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https://github.com/ppy/osu.git
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Merge branch 'master' into fix-gameplay-leaderboard-overlap
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commit
c7d645b086
@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.922.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.928.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@ -8,7 +8,6 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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@ -78,7 +77,7 @@ namespace osu.Game.Tests.Online
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}
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};
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beatmaps.AllowImport = new TaskCompletionSource<bool>();
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beatmaps.AllowImport.Reset();
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testBeatmapFile = TestResources.GetQuickTestBeatmapForImport();
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@ -132,7 +131,7 @@ namespace osu.Game.Tests.Online
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AddStep("finish download", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet))!.TriggerSuccess(testBeatmapFile));
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addAvailabilityCheckStep("state importing", BeatmapAvailability.Importing);
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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AddStep("allow importing", () => beatmaps.AllowImport.Set());
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AddUntilStep("wait for import", () => beatmaps.CurrentImport != null);
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AddUntilStep("ensure beatmap available", () => beatmaps.IsAvailableLocally(testBeatmapSet));
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addAvailabilityCheckStep("state is locally available", BeatmapAvailability.LocallyAvailable);
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@ -141,7 +140,7 @@ namespace osu.Game.Tests.Online
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[Test]
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public void TestTrackerRespectsSoftDeleting()
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{
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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AddStep("allow importing", () => beatmaps.AllowImport.Set());
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AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
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addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
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@ -155,7 +154,7 @@ namespace osu.Game.Tests.Online
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[Test]
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public void TestTrackerRespectsChecksum()
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{
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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AddStep("allow importing", () => beatmaps.AllowImport.Set());
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AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
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addAvailabilityCheckStep("initially locally available", BeatmapAvailability.LocallyAvailable);
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@ -202,7 +201,7 @@ namespace osu.Game.Tests.Online
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private class TestBeatmapManager : BeatmapManager
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{
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public TaskCompletionSource<bool> AllowImport = new TaskCompletionSource<bool>();
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public readonly ManualResetEventSlim AllowImport = new ManualResetEventSlim();
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public Live<BeatmapSetInfo> CurrentImport { get; private set; }
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@ -229,7 +228,9 @@ namespace osu.Game.Tests.Online
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public override Live<BeatmapSetInfo> ImportModel(BeatmapSetInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default)
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{
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testBeatmapManager.AllowImport.Task.WaitSafely();
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if (!testBeatmapManager.AllowImport.Wait(TimeSpan.FromSeconds(10), cancellationToken))
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throw new TimeoutException("Timeout waiting for import to be allowed.");
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return (testBeatmapManager.CurrentImport = base.ImportModel(item, archive, batchImport, cancellationToken));
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}
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}
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@ -9,8 +9,10 @@ using NUnit.Framework;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Online.API;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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@ -92,6 +94,31 @@ namespace osu.Game.Tests.Visual.Navigation
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returnToMenu();
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}
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[Test]
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public void TestFromSongSelectWithFilter([Values] ScorePresentType type)
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{
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AddStep("enter song select", () => Game.ChildrenOfType<ButtonSystem>().Single().OnSolo.Invoke());
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AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded);
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AddStep("filter to nothing", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).FilterControl.CurrentTextSearch.Value = "fdsajkl;fgewq");
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AddUntilStep("wait for no results", () => Beatmap.IsDefault);
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var firstImport = importScore(1, new CatchRuleset().RulesetInfo);
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presentAndConfirm(firstImport, type);
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}
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[Test]
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public void TestFromSongSelectWithConvertRulesetChange([Values] ScorePresentType type)
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{
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AddStep("enter song select", () => Game.ChildrenOfType<ButtonSystem>().Single().OnSolo.Invoke());
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AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded);
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AddStep("set convert to false", () => Game.LocalConfig.SetValue(OsuSetting.ShowConvertedBeatmaps, false));
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var firstImport = importScore(1, new CatchRuleset().RulesetInfo);
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presentAndConfirm(firstImport, type);
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}
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[Test]
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public void TestFromSongSelect([Values] ScorePresentType type)
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{
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@ -561,9 +561,11 @@ namespace osu.Game
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return;
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}
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// This should be able to be performed from song select, but that is disabled for now
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// due to the weird decoupled ruleset logic (which can cause a crash in certain filter scenarios).
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PerformFromScreen(screen =>
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{
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Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset} to match score");
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Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset}) to match score");
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Ruleset.Value = databasedScore.ScoreInfo.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
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@ -578,7 +580,7 @@ namespace osu.Game
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screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo, false));
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break;
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}
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}, validScreens: new[] { typeof(PlaySongSelect) });
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});
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}
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public override Task Import(params ImportTask[] imports)
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@ -73,8 +73,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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windowModes.BindTo(host.Window.SupportedWindowModes);
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}
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if (host.Window is WindowsWindow windowsWindow)
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fullscreenCapability.BindTo(windowsWindow.FullscreenCapability);
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if (host.Renderer is IWindowsRenderer windowsRenderer)
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fullscreenCapability.BindTo(windowsRenderer.FullscreenCapability);
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Children = new Drawable[]
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{
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@ -138,7 +138,8 @@ namespace osu.Game.Screens.Select
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return false;
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}
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TriggerClick();
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if (!e.Repeat)
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TriggerClick();
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return true;
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}
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@ -261,8 +261,8 @@ namespace osu.Game.Screens.Utility
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string exclusive = "unknown";
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if (host.Window is WindowsWindow windowsWindow)
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exclusive = windowsWindow.FullscreenCapability.ToString();
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if (host.Renderer is IWindowsRenderer windowsRenderer)
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exclusive = windowsRenderer.FullscreenCapability.ToString();
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statusText.Clear();
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.15.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.922.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.928.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
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<PackageReference Include="Sentry" Version="3.20.1" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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@ -61,7 +61,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.922.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.928.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.831.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
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@ -82,7 +82,7 @@
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<PackageReference Include="DiffPlex" Version="1.7.1" />
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<PackageReference Include="Humanizer" Version="2.14.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.922.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.928.0" />
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<PackageReference Include="SharpCompress" Version="0.32.1" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
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