => 350;
|
||||
|
||||
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
||||
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield.AsNonNull());
|
||||
|
||||
private CatchPlayfield playfield = null!;
|
||||
private CatchPlayfield? playfield;
|
||||
|
||||
public override void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public override string Description => @"Use the mouse to control the catcher.";
|
||||
|
||||
private DrawableRuleset<CatchHitObject> drawableRuleset = null!;
|
||||
private DrawableRuleset<CatchHitObject>? drawableRuleset;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
@ -27,6 +28,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
{
|
||||
Debug.Assert(drawableRuleset != null);
|
||||
|
||||
if (!drawableRuleset.HasReplayLoaded.Value)
|
||||
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user