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Start key counter / gameplay leaderboard hidden to avoid initial fade out
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@ -53,6 +53,9 @@ namespace osu.Game.Screens.Play.HUD
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base.LoadComplete();
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Scores.BindCollectionChanged((_, _) => Scheduler.AddOnce(showScores), true);
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// Alpha will be updated via `updateVisibility` below.
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Alpha = 0;
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AlwaysVisible.BindValueChanged(_ => updateVisibility());
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configVisibility.BindValueChanged(_ => updateVisibility(), true);
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}
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@ -39,6 +39,7 @@ namespace osu.Game.Screens.Play
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{
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Alpha = 0,
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};
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}
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