mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 14:37:30 +08:00
Use request cancellation and IsDisposed
guard instead of more Schedule
This commit is contained in:
parent
0fa5e1b28e
commit
32d56fe3a9
@ -185,10 +185,15 @@ namespace osu.Game.Online.Leaderboards
|
||||
if (scores != null)
|
||||
this.scores.AddRange(scores);
|
||||
|
||||
// Schedule needs to be non-delayed here for the weird logic in refetchScores to work.
|
||||
// If it is removed, the placeholder will be incorrectly updated to "no scores" rather than "retrieving".
|
||||
// This whole flow should be refactored in the future.
|
||||
Scheduler.Add(applyNewScores, false);
|
||||
// Non-delayed schedule may potentially run inline (due to IsMainThread check passing) after leaderboard is disposed.
|
||||
// This is guarded against in BeatmapLeaderboard via web request cancellation, but let's be extra safe.
|
||||
if (!IsDisposed)
|
||||
{
|
||||
// Schedule needs to be non-delayed here for the weird logic in refetchScores to work.
|
||||
// If it is removed, the placeholder will be incorrectly updated to "no scores" rather than "retrieving".
|
||||
// This whole flow should be refactored in the future.
|
||||
Scheduler.Add(applyNewScores, false);
|
||||
}
|
||||
|
||||
void applyNewScores()
|
||||
{
|
||||
|
@ -89,6 +89,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
private IDisposable scoreSubscription;
|
||||
|
||||
private GetScoresRequest scoreRetrievalRequest;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -151,15 +153,14 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
else if (filterMods)
|
||||
requestMods = mods.Value;
|
||||
|
||||
var req = new GetScoresRequest(fetchBeatmapInfo, fetchRuleset, Scope, requestMods);
|
||||
scoreRetrievalRequest = new GetScoresRequest(fetchBeatmapInfo, fetchRuleset, Scope, requestMods);
|
||||
|
||||
// Schedule is required to avoid potential object disposed exception when LoadComponentAsync is eventually called.
|
||||
req.Success += r => Schedule(() => SetScores(
|
||||
scoreManager.OrderByTotalScore(r.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo))),
|
||||
r.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo)
|
||||
));
|
||||
scoreRetrievalRequest.Success += response => SetScores(
|
||||
scoreManager.OrderByTotalScore(response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo))),
|
||||
response.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo)
|
||||
);
|
||||
|
||||
return req;
|
||||
return scoreRetrievalRequest;
|
||||
}
|
||||
|
||||
protected override LeaderboardScore CreateDrawableScore(ScoreInfo model, int index) => new LeaderboardScore(model, index, IsOnlineScope)
|
||||
@ -219,7 +220,9 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
scoreSubscription?.Dispose();
|
||||
scoreRetrievalRequest?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user