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Refactor
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@ -8,8 +8,8 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Framework.Platform;
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@ -130,7 +130,8 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
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},
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externalLink = new ExternalLinkButton {
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externalLink = new ExternalLinkButton
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
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