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Reorganise beatmap snap control to work better in compact mode

This commit is contained in:
Dean Herbert 2022-10-13 15:47:54 +09:00
parent a525b3f9f8
commit c3902728f6

View File

@ -123,16 +123,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
}
},
new Drawable[]
{
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
{
Padding = new MarginPadding { Horizontal = 15 },
Text = "beat snap",
RelativeSizeAxes = Axes.X,
TextAnchor = Anchor.TopCentre
},
},
new Drawable[]
{
new Container
{
@ -173,6 +163,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
}
}
},
new Drawable[]
{
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
{
Padding = new MarginPadding { Horizontal = 15, Vertical = 8 },
Text = "beat snap",
RelativeSizeAxes = Axes.X,
TextAnchor = Anchor.TopCentre,
},
},
},
RowDimensions = new[]
{