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Reword xmldoc regarding final clock source to read better
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@ -52,7 +52,7 @@ namespace osu.Game.Screens.Play
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/// <summary>
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/// The adjustable source clock used for gameplay. Should be used for seeks and clock control.
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/// This is the final clock exposed to gameplay components as an <see cref="IGameplayClock"/>.
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/// This is the final source exposed to gameplay components <see cref="IGameplayClock"/> via delegation in this class.
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/// </summary>
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protected readonly FramedBeatmapClock GameplayClock;
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