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Add setting to visual settings toolbox
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Localisation;
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namespace osu.Game.Screens.Play.PlayerSettings
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@ -13,6 +12,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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{
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private readonly PlayerSliderBar<double> dimSliderBar;
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private readonly PlayerSliderBar<double> blurSliderBar;
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private readonly PlayerSliderBar<float> comboColourNormalisationSliderBar;
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private readonly PlayerCheckbox showStoryboardToggle;
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private readonly PlayerCheckbox beatmapSkinsToggle;
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private readonly PlayerCheckbox beatmapColorsToggle;
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@ -35,6 +35,11 @@ namespace osu.Game.Screens.Play.PlayerSettings
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showStoryboardToggle = new PlayerCheckbox { LabelText = GraphicsSettingsStrings.StoryboardVideo },
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beatmapSkinsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapSkins },
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beatmapColorsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapColours },
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comboColourNormalisationSliderBar = new PlayerSliderBar<float>
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{
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LabelText = "Combo colour normalisation",
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DisplayAsPercentage = true,
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},
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};
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}
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@ -46,6 +51,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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showStoryboardToggle.Current = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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beatmapSkinsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapColorsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapColours);
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comboColourNormalisationSliderBar.Current = config.GetBindable<float>(OsuSetting.ComboColourNormalisation);
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}
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}
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}
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