From 6a0047b7a224dee2b012ffc922c8d73a2c2a55f6 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 22 Sep 2022 21:01:23 +0900 Subject: [PATCH 1/8] Update location of FullscreenCapability bindable --- .../Overlays/Settings/Sections/Graphics/LayoutSettings.cs | 4 ++-- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 28642f12a1..c64a3101b7 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -73,8 +73,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics windowModes.BindTo(host.Window.SupportedWindowModes); } - if (host.Window is WindowsWindow windowsWindow) - fullscreenCapability.BindTo(windowsWindow.FullscreenCapability); + if (host.Renderer is IWindowsRenderer windowsRenderer) + fullscreenCapability.BindTo(windowsRenderer.FullscreenCapability); Children = new Drawable[] { diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index c9d4dc7811..bacaccd68e 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -261,8 +261,8 @@ namespace osu.Game.Screens.Utility string exclusive = "unknown"; - if (host.Window is WindowsWindow windowsWindow) - exclusive = windowsWindow.FullscreenCapability.ToString(); + if (host.Renderer is IWindowsRenderer windowsRenderer) + exclusive = windowsRenderer.FullscreenCapability.ToString(); statusText.Clear(); From d9f678d94220e8a3adefc9e058a521263d0fca9e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 3 Oct 2022 18:16:54 +0900 Subject: [PATCH 2/8] Change song select random key binding to not handle key repeat --- osu.Game/Screens/Select/FooterButtonRandom.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/FooterButtonRandom.cs b/osu.Game/Screens/Select/FooterButtonRandom.cs index 1f56915f62..aad7fdff39 100644 --- a/osu.Game/Screens/Select/FooterButtonRandom.cs +++ b/osu.Game/Screens/Select/FooterButtonRandom.cs @@ -138,7 +138,8 @@ namespace osu.Game.Screens.Select return false; } - TriggerClick(); + if (!e.Repeat) + TriggerClick(); return true; } From 13ee5c179ea2dd338b3f9ef0001b4bb8a8941b90 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 3 Oct 2022 18:42:40 +0900 Subject: [PATCH 3/8] Add missing parenthesis in log message --- osu.Game/OsuGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 59c0af1533..8a42fef43d 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -563,7 +563,7 @@ namespace osu.Game PerformFromScreen(screen => { - Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset} to match score"); + Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset} to match score)"); Ruleset.Value = databasedScore.ScoreInfo.Ruleset; Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap); From 7fbbe88c8ea945dfd8aa4b51091c354074e2a2d0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 3 Oct 2022 20:24:09 +0900 Subject: [PATCH 4/8] Add test coverage of song select score presentation failures --- .../Navigation/TestScenePresentScore.cs | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs index 5e76fe1519..003cec0d07 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs @@ -9,8 +9,10 @@ using NUnit.Framework; using osu.Framework.Screens; using osu.Framework.Testing; using osu.Game.Beatmaps; +using osu.Game.Configuration; using osu.Game.Online.API; using osu.Game.Rulesets; +using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Scoring; @@ -92,6 +94,31 @@ namespace osu.Game.Tests.Visual.Navigation returnToMenu(); } + [Test] + public void TestFromSongSelectWithFilter([Values] ScorePresentType type) + { + AddStep("enter song select", () => Game.ChildrenOfType().Single().OnSolo.Invoke()); + AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded); + + AddStep("filter to nothing", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).FilterControl.CurrentTextSearch.Value = "fdsajkl;fgewq"); + AddUntilStep("wait for no results", () => Beatmap.IsDefault); + + var firstImport = importScore(1, new CatchRuleset().RulesetInfo); + presentAndConfirm(firstImport, type); + } + + [Test] + public void TestFromSongSelectWithConvertRulesetChange([Values] ScorePresentType type) + { + AddStep("enter song select", () => Game.ChildrenOfType().Single().OnSolo.Invoke()); + AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded); + + AddStep("set convert to false", () => Game.LocalConfig.SetValue(OsuSetting.ShowConvertedBeatmaps, false)); + + var firstImport = importScore(1, new CatchRuleset().RulesetInfo); + presentAndConfirm(firstImport, type); + } + [Test] public void TestFromSongSelect([Values] ScorePresentType type) { From 332d63b53bee3d5ea18a4e7853aee834674d5039 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 3 Oct 2022 20:04:37 +0900 Subject: [PATCH 5/8] Always return to main menu before attempting to present a score from import --- osu.Game/OsuGame.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 8a42fef43d..6359ed3e27 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -561,6 +561,8 @@ namespace osu.Game return; } + // This should be able to be performed from song select, but that is disabled for now + // due to the weird decoupled ruleset logic (which can cause a crash in certain filter scenarios). PerformFromScreen(screen => { Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset} to match score)"); @@ -578,7 +580,7 @@ namespace osu.Game screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo, false)); break; } - }, validScreens: new[] { typeof(PlaySongSelect) }); + }); } public override Task Import(params ImportTask[] imports) From 21620bee1adce55fb12a6b9b65f7f0ad4ed0e675 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 4 Oct 2022 14:58:00 +0900 Subject: [PATCH 6/8] Attempt to fix deadlock in test --- ...stSceneOnlinePlayBeatmapAvailabilityTracker.cs | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index 3f20f843a7..e7590df3e0 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -8,7 +8,6 @@ using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Threading; -using System.Threading.Tasks; using JetBrains.Annotations; using NUnit.Framework; using osu.Framework.Allocation; @@ -78,7 +77,7 @@ namespace osu.Game.Tests.Online } }; - beatmaps.AllowImport = new TaskCompletionSource(); + beatmaps.AllowImport.Reset(); testBeatmapFile = TestResources.GetQuickTestBeatmapForImport(); @@ -132,7 +131,7 @@ namespace osu.Game.Tests.Online AddStep("finish download", () => ((TestDownloadRequest)beatmapDownloader.GetExistingDownload(testBeatmapSet))!.TriggerSuccess(testBeatmapFile)); addAvailabilityCheckStep("state importing", BeatmapAvailability.Importing); - AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true)); + AddStep("allow importing", () => beatmaps.AllowImport.Set()); AddUntilStep("wait for import", () => beatmaps.CurrentImport != null); AddUntilStep("ensure beatmap available", () => beatmaps.IsAvailableLocally(testBeatmapSet)); addAvailabilityCheckStep("state is locally available", BeatmapAvailability.LocallyAvailable); @@ -141,7 +140,7 @@ namespace osu.Game.Tests.Online [Test] public void TestTrackerRespectsSoftDeleting() { - AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true)); + AddStep("allow importing", () => beatmaps.AllowImport.Set()); AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely()); addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable); @@ -155,7 +154,7 @@ namespace osu.Game.Tests.Online [Test] public void TestTrackerRespectsChecksum() { - AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true)); + AddStep("allow importing", () => beatmaps.AllowImport.Set()); AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely()); addAvailabilityCheckStep("initially locally available", BeatmapAvailability.LocallyAvailable); @@ -202,7 +201,7 @@ namespace osu.Game.Tests.Online private class TestBeatmapManager : BeatmapManager { - public TaskCompletionSource AllowImport = new TaskCompletionSource(); + public readonly ManualResetEventSlim AllowImport = new ManualResetEventSlim(); public Live CurrentImport { get; private set; } @@ -229,7 +228,9 @@ namespace osu.Game.Tests.Online public override Live ImportModel(BeatmapSetInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) { - testBeatmapManager.AllowImport.Task.WaitSafely(); + if (!testBeatmapManager.AllowImport.Wait(TimeSpan.FromSeconds(10), cancellationToken)) + throw new TimeoutException("Timeout waiting for import to be allowed."); + return (testBeatmapManager.CurrentImport = base.ImportModel(item, archive, batchImport, cancellationToken)); } } From 41082ab9286921be507a3b4a82d0cc95e69b9438 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 4 Oct 2022 18:21:29 +0900 Subject: [PATCH 7/8] Fix misplaced parenthesis --- osu.Game/OsuGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 6359ed3e27..939d3a63ed 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -565,7 +565,7 @@ namespace osu.Game // due to the weird decoupled ruleset logic (which can cause a crash in certain filter scenarios). PerformFromScreen(screen => { - Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset} to match score)"); + Logger.Log($"{nameof(PresentScore)} updating beatmap ({databasedBeatmap}) and ruleset ({databasedScore.ScoreInfo.Ruleset}) to match score"); Ruleset.Value = databasedScore.ScoreInfo.Ruleset; Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap); From 7293ad751ee92a3d8d3d4f5dd95d6f2260794c69 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 4 Oct 2022 18:59:33 +0900 Subject: [PATCH 8/8] Update packages --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 77c29a5d6e..c33937ad95 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 29e690a024..31b17fb8e1 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -35,7 +35,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 83410b08f6..a9a83e2802 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -82,7 +82,7 @@ - +