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Fix method name not matching actual implementation

This commit is contained in:
Dean Herbert 2022-07-22 18:19:33 +09:00
parent 9e5e03af5d
commit ee5e27638e

View File

@ -109,7 +109,7 @@ namespace osu.Game.Rulesets.Taiko.UI
protected override bool OnMouseDown(MouseDownEvent e)
{
if (validMouse(e))
if (!validMouse(e))
return false;
handleDown(e.Button, e.ScreenSpaceMousePosition);
@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Taiko.UI
protected override void OnMouseUp(MouseUpEvent e)
{
if (validMouse(e))
if (!validMouse(e))
return;
handleUp(e.Button);
@ -154,8 +154,7 @@ namespace osu.Game.Rulesets.Taiko.UI
}
private bool validMouse(MouseButtonEvent e) =>
!leftRim.Contains(e.ScreenSpaceMouseDownPosition)
&& !rightRim.Contains(e.ScreenSpaceMouseDownPosition);
leftRim.Contains(e.ScreenSpaceMouseDownPosition) || rightRim.Contains(e.ScreenSpaceMouseDownPosition);
private TaikoAction getTaikoActionFromInput(Vector2 inputPosition)
{