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Show team scores at the tournament map pool screen

This commit is contained in:
Dean Herbert 2022-09-02 18:20:23 +09:00
parent 7364173fa9
commit 8d6739ae73
2 changed files with 9 additions and 1 deletions

View File

@ -25,6 +25,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
public bool ShowScore
{
get => teamDisplay.ShowScore;
set => teamDisplay.ShowScore = value;
}
@ -92,10 +93,14 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
private void teamChanged(ValueChangedEvent<TournamentTeam> team)
{
bool wasShowingScores = teamDisplay?.ShowScore ?? false;
InternalChildren = new Drawable[]
{
teamDisplay = new TeamDisplay(team.NewValue, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
};
teamDisplay.ShowScore = wasShowingScores;
}
}
}

View File

@ -46,7 +46,10 @@ namespace osu.Game.Tournament.Screens.MapPool
Loop = true,
RelativeSizeAxes = Axes.Both,
},
new MatchHeader(),
new MatchHeader
{
ShowScores = true,
},
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
{
Y = 160,