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Reword xmldoc regarding final clock source to read better

This commit is contained in:
Dean Herbert 2022-08-26 16:46:22 +09:00
parent 9862b79b47
commit ed0843aa84

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@ -52,7 +52,7 @@ namespace osu.Game.Screens.Play
/// <summary>
/// The adjustable source clock used for gameplay. Should be used for seeks and clock control.
/// This is the final clock exposed to gameplay components as an <see cref="IGameplayClock"/>.
/// This is the final source exposed to gameplay components <see cref="IGameplayClock"/> via delegation in this class.
/// </summary>
protected readonly FramedBeatmapClock GameplayClock;