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chore(osu.Game): colorize bars by OD on HitEventTimingDistributionGraph
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commit
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@ -7,7 +7,6 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -48,6 +47,9 @@ namespace osu.Game.Screens.Ranking.Statistics
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/// </summary>
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private readonly IReadOnlyList<HitEvent> hitEvents;
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[Resolved]
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private OsuColour colours { get; set; }
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/// <summary>
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/// Creates a new <see cref="HitEventTimingDistributionGraph"/>.
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/// </summary>
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@ -57,7 +59,7 @@ namespace osu.Game.Screens.Ranking.Statistics
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this.hitEvents = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit()).ToList();
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}
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private int[] bins;
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private IDictionary<HitResult, int>[] bins;
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private double binSize;
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private double hitOffset;
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@ -69,7 +71,7 @@ namespace osu.Game.Screens.Ranking.Statistics
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if (hitEvents == null || hitEvents.Count == 0)
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return;
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bins = new int[total_timing_distribution_bins];
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bins = Enumerable.Range(0, total_timing_distribution_bins).Select(_ => new Dictionary<HitResult, int>()).ToArray<IDictionary<HitResult, int>>();
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binSize = Math.Ceiling(hitEvents.Max(e => Math.Abs(e.TimeOffset)) / timing_distribution_bins);
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@ -89,7 +91,8 @@ namespace osu.Game.Screens.Ranking.Statistics
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{
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bool roundUp = true;
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Array.Clear(bins, 0, bins.Length);
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foreach (var bin in bins)
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bin.Clear();
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foreach (var e in hitEvents)
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{
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@ -110,23 +113,29 @@ namespace osu.Game.Screens.Ranking.Statistics
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// may be out of range when applying an offset. for such cases we can just drop the results.
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if (index >= 0 && index < bins.Length)
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bins[index]++;
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{
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bins[index].TryGetValue(e.Result, out int value);
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bins[index][e.Result] = ++value;
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}
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}
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if (barDrawables != null)
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{
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for (int i = 0; i < barDrawables.Length; i++)
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{
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barDrawables[i].UpdateOffset(bins[i]);
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barDrawables[i].UpdateOffset(bins[i].Sum(b => b.Value));
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}
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}
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else
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{
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int maxCount = bins.Max();
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int maxCount = bins.Max(b => b.Values.Sum());
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barDrawables = new Bar[total_timing_distribution_bins];
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for (int i = 0; i < barDrawables.Length; i++)
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barDrawables[i] = new Bar(bins[i], maxCount, i == timing_distribution_centre_bin_index);
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{
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IReadOnlyList<BarValue> values = bins[i].Select(b => new BarValue(b.Key.OrderingIndex(), b.Value, colours.DrawForHitResult(b.Key))).OrderBy(b => b.Index).ToList();
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barDrawables[i] = new Bar(values, maxCount, i == timing_distribution_centre_bin_index);
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}
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Container axisFlow;
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@ -207,52 +216,102 @@ namespace osu.Game.Screens.Ranking.Statistics
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}
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}
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private readonly struct BarValue
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{
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public readonly int Index;
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public readonly float Value;
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public readonly Color4 Colour;
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public BarValue(int index, float value, Color4 colour)
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{
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Index = index;
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Value = value;
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Colour = colour;
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}
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}
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private class Bar : CompositeDrawable
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{
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private readonly float value;
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private float totalValue => values.Sum(v => v.Value);
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private float basalHeight => BoundingBox.Width / BoundingBox.Height;
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private float availableHeight => 1 - basalHeight;
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private readonly IReadOnlyList<BarValue> values;
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private readonly float maxValue;
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private readonly Circle boxOriginal;
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private readonly Circle[] boxOriginals;
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private Circle boxAdjustment;
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private const float minimum_height = 0.05f;
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public Bar(float value, float maxValue, bool isCentre)
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public Bar(IReadOnlyList<BarValue> values, float maxValue, bool isCentre)
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{
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this.value = value;
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this.values = values;
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this.maxValue = maxValue;
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RelativeSizeAxes = Axes.Both;
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Masking = true;
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InternalChildren = new Drawable[]
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if (values.Any())
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{
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boxOriginal = new Circle
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boxOriginals = values.Select(v => new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Colour = isCentre ? Color4.White : Color4Extensions.FromHex("#66FFCC"),
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Height = minimum_height,
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},
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};
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Colour = isCentre ? Color4.White : v.Colour,
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Height = 0,
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}).ToArray();
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InternalChildren = boxOriginals.Reverse().ToArray();
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}
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else
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{
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InternalChildren = boxOriginals = new[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Colour = isCentre ? Color4.White : Color4.Gray,
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Height = 0,
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},
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};
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}
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}
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private const double duration = 300;
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private float offsetForValue(float value)
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{
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return availableHeight * value / maxValue;
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}
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private float heightForValue(float value)
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{
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return basalHeight + offsetForValue(value);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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float height = Math.Clamp(value / maxValue, minimum_height, 1);
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float offsetValue = 0;
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if (height > minimum_height)
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boxOriginal.ResizeHeightTo(height, duration, Easing.OutQuint);
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if (values.Any())
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{
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for (int i = 0; i < values.Count; i++)
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{
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boxOriginals[i].Y = BoundingBox.Height * offsetForValue(offsetValue);
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boxOriginals[i].Delay(duration * i).ResizeHeightTo(heightForValue(values[i].Value), duration, Easing.OutQuint);
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offsetValue -= values[i].Value;
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}
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}
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else
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boxOriginals.Single().ResizeHeightTo(basalHeight, duration, Easing.OutQuint);
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}
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public void UpdateOffset(float adjustment)
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{
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bool hasAdjustment = adjustment != value && adjustment / maxValue >= minimum_height;
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bool hasAdjustment = adjustment != totalValue;
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if (boxAdjustment == null)
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{
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@ -271,7 +330,7 @@ namespace osu.Game.Screens.Ranking.Statistics
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});
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}
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boxAdjustment.ResizeHeightTo(Math.Clamp(adjustment / maxValue, minimum_height, 1), duration, Easing.OutQuint);
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boxAdjustment.ResizeHeightTo(heightForValue(adjustment), duration, Easing.OutQuint);
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boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
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}
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}
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